Darkwind
Hero Points

*sam*


Posted Jun 15, 2010, 5:38 pm
I have just added a new use for Hero Points: you can use them to buy favour with any faction that is friendly with the town. The amount of favour you'll gain is highest for the town's primary faction, and is scaled according to how much the town's faction likes the faction you're earning favour with.

The effect doesn't cascade to other factions. It represents networking and schmoozing, using your influence and local popularity to impress the people you want to impress.. parading around the local taverns with trophies taken from the dying grasp of the pirates.. you know, the sort of thing goat gets up to in Bradford on a Friday night.
Groove Champion


Posted Jun 15, 2010, 5:57 pm
That breaks the game!

RABBLE RABBLE RABBLE!
simonmaxhill


Posted Jun 15, 2010, 6:37 pm
can we make Raiders and Privateers friendly with FL, then, so that I can use FL hero points to impress the scum of the earth?

Because if so, I'm declaring war on bounty hunters.

Also: would it be possible to make militias in friendly towns sometimes count as bounty hunters for purposes of FL heroism?
johnny go


Posted Jun 15, 2010, 6:40 pm
hehehe its true!
phax


Posted Jun 15, 2010, 7:31 pm
Hmm, when I click 'use' in Opera and Firefox nothing happens... am I missing something?
FireFly


Posted Jun 15, 2010, 7:35 pm
Yeah... doesn't seem to work... I hoped I could impress the scum in FL a little :thinking:
(So if I do use my FL points for this, I will not lose rep with the merchants?)
*sam*


Posted Jun 15, 2010, 7:47 pm
Sorry.. I forgot to mention, you may need to empty your browser cache.
Quote:

So if I do use my FL points for this, I will not lose rep with the merchants?


Correct, no cascading therefore only the one faction you select is affected.

FireFly


Posted Jun 15, 2010, 7:49 pm
Alright!
FireFly


Posted Jun 15, 2010, 8:00 pm
...
So I got the box... I picked anarchists... and hit ok, but after that it goes blank and nothing seemed to happen, I did it several times, but no effect...?

Is it an over time thing?

Edit... I did it in shanty, and boosted my rep with the slavers... and that worked...?

If its setup that you cant influence people that doesn't really like you, at least give people a heads up?


Ok, this is getting weird, I cant influence the anarchists from firelight... and I cant influence the BL faction from BL, but I can influence BL from FL?

Is this really right?

Edit again... And it also seems to use all your HP, no matter the number?

So... after using all my HP's. I can conclude... you have a thing or two left to fix? :rolleyes:
Groove Champion


Posted Jun 15, 2010, 8:25 pm
Uhh... the option to use hero points to increase faction allegiance is available on the gang page of other players! This is a big problem!
FireFly


Posted Jun 15, 2010, 8:27 pm
Nah, groove, I clicked the one on your page just now, all it did was tell me I wasn't a hero in that town, so what it probably does is redirect you to your own gang...

Could still cause some lovely confusion thou ;)
Groove Champion


Posted Jun 15, 2010, 8:27 pm
Talk about a way to get back at your enemies lol
*sam*


Posted Jun 15, 2010, 8:38 pm
Should be ok now
*goat starer*


Posted Jun 15, 2010, 8:42 pm
F*** me....

I finally became an EVAN RED!

Long live the revolution! B)
Groove Champion


Posted Jun 15, 2010, 8:53 pm
All hail the wife-selling potato farmer collective!
*goat starer*


Posted Jun 15, 2010, 9:07 pm
we dont sell wives... marriage is a capitalist construct designed to enslave women to men. Women are effectively the proletariat in the married state.

and it sam who is a potato farmer :cyclops:
*jimmylogan*


Posted Jun 15, 2010, 9:11 pm
goat starer said:
I finally became an EVAN RED!

Long live the revolution!  B)


And all it took was HERO points? Something must be broken... ;)

I've been trying to get them to HATE me but have been unable, though I target them every chance I get... :)
Groove Champion


Posted Jun 15, 2010, 9:14 pm
goat starer said:
Women are effectively the proletariat in the married state.


Haha! As long as they don't notice, it works! B)
*Grograt*
gary.r.horder@gmail.com

Posted Jun 15, 2010, 10:12 pm
/me goes hunting the shops
*goat starer*


Posted Jun 16, 2010, 1:19 am
*jimmylogan* said:
goat starer said:
I finally became an EVAN RED!

