theHumungous Posted Jan 13, 2010, 5:25 pm |
I've just downloaded the game yesterday for my Mac. The first time I ran the lobby.jar, it seemed to update a bit, but when it got to the actual game client, a box came up saying the scripts were out of date. It suggested restarting the lobby. I did that, but it would not update any further.
Here is the script version info: Code: 1 2 3 4 5
scriptUpdateVersion: 277 mediaVersion: 95 engineVersion: 125 lobbyVersion: 31 lobbyPort: 28000 Here is the log info Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251
//-------------------------- 1/12/2010 -- 22:14:21 ----- System & Processor Information: MacOS version: 10.5.8 CarbonLib version: 1.6.0 Physical RAM: 2047MB Logical RAM: 2047MB Unknown/PowerPC G4u ++, 2147 Mhz FPU detected Math Init: Installing Standard C extensions Input Init: Basic mouse capture failed to enable! Failed to find �4T�� framework bundle locally Video Init: Accelerated OpenGL display device detected. setModPaths: invalid mod path directory name: 'darkwind' Loading compiled script darkwind/main.cs. setModPaths: invalid mod path directory name: 'darkwind' setModPaths: invalid mod path directory name: 'common' Loading compiled script common/main.cs. Loading compiled script darkwind/client/defaults.cs. Missing file: darkwind/server/defaults.cs! Compiling darkwind/client/prefs.cs... CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/client/) - Succeeded Loading compiled script darkwind/client/prefs.cs. Compiling darkwind/server/prefs.cs... CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/server/) - Succeeded Loading compiled script darkwind/server/prefs.cs. --------- Initializing MOD: Common --------- Loading compiled script common/client/canvas.cs. Loading compiled script common/client/audio.cs. --------- Initializing MOD: Darkwind --------- Loading compiled script darkwind/client/init.cs. Missing file: darkwind/server/init.cs! Loading compiled script darkwind/data/init.cs. Loading compiled script darkwind/data/terrains/propertyMap.cs. darkwind/main.cs (374): Unable to find function initServer --------- Initializing Darkwind: Client --------- Loading compiled script darkwind/client/ui/customProfiles.cs. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. Loading compiled script common/client/message.cs. Loading compiled script common/client/mission.cs. Loading compiled script common/client/missionDownload.cs. Loading compiled script common/client/actionMap.cs. Missing file: common/editor/editor.cs! Missing file: common/editor/particleEditor.cs! Loading compiled script common/client/scriptDoc.cs. Activating the OpenGL display device... Activating the OpenGL display device... Cleaning up the display device... >> Attempting to change display settings to windowed 1024x768x32... Created new window for GL [1024 x 768]. Successfully set up AGL windowed support [1024 x 768] OpenGL driver information: Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce 9400 OpenGL Engine Version: 2.0 NVIDIA-1.5.48 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 ATI_FSAA Loading compiled script common/ui/defaultProfiles.cs. Loading compiled script common/ui/GuiEditorGui.gui. Vehicle::~Vehicle()...delete weapons and cargo DELETING character object: none Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo DELETING character object: none Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Loading compiled script common/ui/ConsoleDlg.gui. Loading compiled script common/ui/InspectDlg.gui. Loading compiled script common/ui/InspectAddFieldDlg.gui. Loading compiled script common/ui/LoadFileDlg.gui. Loading compiled script common/ui/TELoadFileDlg.gui. Loading compiled script common/ui/SaveFileDlg.gui. Loading compiled script common/ui/MessageBoxOkDlg.gui. Loading compiled script common/ui/MessageBoxYesNoDlg.gui. Loading compiled script common/ui/MessageBoxOKCancelDlg.gui. Loading compiled script common/ui/MessagePopupDlg.gui. Loading compiled script common/ui/HelpDlg.gui. Loading compiled script common/ui/RecordingsDlg.gui. Loading compiled script common/ui/NetGraphGui.gui. common/ui/NetGraphGui.gui (0): Unable to