Darkwind
97% damage chassis

Karz Master


Posted Dec 9, 2009, 1:39 pm
Just to clarify, is there any permadamage if my chassis is at 97% damage?
Dryfus


Posted Dec 9, 2009, 1:40 pm
if it says nonrepairable yes(might say unfixable for get which now)
Karz Master


Posted Dec 9, 2009, 1:41 pm
It's still repairable, but I'm curious whether it's taken up the "first repair" opportunity or not, as I've never damaged this chassis before.
Dryfus


Posted Dec 9, 2009, 1:42 pm
ahh, then I'm not sure
Marrkos


Posted Dec 9, 2009, 3:58 pm
If you bought the chassis from the NPC shop then there is no 'free first'.

The 'free first' is in place so that when you blast a car to scrap in an event you can repair it back to 100%.

If you bought the vehicle new from the shop, then it should have no permanent damage on it, and it should repair to 100%.

Permanent Damage
Karz Master


Posted Dec 9, 2009, 4:11 pm
Thanks Marrk. I remember Sam saying something like if equipment falls below 97%, thats when the first permadamage occurs - but I can't remember for certain whether there's permadamage if it's exactly at 97%. I also don't recall if my Apache was store-bought or not :cyclops:

-edit- Never mind I just read the wiki. So, if my item does not fall below 95%, it does not get permadamage? What if it's at 95%?
Marrkos


Posted Dec 9, 2009, 5:11 pm
Karz Master said:
So, if my item does not fall below 95%, it does not get permadamage?


That's my understanding.  This 'new' way of determining perma-damage actually slows down chassis degradation.

Quote:
What if it's at 95%?


Dunno.  The edge conditions will be dicey, because what we see as '95%' probably isn't exactly 95%, but something between 94.500 and 95.499 (depending on how the system does its rounding for display).  So, sometimes 95% will result in perma-damage and sometimes it won't.

Karz Master


Posted Dec 9, 2009, 6:10 pm
Cool thanks for clarifying Marrk.
*sam*


Posted Dec 9, 2009, 8:32 pm
When your chassis receives its "free first repair" it actually still gets behind-the-scenes permadamage of 3%. So the next time it gets damaged - even if still 95%+, it won't be repairable above 97%.
Karz Master


Posted Dec 9, 2009, 8:54 pm
I can check this "behind the scenes permadamage" by putting up my items on the market right?

Also, my chassis should be safe from permadamage since it isn't damaged below 95% right?
*sam*


Posted Dec 9, 2009, 9:24 pm
Karz Master said:
I can check this "behind the scenes permadamage" by putting up my items on the market right?


Er.. ye. I should probably just make it always visible.

Karz Master said:
Also, my chassis should be safe from permadamage since it isn't damaged below 95% right?


As long as it was never below 95%, yes.
*goat starer*


Posted Dec 9, 2009, 10:22 pm
i may have missed a whole conversation... but why is there 'behind the scenes' permadamage rather than upfront honest perma damage?

cue Marrkos to point me in the right direction
Marrkos


Posted Dec 9, 2009, 10:29 pm
You didn't miss any conversation that I know of, although there could have been one in the areas I can't see.

I think Sam's comment above is the sum of it.
*goat starer*


Posted Dec 9, 2009, 10:30 pm
but what IS behind the scenes permadamage... whats it for?
Iffler


Posted Dec 9, 2009, 11:30 pm
no idea
Karz Master


Posted Dec 10, 2009, 12:46 am
Now I'm confused too.
*Wolfsbane*


Posted Dec 10, 2009, 8:06 am
This may help (if links to forum posts work for you, they don't for me - third page of discussion forum anyway).
Karz Master


Posted Dec 10, 2009, 8:50 am
That discussion ended before the latest changes anyway, so it's not really helpful.
*Wolfsbane*


Posted Dec 10, 2009, 8:53 am
Sam announced the changes on the sixth page of that thread. If you only see the first page, then you have the same problem with forum links I do.
Karz Master


Posted Dec 10, 2009, 9:11 am
Oh I know about the changes then. It's just this that confuses me:

http://www.darkwindwiki.com/doku.php?id=darkwind:updates:free_first_repair

I still am not quite sure how this works. First free repair doesn't seem to be a first free negate permadamage repair as I'd initially thought; I don't understand the part about "if it is at 99% then you will repair it to 97%".

Just way over my head.
*sam*


Posted Dec 10, 2009, 10:11 am
goat starer said:
but what IS behind the scenes permadamage... whats it for?


It's just an effect caused by the way I originally wrote the permadamage code. Basically, permadamage is added to the chassis after it's repaired rather than before it's repaired.  So if an 80% chassis with 0% permadamage is repaired, it becomes a 100% chassis with 3% permadamage.

This is what caused the original 'free first repair' bug which I eventually re-instated because people liked it..
Karz Master


Posted Dec 10, 2009, 10:14 am
So a 99% engine with 0 permadamage can become 97% health with 3% permadamage after it is repaired?
*sam*


Posted Dec 10, 2009, 10:34 am
No, permadamage is only added if more than 5% repair was needed.

What you will see happening is an item that was at 100%, then getting damaged to 99% and not being repairable. That's because it actually had 3% permadamage "behind the scenes" while being at 100% health.
Karz Master


Posted Dec 10, 2009, 10:42 am
So the 3% behind the scenes permadamage is a result of free first repair?
*sam*


Posted Dec 10, 2009, 10:49 am
Yep!
Karz Master


Posted Dec 10, 2009, 11:19 am
So first free repair is just an illusion, so that we feel better about that "100" number when in reality it is not 100 but 97? :(
*sam*


Posted Dec 10, 2009, 11:28 am
Karz Master said:
So first free repair is just an illusion, so that we feel better about that "100" number when in reality it is not 100 but 97?  :(


I wouldn't put it that way. It really is 100% health, it just won't be 100% any more the next time it needs repairing.
Karz Master


Posted Dec 10, 2009, 11:33 am
Oh alright thanks. Glad to hear an indicator will be in place soon :)
*sam*


Posted Dec 10, 2009, 11:57 am
already is ;)
*goat starer*


Posted Dec 10, 2009, 11:58 am
*sam* said:
Karz Master said:
So first free repair is just an illusion, so that we feel better about that "100" number when in reality it is not 100 but 97?  :(


I wouldn't put it that way. It really is 100% health, it just won't be 100% any more the next time it needs repairing.



aha! I get you... thanks

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