Long live the revolution!  B)


And all it took was HERO points? Something must be broken... ;)

I've been trying to get them to HATE me but have been unable, though I target them every chance I get... :)


well any time you fancy having a pop at their new leaders I will be waiting :-)
JS


Posted Jun 16, 2010, 1:43 am
goat starer said:
*jimmylogan* said:
goat starer said:
I finally became an EVAN RED!

Long live the revolution!  B)


And all it took was HERO points? Something must be broken... ;)

I've been trying to get them to HATE me but have been unable, though I target them every chance I get... :)


well any time you fancy having a pop at their new leaders I will be waiting :-)


Why would Reds have leaders?  I thought they were all busy being equal and group hugging in their paradise?
Groove Champion


Posted Jun 16, 2010, 2:23 am
Whoever holds the biggest potato becomes the leader.
*Bastille*


Posted Jun 16, 2010, 2:40 am
Goatus said:
I finally became an EVAN RED!

Long live the revolution! B)


Hehe, beat ya!  ;) Equality and justice for all!! ,!..! !..!,

Jimmy said:
And all it took was HERO points? Something must be broken... ;)

I've been trying to get them to HATE me but have been unable, though I target them every chance I get... :)


Thems fightin' words  B)
*Burden*


Posted Jun 16, 2010, 3:08 am
Dang, I thought I could use this to finally become a mutant gang that doesn't have to live in firelight or be hated by civs.
Turns out you cant do that with this. Im gonna have to get liked by some place that doesn't hate mutants first. :p
Groove Champion


Posted Jun 16, 2010, 3:28 am
I really like this new system... It offers nice opportunities all over Evan. It's much easier to polarize your faction standings with more than one faction after this change.
FireFly


Posted Jun 16, 2010, 3:33 am
Oh, it was easy enough to play the system before, even before this change, civs and mutants both honoured me (mortal enemies)... and merchants and privateers both love me (mortal enemies) sprinkled with a bit of Mafia brotherhood!

doesn't change to much :rolleyes:
Groove Champion


Posted Jun 16, 2010, 3:35 am
It changes a bunch for a more casual player though. I simply don't have the play time to endear more than one faction!

EDIT: The "Use" button doesn't work on my home computer. I don't get the pop-up window.
4saken


Posted Jun 16, 2010, 5:30 am
http://img534.imageshack.us/img534/8074/threadderail1953.jpg
*Bastille*


Posted Jun 16, 2010, 11:07 am
The DW rail system sure does have some issues, wonder if they learned it from the NSW labour party
phax


Posted Jun 16, 2010, 4:14 pm
I've spent all my points on the badlands faction and it didn't budge from 'Liked' is that normal?
Jeelz


Posted Jun 16, 2010, 4:39 pm
JS said:
goat starer said:
*jimmylogan* said:
goat starer said:
I finally became an EVAN RED!

Long live the revolution!  B)


And all it took was HERO points? Something must be broken... ;)

I've been trying to get them to HATE me but have been unable, though I target them every chance I get... :)


well any time you fancy having a pop at their new leaders I will be waiting :-)


Why would Reds have leaders?  I thought they were all busy being equal and group hugging in their paradise?


LOL - Based on history it's more likely they would be too busy electrocuting dissidents, starving the populace and making statues of themselves.
Flaming savage


Posted Jun 16, 2010, 4:40 pm
How do I empty browser cache?
*Grograt*
gary.r.horder@gmail.com

Posted Jun 16, 2010, 4:41 pm
ctrl + f5
Flaming savage


Posted Jun 16, 2010, 4:45 pm
Thanks.
d0dger


Posted Jun 17, 2010, 1:27 am
*Burden* said:
Dang, I thought I could use this to finally become a mutant gang that doesn't have to live in firelight or be hated by civs.
Turns out you cant do that with this. Im gonna have to get liked by some place that doesn't hate mutants first. :p


I took two weeks off, came back neutral to mutants, joined deathrace mafia and stopped hunting muties on scouts... now they love me.
Lord Foul


Posted Jun 17, 2010, 3:47 am
So can this be used as a “get out of trouble” card with a local faction that dislikes/hates you?