instantiate non-conobject class GuiGraphCtrl. Loading compiled script common/client/metrics.cs. Loading compiled script common/ui/FrameOverlayGui.gui. Loading compiled script common/client/messageBox.cs. Loading compiled script common/client/screenshot.cs. Loading compiled script common/client/cursor.cs. Loading compiled script common/client/help.cs. Loading compiled script common/client/recordings.cs. OpenAL Driver Init: OpenAL Vendor: Any Version: OpenAL 1.2 Renderer: Software Extensions: Loading compiled script darkwind/client/scripts/audioProfiles.cs. Loading compiled script darkwind/client/ui/defaultGameProfiles.cs. Loading compiled script darkwind/client/ui/PlayGui.gui. Loading compiled script darkwind/client/ui/MainChatHud.gui. Loading compiled script darkwind/client/ui/popupInfoGui.gui. Loading compiled script darkwind/client/ui/hoverHealthGui.gui. Loading compiled script darkwind/client/ui/popUpMenu.gui. Loading compiled script darkwind/client/ui/timerGui.gui. Loading compiled script darkwind/client/ui/offerTruceGui.gui. Loading compiled script darkwind/client/ui/carMenuGui.gui. Loading compiled script darkwind/client/ui/carMovementGui.gui. Loading compiled script darkwind/client/ui/carManageGui1.gui. Loading compiled script darkwind/client/ui/occupantsManageGui.gui. Loading compiled script darkwind/client/ui/dlgManageCharacter.gui. Loading compiled script darkwind/client/ui/dlgInspectCar1.gui. Loading compiled script darkwind/client/ui/eventsDetailsDlg.gui. Loading compiled script darkwind/client/ui/squadEventDetailsDlg.gui. Loading compiled script darkwind/client/ui/VCRGui.gui. Loading compiled script darkwind/client/ui/selectObjectAndSkin.gui. Loading compiled script darkwind/client/ui/listGui.gui. Loading compiled script darkwind/client/ui/ranksGui.gui. Loading compiled script darkwind/client/ui/quickEventsDlg.gui. Could not locate texture: common/ui/torqueToolWindow Failed to load profile bitmap (common/ui/torqueToolWindow) Loading compiled script darkwind/client/ui/LootingGui.gui. Loading compiled script darkwind/client/ui/squadChallengeGui.gui. Loading compiled script darkwind/client/ui/inputBox.gui. Loading compiled script darkwind/client/ui/mainMenuGui.gui. Loading compiled script darkwind/client/ui/aboutDlg.gui. Loading compiled script darkwind/client/ui/startMissionGui.gui. Loading compiled script darkwind/client/ui/loadingGui.gui. Loading compiled script darkwind/client/ui/endGameGui.gui. Loading compiled script darkwind/client/ui/optionsDlg.gui. Loading compiled script darkwind/client/ui/remapDlg.gui. Loading compiled script darkwind/client/ui/StartupGui.gui. Loading compiled script darkwind/client/ui/StartupGui2.gui. Loading compiled script darkwind/client/ui/dlgPrefs.gui. Loading compiled script darkwind/client/ui/dlgChannels.gui. Loading compiled script darkwind/client/ui/selectNumberFromScale.gui. Loading compiled script darkwind/client/ui/playersListGui.gui. Loading compiled script darkwind/client/ui/dlgNews.gui. Loading compiled script darkwind/client/ui/DexterDlg.gui. Loading compiled script darkwind/client/ui/chooseMapDlg.gui. Loading compiled script darkwind/client/ui/chooseSbxVehicleGui.gui. Loading compiled script darkwind/client/ui/dlgSelectMulticolumnList.gui. Loading compiled script darkwind/client/ui/sbxCharNameGui.gui. Loading compiled script darkwind/client/ui/sbxTeamChoiceGui.gui. Loading compiled script darkwind/client/ui/dlgSquadIntercept.gui. Loading compiled script darkwind/client/ui/dlgMySquads.gui. Loading compiled script darkwind/client/ui/dlgQuickEvent.gui. Loading compiled script darkwind/client/ui/sgLightEditor.gui. Loading compiled script darkwind/client/ui/sgLightEditorNewDB.gui. Loading compiled script darkwind/client/scripts/client.cs. Loading compiled script darkwind/client/scripts/channelChat.cs. darkwind/client/scripts/channelChat.cs (52): Unable to find function showChat Loading compiled script darkwind/client/scripts/game.cs. Loading compiled script darkwind/client/scripts/missionDownload.cs. Loading compiled script darkwind/client/scripts/svrConnection.cs. Loading compiled script darkwind/client/scripts/playerList.cs. Loading