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What is Darkwind: Tactical? ( 1, 2 ) |
*sam* |
24 |
8,682 |
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who wants ta fight? |
darthspanky |
8 |
1,577 |
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Vehicle Designs » post details here |
4saken |
5 |
1,131 |
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Tips, Tricks and Discoveries » Post Here! |
4saken |
1 |
995 |
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tactical questions? |
darthspanky |
1 |
905 |
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Tactical option |
*Longo* |
1 |
1,245 |
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TAC scenario I designed.... |
*Rev. V* |
4 |
1,628 |
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Slaver Assault Campaign Week #4 » Slaver Raiders |
*sam* |
14 |
1,133 |
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By pweelg May 29, 2009, 11:25 pm |
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Slaver Assault Campaign Week #3 ( 1, 2 ) » Slaver Spanking |
*sam* |
31 |
4,602 |
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Slaver Assault Campaign Week #2 ( 1, 2 ) » "Slaver Scouting" |
*sam* |
23 |
4,278 |
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By *sam* May 15, 2009, 9:03 pm |
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simplified characters » (suggestion) |
4saken |
11 |
1,018 |
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Should every item/chassis be allowed in DW:Tactical? ( 1, 2 ) |
Marrkos |
21 |
4,157 |
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scenarios with damaged/disabled cars |
simonmaxhill |
1 |
980 |
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Scenarios I Want to See. |
*Lugal* |
4 |
1,084 |
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removing and reimporting a car |
*Tinker* |
0 |
1,423 |
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Reinforcements » more stuff to shoot at |
*viKKing* |
5 |
1,127 |
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Placeable Non-Car Objects |
4saken |
2 |
1,393 |
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Peds cant shoot |
*Longo* |
0 |
1,494 |
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Objects per player |
*sam* |
7 |
1,036 |
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No Reloads in Tactical? |
*Longo* |
8 |
1,492 |
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