Can a player go out and beat up a few low famed NPC gangs with bounties on their heads that also gains that player fame with the local faction. Then goes out and kills a bunch of traders that gets them negative fame with the local faction, the player can say, “Wait, don’t you remember I killed those bad NPC gangs with the bounties?” and all will be forgiven and the negative fame gets wiped out? Would this leave the player ahead on good fame as they get double the fame, fame from the bounty scout and fame from the bounties which are cashed in for the fame to counter the negative fame for beating up on traders?
johnny go


Posted Jun 17, 2010, 6:31 am
peopel have short memorys :-)
*Tinker*


Posted Jun 17, 2010, 11:27 am
Lord Foul said:
So can this be used as a “get out of trouble” card with a local faction that dislikes/hates you?

Can a player go out and beat up a few low famed NPC gangs with bounties on their heads that also gains that player fame with the local faction. Then goes out and kills a bunch of traders that gets them negative fame with the local faction, the player can say, “Wait, don’t you remember I killed those bad NPC gangs with the bounties?” and all will be forgiven and the negative fame gets wiped out? Would this leave the player ahead on good fame as they get double the fame, fame from the bounty scout and fame from the bounties which are cashed in for the fame to counter the negative fame for beating up on traders?



Yeah it makes it easy for hardcore players to be free from basically all threats travelling, on the other hand it helps casual players. if i understand this?
FireFly


Posted Jun 17, 2010, 4:15 pm
Hey Tinker, you mean something like...
http://img693.imageshack.us/img693/7578/repv.jpg
this?
Groove Champion


Posted Jun 17, 2010, 4:50 pm
That needs to be taken with a grain of salt though... I don't think that screenshot is likely to represent the faction reputation of more than a handful of players besides you, FF.
FireFly


Posted Jun 17, 2010, 5:02 pm
Aye, true, but this isn't hard to do, I can just do it faster than most people would be able to...
Groove Champion


Posted Jun 17, 2010, 5:09 pm
Sure, but I don't think most players have the equipment and gangers necessary to get hero points in most/all towns - and in sufficient quantity to be admired everywhere by everyone.
FireFly


Posted Jun 17, 2010, 5:13 pm
Actually groove, all you need to do this is Hero points in any merchant town (I prefeer GW), hero points in Firelight (Doable from SS, kill Bounty hunters), and there you've got most gangs in your whim.

The Mutants and slavers were my buds since before this patch, but some shanty HP's could easily fix that to, and some BL HP's.

But at the end of the day, there's not a whole lot of people left for me to fight hunt anymore eh? :rolleyes:
*sam*


Posted Jun 17, 2010, 5:25 pm
Let me know if this is making it too easy to get liked by everyone (and therefore travel gets too easy) - the amount that your rep gets boosted may need tweaking
*Tinker*


Posted Jun 17, 2010, 6:49 pm
*sam* said:
Let me know if this is making it too easy to get liked by everyone (and therefore travel gets too easy) - the amount that your rep gets boosted may need tweaking


it's hard to know unless you track your hero points on a spreadsheet lol

edit : makes being liked in FL very easy since you get fame from killing merchants while getting a hero point for it at the same time = double whammy thank you sir come again *hic!*

edit:

http://img412.imageshack.us/img412/5774/picture7eb.png
just from hitting merchant bounty hunters in ss
Groove Champion


Posted Jun 17, 2010, 9:29 pm
Maybe it would be best if the hero point reputation boosts had a negative effect on your reputation with the enemies of your chosen faction?
*sam*


Posted Jun 18, 2010, 8:42 am
Groove Champion said:
Maybe it would be best if the hero point reputation boosts had a negative effect on your reputation with the enemies of your chosen faction?


If the effects cascaded, yep.. was thinking that myself.
*Tinker*


Posted Jun 18, 2010, 1:40 pm
if it cascaded there would be no point anymore?, it's just the FL bit that is dodgy...