compiled script darkwind/client/scripts/loadingGui.cs. Loading compiled script darkwind/client/scripts/optionsDlg.cs. Loading compiled script darkwind/client/scripts/chatHud.cs. Loading compiled script darkwind/client/scripts/messageHud.cs. Loading compiled script darkwind/client/scripts/playGui.cs. Loading compiled script darkwind/client/scripts/centerPrint.cs. Loading compiled script darkwind/client/scripts/clientVehicles.cs. Missing file: darkwind/client/scripts/clientFilePatchUploadDownload.cs! Loading compiled script darkwind/client/scripts/clientBuildings.cs. Loading compiled script darkwind/client/scripts/clientCharacters.cs. Loading compiled script darkwind/client/scripts/clientPsionics.cs. Loading compiled script darkwind/client/scripts/clientWeapons.cs. Loading compiled script darkwind/client/scripts/clientMechanic.cs. Loading compiled script darkwind/client/scripts/clientTerrain.cs. Loading compiled script darkwind/client/scripts/selectObjectAndSkin.cs. Loading compiled script darkwind/client/scripts/clientLooting.cs. Loading compiled script darkwind/client/scripts/tutorial.cs. Loading compiled script darkwind/client/scripts/clientSounds.cs. Loading compiled script darkwind/client/scripts/clientStaticShape.cs. Loading compiled script darkwind/client/scripts/tips.cs. Loading compiled script darkwind/client/scripts/customEvent.cs. Loading compiled script darkwind/client/scripts/downloadImage.cs. Loading compiled script darkwind/client/scripts/manageGUIs.cs. Loading compiled script darkwind/client/scripts/clientVCR.cs. Loading compiled script darkwind/client/scripts/Dexter.cs. Loading compiled script darkwind/client/scripts/httpTransfer.cs. Loading compiled script darkwind/client/scripts/eventEntry.cs. Loading compiled script darkwind/client/scripts/clientSandbox.cs. Loading compiled script darkwind/client/scripts/clientCharacterCreation.cs. Loading compiled script darkwind/client/scripts/instantMessaging.cs. Loading compiled script darkwind/client/scripts/default.bind.cs. Could not create a description for binding: [ Could not create a description for binding: ] Binding server port to default IP UDP initialized on port 0 Engine initialized... Basic mouse capture enabled. *** Load Main Menu Connecting to Master Server: www.dark-wind.com:28000 New TCPObject created: attempting to connect Connected to master server Cancelling connection timeout.. Exporting client prefs CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/client/) - Succeeded Exporting server prefs CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/server/) - Succeeded Exporting client prefs CreateDirectory(common/) - Succeeded CreateDirectory(common/client/) - Succeeded Exporting server prefs CreateDirectory(common/) - Succeeded CreateDirectory(common/server/) - Succeeded CreateDirectory(common/) - Succeeded CreateDirectory(common/server/) - Succeeded Shutting down the OpenGL display device... Cleaning up the display device... Killing the texture manager... Making sure the rendering context is not current... Deleting the rendering context... Destroying the window... Not sure what to do to get it running/updated... etc. I downloaded the mac os version and put it in the applications folder and ran it from there. |
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*jimmylogan* Posted Jan 13, 2010, 5:26 pm |
When it said 'restart the lobby' you have to run the chat app -
darkwindLobby.jar Try that and let us know... |
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theHumungous Posted Jan 13, 2010, 6:21 pm |
Yeah, that's the one I've been running. It simply won't update. | ||
*sam* Posted Jan 13, 2010, 7:12 pm |
Can you try moving it to a folder on the desktop? I'm not a Mac expert but it's possible that restrictions on the Applications folder are stopping the patching from working |
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theHumungous Posted Jan 13, 2010, 7:17 pm |
Initially it wasn't in the applications folder and the first attempt updated the client once, but continued to say the scripts were out of date. That's when I moved it into applications.
