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2014: my latest thoughts for DW2 ( 1, 2, 3, ..5 ) |
*sam* |
83 |
14,328 |
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Brain dump of ideas » (or incorporate in current game) |
PvtParty |
11 |
1,212 |
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Better physics |
Vroomhoff |
10 |
1,405 |
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Realtime, League play? ( 1, 2, 3 ) |
*sam* |
40 |
7,753 |
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Android |
*Grograt* |
7 |
1,436 |
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Still throwing money at my computer screen... |
Karz Master |
11 |
1,436 |
|
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Dark-Wind 2 needs an engine... ( 1, 2 ) |
Vroomhoff |
32 |
5,913 |
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If you were going to change the combat system... ( 1, 2, 3 ) » ... what would you do? |
*Ninesticks* |
44 |
7,781 |
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If you were going to change characters... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
25 |
5,817 |
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Achievements |
*Longo* |
1 |
1,194 |
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Make all ghosts update before firing phase is done |
Groovelle |
2 |
1,175 |
|
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Don't include ballistic weapons in DW2 ( 1, 2 ) |
simonmaxhill |
27 |
5,567 |
|
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Penalize parking, encourage evasion ( 1, 2 ) |
simonmaxhill |
36 |
6,078 |
|
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Uncrystallized Ideas |
Bolt Thrower |
4 |
1,651 |
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Game engines |
Jarkko Niemi |
2 |
1,483 |
|
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If you were going to change the economics... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
32 |
6,147 |
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Darkwind 2: The ant farm of violence » Electric boogaloo |
Tonic |
10 |
1,718 |
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things & stuff for dark-wind 2. |
Ashlee |
1 |
1,375 |
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Darkwind 2? ( 1, 2 ) |
Serephe |
21 |
5,799 |
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What I would expect » better and more attractive |
Juanita |
2 |
1,461 |
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