Also noticed merchant fame not going down much from hitting bountie hunters, is it because they are not traders? or because i'm mutant aligned?
FireFly


Posted Jun 18, 2010, 2:22 pm
Agree with tinker, it wouldn't be to much use if it cascaded...
Besides, how does the civs hear about you bragin' of your exploits in firelight? ;)
*sam*


Posted Jun 18, 2010, 2:24 pm
FireFly said:
Agree with tinker, it wouldn't be to much use if it cascaded...
Besides, how does the civs hear about you bragin' of your exploits in firelight?  ;)


It would still give you a way to manage your rep's more easily.
FireFly


Posted Jun 18, 2010, 2:27 pm
Yeah, that may be, with how it stands, I can travel anywhere below gateway, without ever getting attacked, and if I ever do, I can truce it, the only gangs that would attack me would be the BL truckstop ones and the evan reds, neither are active outside BL.

But truth to be told, I did that even before this patch, its just quicker to do it now.
Groove Champion


Posted Jun 18, 2010, 2:41 pm
No offense, FF, but I think we need to take you out of this equation...

We need feedback from players who aren't in a situation where they can do this whether the hero point change is patched in or not.

(I gave my two cents about it, I'd love to hear from others)
FireFly


Posted Jun 18, 2010, 2:42 pm
I'd like to hear from others to... but nobody's talking :thinking:
simonmaxhill


Posted Jun 18, 2010, 9:02 pm
I tried to use hero points in GW to improve my standing with merchants, but it didn't do anything instantaneously...

right now I'm neutral with them, from unappreciated, but I also just completed like 10 missions on their behalf...and it was thursday.

So the three bounties in GW didn't seem to do much for me, but I might have been on the far side of "unappreciated" and needed more to get me in their good graces.
phax


Posted Jun 18, 2010, 10:26 pm
Again, I used all my stockpiled hero points everywhere to buy in with the BL faction and my rep didn't budge.
*sam*


Posted Jun 18, 2010, 11:15 pm
Must have budged by not enough to change the descriptive text, phax.
Valiance


Posted Jun 21, 2010, 1:07 am
I thought I had a lot of GW points. Used em up. Nothing visible happened.

Though I earned a few weeks ago, so
they may just have decayed
*Tinker*


Posted Jun 21, 2010, 1:11 am
been no friends of merchants, but somehow my rep stayed neutral even after lot's of scouts against merchant bounty hunters in ss, today get 2 kills on a bountied reds gang in GW and after i trade them up for a favour my rep goes up to appreciated with the gullible merchants

oh i did complete some cargo missions, does that boost my merchant rep? i got a weird feeling it does
*Bastille*


Posted Jun 23, 2010, 5:01 am
I always thought it did. Pretty sure it affected Fame and rep before the system was broken down into factions.

Quite often wondered what the use of the lower paying missions was. Spices, medicines and narcotics. I believe narcotics attracted more heat, not sure about the others. Notice board missions sure seem to swing the fame and rep around.

I haven't tried the HP system yet as suddenly a few changes in my scout choices has given me the desired results to my fame and rep. I'm thinking it might help on those lazy weeks though, when I'm not playing too much.

as I mentioned in the Factions Rep post, is there anywhere we can see the pros and cons of joining certain factions. Be nice if this was somehow hidden until we are aligned with a faction so people can't grind to get benefits alone.
*goat starer*


Posted Jun 23, 2010, 9:23 am
*sam* said:
Must have budged by not enough to change the descriptive text, phax.


you do have to refresh the page to see the effect after you have used the hero points or it just shows the same.
simonmaxhill


Posted Jun 23, 2010, 9:05 pm
I've tried to curry favor with the Privateers twice now, using FL hero points, but haven't seen my status with em budge.

It's possible I just didn't kill enough bounty hunters... but I dunno.
FireFly


Posted Jun 23, 2010, 9:21 pm
Well, if its based on the rep between factions, well, the privateers are only neutral + (I think) to the anarchists in firelight.
*Tinker*


Posted Jun 24, 2010, 9:36 am
simonmaxhill said:
I've tried to curry favor with the Privateers twice now, using FL hero points, but haven't seen my status with em budge.

It's possible I just didn't kill enough bounty hunters... but I dunno.