I did not try from the desktop, I will try that when I get home. |
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*jimmylogan* Posted Jan 13, 2010, 8:00 pm |
If he's an admin user then Applications is fine.
BUT - good idea to try and move it... Desktop is a folder under the user and thus inherits the rights of the user, so it should work even on a restricted account... Let us know, please! |
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theHumungous Posted Jan 14, 2010, 4:04 pm |
Moving it to another folder didn't change anything. Same issue. | ||
Marrkos Posted Jan 14, 2010, 4:08 pm |
What version of OS X? What kind of Mac? | ||
*jimmylogan* Posted Jan 14, 2010, 4:39 pm |
FWIW - I've zipped my install and am uploading it to my iDisk for you to try...
Ahh - it's done - 200 meg or so - here ya go |
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theHumungous Posted Jan 14, 2010, 4:39 pm |
MacOS version: 10.5.8
It's an iMac, the kind that's all-in-one. After the first few tries, I updated my Java through the "Get Updates" or whatever it's called from the Apple menu. My account is an admin user, so it doesn't seem to be a privilege issue. |
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*jimmylogan* Posted Jan 15, 2010, 4:29 am |
Did you try my folder I shared with you? | ||
theHumungous Posted Jan 15, 2010, 6:10 am |
I'm downloading it now and will give that a shot. | ||
theHumungous Posted Jan 15, 2010, 6:24 am |
Thanks for putting that up, but it didn't do the trick either. I ran it from the darkwindLobby.jar file, and when the client ran, it said
"DARKWIND ENGINE OUT OF DATE" Instead of "Scripts Out of Date". I've tried mixing and matching to get it to work, but it isn't. There must be something else going wrong. Are there some kind of Java settings? If so, how can I check them? |
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Marrkos Posted Jan 15, 2010, 7:10 am |
What kind of Internet connection are you on? Are you using any kind of download manager?
At this point I would suggest starting over from scratch. Throw all the other installs away. Download fresh from the 'Download' link, and see what happens. There's nothing (that I can see) in what you are reporting that points to anything specific being wrong. |
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theHumungous Posted Jan 15, 2010, 7:15 am |
I'm using a cable modem through my cable provider. No download manager, just whatever Mac has as standard.
I've deleted and redownloaded about 10 times. However, I will try to download it from work using a PC and see what happens. |
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*jimmylogan* Posted Jan 15, 2010, 8:52 am |
Definitely something wonky going on as that zip file was the very one I'm playing on now...
You mentioned you ran "Software Update" - have you run it again to make sure you're 100% up to date? |
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*sam* Posted Jan 15, 2010, 9:03 am |
Downloading it for your PC will not patch the engine properly for your Mac, Humungous. The scripts would be ok.
I just tested it on my new Mac (an integrated computer/monitor same as yours, but running 10.6.2) and it worked fine. I was actually surprised to see it happily running either the PPC or the Intel build. I have put *both* versions (DarkwindOSXClient and DarkwindOSXClientPPC) into this archive for you to try: http://www.dark-wind.com/temp/darkwindFullOSX.zip You can run the darkwind program directly from in here, no need to run the lobby/patcher (darkwindLobby.jar) since the stuff in this archive is fully patched. But as JL says, something strange is definitely afoot.. |
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theHumungous Posted Jan 15, 2010, 4:08 pm |
jimmylogan:
Yup. I reran the software update check to be sure everything was up to date. sam: Thanks I'll try the one you've uploaded tonight when I get home. (I'm in California, USA, so it's morning for me) |
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theHumungous Posted Jan 16, 2010, 3:41 am |
Another good try. But that isn't working. I'm beginning to think that it's simply the wrong error message showing up!
