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2014: my latest thoughts for DW2 ( 1, 2, 3, ..5 ) |
*sam* |
83 |
15,792 |
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So What If DW2 Took A New Direction? |
*Awefense* |
4 |
2,235 |
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First video in Unity ( 1, 2 ) |
*sam* |
36 |
3,042 |
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Semi-Trailer Types |
Ben1730 |
2 |
404 |
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By *sam* Aug 25, 2021, 10:57 am |
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Tractor-Trailer 10 wheelers? |
*sam* |
6 |
522 |
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Singleplayer RPG title? ( 1, 2 ) |
*sam* |
27 |
12,191 |
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How to make Darkwind more Awesome. » no trolling |
*Maxxed* |
7 |
668 |
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It feels like the time has come. |
ShawnFireDragon |
10 |
1,168 |
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What I would expect » better and more attractive |
Juanita |
2 |
1,719 |
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Darkwind 2? ( 1, 2 ) |
Serephe |
21 |
6,444 |
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things & stuff for dark-wind 2. |
Ashlee |
1 |
1,525 |
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Darkwind 2: The ant farm of violence » Electric boogaloo |
Tonic |
10 |
1,874 |
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If you were going to change the economics... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
32 |
6,766 |
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Game engines |
Jarkko Niemi |
2 |
1,644 |
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Uncrystallized Ideas |
Bolt Thrower |
4 |
1,800 |
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Penalize parking, encourage evasion ( 1, 2 ) |
simonmaxhill |
36 |
6,704 |
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Don't include ballistic weapons in DW2 ( 1, 2 ) |
simonmaxhill |
27 |
6,251 |
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Make all ghosts update before firing phase is done |
Groovelle |
2 |
1,322 |
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Achievements |
*Longo* |
1 |
1,350 |
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If you were going to change characters... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
25 |
6,456 |
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