It's the same error message "Scripts Out of Date" and says to run the darkwindlobby to update them. |
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Marrkos Posted Jan 16, 2010, 3:55 am |
How do you feel about letting somebody (me) access your computer remotely, and poke around a little to see if we can figure out what's going wrong? | ||
Marrkos Posted Jan 16, 2010, 6:16 am |
Some additional details:
1. The Chat Lobby works, but not the full client 2. After launching the .JAR file, and logging in, the client will launch, and require him to log in again 3. He is able to play on a PC, so his username and password are accepted properly. 4. Problem persists across OS X User Accounts (he created a new one, and installed DW there) 5. Permissions are read/write on the DW folder and all contents. |
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theHumungous Posted Jan 16, 2010, 6:34 am |
Most recent console:
Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251
//-------------------------- 1/15/2010 -- 22:33:46 ----- System & Processor Information: MacOS version: 10.5.8 CarbonLib version: 1.6.0 Physical RAM: 2047MB Logical RAM: 2047MB Unknown/PowerPC G4u ++, 2147 Mhz FPU detected Math Init: Installing Standard C extensions Input Init: Basic mouse capture failed to enable! Failed to find �D��� framework bundle locally Video Init: Accelerated OpenGL display device detected. setModPaths: invalid mod path directory name: 'darkwind' Loading compiled script darkwind/main.cs. setModPaths: invalid mod path directory name: 'darkwind' setModPaths: invalid mod path directory name: 'common' Loading compiled script common/main.cs. Loading compiled script darkwind/client/defaults.cs. Missing file: darkwind/server/defaults.cs! Compiling darkwind/client/prefs.cs... CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/client/) - Succeeded Loading compiled script darkwind/client/prefs.cs. Compiling darkwind/server/prefs.cs... CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/server/) - Succeeded Loading compiled script darkwind/server/prefs.cs. --------- Initializing MOD: Common --------- Loading compiled script common/client/canvas.cs. Loading compiled script common/client/audio.cs. --------- Initializing MOD: Darkwind --------- Loading compiled script darkwind/client/init.cs. Missing file: darkwind/server/init.cs! Loading compiled script darkwind/data/init.cs. Loading compiled script darkwind/data/terrains/propertyMap.cs. darkwind/main.cs (374): Unable to find function initServer --------- Initializing Darkwind: Client --------- Loading compiled script darkwind/client/ui/customProfiles.cs. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile. Loading compiled script common/client/message.cs. Loading compiled script common/client/mission.cs. Loading compiled script common/client/missionDownload.cs. Loading compiled script common/client/actionMap.cs. Missing file: common/editor/editor.cs! Missing file: common/editor/particleEditor.cs! Loading compiled script common/client/scriptDoc.cs. Activating the OpenGL display device... Activating the OpenGL display device... Cleaning up the display device... >> Attempting to change display settings to windowed 1024x768x32... Created new window for GL [1024 x 768]. Successfully set up AGL windowed support [1024 x 768] OpenGL driver information: Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce 9400 OpenGL Engine Version: 2.0 NVIDIA-1.5.48 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 ATI_FSAA Loading compiled script common/ui/defaultProfiles.cs. Loading compiled script common/ui/GuiEditorGui.gui. Vehicle::~Vehicle()...delete weapons and cargo DELETING character object: none Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo DELETING character object: none Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Vehicle::~Vehicle()...delete weapons and cargo Loading compiled script common/ui/ConsoleDlg.gui. Loading compiled script common/ui/InspectDlg.gui. Loading compiled script common/ui/InspectAddFieldDlg.gui. Loading compiled script common/ui/LoadFileDlg.gui. Loading compiled script common/ui/TELoadFileDlg.gui. Loading compiled script common/ui/SaveFileDlg.gui. Loading compiled script common/ui/MessageBoxOkDlg.gui. Loading compiled script common/ui/MessageBoxYesNoDlg.gui. Loading compiled script common/ui/MessageBoxOKCancelDlg.gui. Loading compiled script common/ui/MessagePopupDlg.gui. Loading compiled script common/ui/HelpDlg.gui. Loading compiled script common/ui/RecordingsDlg.gui. Loading compiled script common/ui/NetGraphGui.gui. common/ui/NetGraphGui.gui (0): Unable to instantiate non-conobject class GuiGraphCtrl. Loading compiled script common/client/metrics.cs. Loading compiled script common/ui/FrameOverlayGui.gui. Loading compiled script common/client/messageBox.cs. Loading compiled script common/client/screenshot.cs. Loading compiled script common/client/cursor.cs. Loading compiled script common/client/help.cs. Loading compiled script common/client/recordings.cs. OpenAL Driver Init: OpenAL Vendor: Any Version: OpenAL 1.2 Renderer: Software Extensions: Loading compiled script darkwind/client/scripts/audioProfiles.cs. Loading compiled script darkwind/client/ui/defaultGameProfiles.cs. Loading compiled script darkwind/client/ui/PlayGui.gui. Loading compiled script darkwind/client/ui/MainChatHud.gui. Loading compiled script darkwind/client/ui/popupInfoGui.gui. Loading compiled script darkwind/client/ui/hoverHealthGui.gui. Loading compiled script darkwind/client/ui/popUpMenu.gui. Loading compiled script darkwind/client/ui/timerGui.gui. Loading compiled script darkwind/client/ui/offerTruceGui.gui. Loading compiled script darkwind/client/ui/carMenuGui.gui. Loading compiled script darkwind/client/ui/carMovementGui.gui. Loading compiled script darkwind/client/ui/carManageGui1.gui. Loading compiled script darkwind/client/ui/occupantsManageGui.gui. Loading compiled script darkwind/client/ui/dlgManageCharacter.gui. Loading compiled script darkwind/client/ui/dlgInspectCar1.gui. Loading compiled script darkwind/client/ui/eventsDetailsDlg.gui. Loading compiled script darkwind/client/ui/squadEventDetailsDlg.gui. Loading compiled script darkwind/client/ui/VCRGui.gui. Loading compiled script darkwind/client/ui/selectObjectAndSkin.gui. Loading compiled script darkwind/client/ui/listGui.gui. Loading compiled script darkwind/client/ui/ranksGui.gui. Loading compiled script darkwind/client/ui/quickEventsDlg.gui. Could not locate texture: common/ui/torqueToolWindow Failed to load profile bitmap (common/ui/torqueToolWindow) Loading compiled script darkwind/client/ui/LootingGui.gui. Loading compiled script darkwind/client/ui/squadChallengeGui.gui. Loading compiled script darkwind/client/ui/inputBox.gui. Loading compiled script darkwind/client/ui/mainMenuGui.gui. Loading compiled script darkwind/client/ui/aboutDlg.gui. Loading compiled script darkwind/client/ui/startMissionGui.gui. Loading compiled script darkwind/client/ui/loadingGui.gui. Loading compiled script darkwind/client/ui/endGameGui.gui. Loading compiled script darkwind/client/ui/optionsDlg.gui. Loading compiled script darkwind/client/ui/remapDlg.gui. Loading compiled script darkwind/client/ui/StartupGui.gui. Loading compiled script darkwind/client/ui/StartupGui2.gui. Loading compiled script darkwind/client/ui/dlgPrefs.gui. Loading compiled script darkwind/client/ui/dlgChannels.gui. Loading compiled script darkwind/client/ui/selectNumberFromScale.gui. Loading compiled script darkwind/client/ui/playersListGui.gui. Loading compiled script darkwind/client/ui/dlgNews.gui. Loading compiled script darkwind/client/ui/DexterDlg.gui. Loading compiled script darkwind/client/ui/chooseMapDlg.gui. Loading compiled script darkwind/client/ui/chooseSbxVehicleGui.gui. Loading compiled script darkwind/client/ui/dlgSelectMulticolumnList.gui. Loading compiled script darkwind/client/ui/sbxCharNameGui.gui. Loading compiled script darkwind/client/ui/sbxTeamChoiceGui.gui. Loading compiled script darkwind/client/ui/dlgSquadIntercept.gui. Loading compiled script darkwind/client/ui/dlgMySquads.gui. Loading compiled script darkwind/client/ui/dlgQuickEvent.gui. Loading compiled script darkwind/client/ui/sgLightEditor.gui. Loading compiled script darkwind/client/ui/sgLightEditorNewDB.gui. Loading compiled script darkwind/client/scripts/client.cs. Loading compiled script darkwind/client/scripts/channelChat.cs. darkwind/client/scripts/channelChat.cs (52): Unable to find function showChat Loading compiled script darkwind/client/scripts/game.cs. Loading compiled script darkwind/client/scripts/missionDownload.cs. Loading compiled script darkwind/client/scripts/svrConnection.cs. Loading compiled script darkwind/client/scripts/playerList.cs. Loading compiled script darkwind/client/scripts/loadingGui.cs. Loading compiled script darkwind/client/scripts/optionsDlg.cs. Loading compiled script darkwind/client/scripts/chatHud.cs. Loading compiled script darkwind/client/scripts/messageHud.cs. Loading compiled script darkwind/client/scripts/playGui.cs. Loading compiled script darkwind/client/scripts/centerPrint.cs. Loading compiled script darkwind/client/scripts/clientVehicles.cs. Missing file: darkwind/client/scripts/clientFilePatchUploadDownload.cs! Loading compiled script darkwind/client/scripts/clientBuildings.cs. Loading compiled script darkwind/client/scripts/clientCharacters.cs. Loading compiled script darkwind/client/scripts/clientPsionics.cs. Loading compiled script darkwind/client/scripts/clientWeapons.cs. Loading compiled script darkwind/client/scripts/clientMechanic.cs. Loading compiled script darkwind/client/scripts/clientTerrain.cs. Loading compiled script darkwind/client/scripts/selectObjectAndSkin.cs. Loading compiled script darkwind/client/scripts/clientLooting.cs. Loading compiled script darkwind/client/scripts/tutorial.cs. Loading compiled script darkwind/client/scripts/clientSounds.cs. Loading compiled script darkwind/client/scripts/clientStaticShape.cs. Loading compiled script darkwind/client/scripts/tips.cs. Loading compiled script darkwind/client/scripts/customEvent.cs. Loading compiled script darkwind/client/scripts/downloadImage.cs. Loading compiled script darkwind/client/scripts/manageGUIs.cs. Loading compiled script darkwind/client/scripts/clientVCR.cs. Loading compiled script darkwind/client/scripts/Dexter.cs. Loading compiled script darkwind/client/scripts/httpTransfer.cs. Loading compiled script darkwind/client/scripts/eventEntry.cs. Loading compiled script darkwind/client/scripts/clientSandbox.cs. Loading compiled script darkwind/client/scripts/clientCharacterCreation.cs. Loading compiled script darkwind/client/scripts/instantMessaging.cs. Loading compiled script darkwind/client/scripts/default.bind.cs. Could not create a description for binding: [ Could not create a description for binding: ] Binding server port to default IP UDP initialized on port 0 Engine initialized... Basic mouse capture enabled. *** Load Main Menu Connecting to Master Server: www.dark-wind.com:28000 New TCPObject created: attempting to connect Connected to master server Cancelling connection timeout.. Exporting client prefs CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/client/) - Succeeded Exporting server prefs CreateDirectory(darkwind/) - Succeeded CreateDirectory(darkwind/server/) - Succeeded Exporting client prefs CreateDirectory(common/) - Succeeded CreateDirectory(common/client/) - Succeeded Exporting server prefs CreateDirectory(common/) - Succeeded CreateDirectory(common/server/) - Succeeded CreateDirectory(common/) - Succeeded CreateDirectory(common/server/) - Succeeded Shutting down the OpenGL display device... Cleaning up the display device... Killing the texture manager... Making sure the rendering context is not current... Deleting the rendering context... Destroying the window... |
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*sam* Posted Jan 16, 2010, 10:13 am |
In addition, Humungous told me via PM that even when he logs in via the .jar, he is expected to log in a 2nd time on the main client.
There's clearly some sort of security or write issue going on. The 'first logon' should store your details temporarily in a file which the 'second logon' reads and deletes to save you doing it a second time. So the .jar is not even succeeding in writing a simple text file into the darkwind folder. -------------------------------- I don't think console.log is going to tell us much, since the game is actually running ok - the problem is that it's refusing to believe that it has patched correctly, or possibly it *hasn't* patched correctly. |
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*jimmylogan* Posted Jan 16, 2010, 1:07 pm |
Have you repaired permissions lately?
You can do it from Disk Utility, but there's a wonderful utility we use called Onyx. We run it to "clean up issues" when troubleshooting but also to completely clean one before creating an image to use on another machine. (no reason to image caches that should be rebuilt anyway, etc.) It might just "fix" whatever's wrong that you can't find... here's the 10.5 version |
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Marrkos Posted Jan 16, 2010, 4:26 pm |
He repaired permissions (using Disk Utility) last night while I was working on it with him, and it had no effect.
Interestingly, the LogMeIn software I had him install doesn't seem to function correctly either. His computer shows up in my control panel, but it doesn't properly report that it is turned on. He's put the DarkwindFullOSX folder in places where he should have complete access (Documents, Desktop), and there's been no change in behavior. Additionally, the folder reports (Command-I) that he has both Read & Write access to it and its contents. I suspect that an Archive & Install is going to be necessary, or perhaps a Nuke & Repave. EDIT: Although if Onyx resolves the issue all the better. |
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theHumungous Posted Jan 16, 2010, 7:21 pm |
A nuke and repave is most likely the route I'll need to take. Here's the quick story of this grumpy mac:
I was working on writing code in X-Code and had some other applications running when I tripped over the power cord, instantly turning the computer off. Other than losing the unsaved data, this shouldn't be a huge problem. However, after restarting the computer, every application that was open at the time of the power outage refused to run. I was flummoxed. Even the file manager (finder) would not run. So, after countless different things, I reinstalled my OS with the option to save the previous user account. After doing this, the applications would run normally, but I noticed my certificates (for iPhone development) would not work! So, after all kinds of deleting files and re-registering certificates, I finally got my grumpy mac working normally. Long story short, I think something deep down in the OS might be corrupt and the solution is probably total nuke and reinstall. I'm not sure when I'll do this, but thanks for all the help. I'll let you guys know when I do it and we'll see if it works! |
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*jimmylogan* Posted Jan 16, 2010, 10:12 pm |
I take it you're not running Time Machine then? I've restored individual files and even an SQL database on a server. It will also restore a complete setup. If you're not running it I'd suggest it (and it's free with 10.5 & up).
JL |
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theHumungous Posted Jan 16, 2010, 10:15 pm |
No, I guess I haven't been running it! lol. Oh well. I'll start using it. | ||
*jimmylogan* Posted Jan 17, 2010, 5:32 am |
Time Machine is great, but something else occurred to me after I'd gone offline... Carbon Copy Cloner. You can quickly make a full backup on an external drive *and it will be bootable* ! I use it for some pre-10.5 things that require backup...
Get it here... |