Sam said it worked best on the gangs that had the most presence in a town.... right now anarchists, privateers, reds etc don't have their own towns so the effect will be lessend


to get favors from privateers i would go in a town in the south  were they have a presence at least
simonmaxhill


Posted Jun 24, 2010, 10:02 pm
FL hero points can be applied to privateers, anarchists or raiders, but I haven't had luck with improving my standing. Granted, I've been only collecting 2-3 bounties at a time and cashing em in. Might take a big pile of corpses to impress these folks.
*Tinker*


Posted Jun 24, 2010, 11:18 pm
simonmaxhill said:
FL hero points can be applied to privateers, anarchists or raiders,


I think there are just Anarchist and Reds in FL, haven't come about raiders or privateers, they just don't show up, at least not to a level that they are huntable

Read Sam's first post again
simonmaxhill


Posted Jun 25, 2010, 12:41 am
aaaaah, I get it. weird.
Groove Champion


Posted Jun 26, 2010, 8:46 pm
Are hero points used solely to improve reputation? Are they no longer used in the NPC shops?

I ask because the notice that items marked with a "+" are hero items no longer appears at the bottom of the NPC item screen - and I currently have HPs in the town I checked in.
*Grograt*
gary.r.horder@gmail.com

Posted Jun 26, 2010, 8:48 pm
They are appearing with the + in the market though, got some hero stuff in BL yesterday, maybe just the message has been removed occidentally
Groove Champion


Posted Jun 27, 2010, 1:16 am
Good to know :)

Thanks for the info Grog!
SZDaddio


Posted Jul 27, 2010, 4:09 am
I haven't seen a "+" in Sarsfield Market (other than tyres) in two weeks. Am I just not catching the items before other heroic folks, or is something wrong?

I used to see HCRs, HGGs etc on a fairly regular basis.
*sam*


Posted Jul 27, 2010, 10:08 am
I have actually dialled back on the amount of hardware produced in the NPC shops. They're mostly (not entirely) stocked by players selling stuff to them, now.

I want to do something different with hero points though. The current "first come first served" system isn't good as it encourages 'shop grinding'..
.. the best alternative I think would be an auction, using HPs rather than $, for specific items released on a weekly basis.
*Tinker*


Posted Jul 27, 2010, 10:18 am
*sam* said:
.. the best alternative I think would be an auction, using HPs rather than $, for specific items released on a weekly basis.


Hate it :)

Sounds boring, have to show up at a certain time to make sure your not overbid? Although plausible in an RP sense it looks (in my imagination) a pain for real life stuf
*sam*


Posted Jul 27, 2010, 10:45 am
What would be better then, Tink?
Another suggestion I saw was that there's a fixed HP 'price' to buy each item, so you basically get your own personal HP shop. Problem here is how to stop too much proliferation of rares.
*Grograt*
gary.r.horder@gmail.com

Posted Jul 27, 2010, 11:08 am
wouldn't that occur with a ' auctioned ' items also, those with the most HPs could still out buy everything
*Tinker*


Posted Jul 27, 2010, 11:10 am
I don't know maybe someone has the magic solution,

Think someone also suggested they spawn in the wild, just for you kinda of deal from HP... still on coffee sory
*Longo*


Posted Jul 27, 2010, 11:23 am
Weekly auction might work...but let us know how many HPS we have, and only allow us to bid once on each item and assign how many points we can bid on an item...."man, do I bid all of my HPs on that CC, or do I see if I can steal it with 10?"
Fealty Lost


Posted Jul 27, 2010, 11:28 am
::..sigh..::

Individual "back room" page pops up when you have HPs in a town. The more kills/higher the individual bounty, the better the items.

Because YOU are doing something to protect the town/factions, YOU are offered something exclusively, they don't just lay something rare out on the shelves and go "Gee, I hope a Hero comes along that might want this."

You can allow the points to accumulate, so even folks who only score 1-2 maybe three bounty kills a scout (instead of like me, who gets 15-20 each time) can eventually kill off enough baddies to get that 'special' item.

End of shop grinding. Beginning of reward for effort: huh, what a concept!!

Now do it already I'm tired of posting on this subject when my fix is the BEST.

Is it done yet?

And save your 'imbalance' retorts to this excellent idea. Since nobody freaking PvPs anyways, and the bad guys keep getting nastier (I've actually lost a ganger or two recently, but, never a fight, as usual), it just don't freakin' matter. Lasers for everyone I say!!

Game balance...pfffffffft. Is LIFE balanced? Is the WORLD balanced? (okay, maybe that last one since it keeps spinning in about the same place but even so our arrogance in moving great piles of dirt around and making focussed large heavy spots on a spinning baloon has got to be making some sort of difference in the geometry of the planet but I digress and for crying out loud are you still reading this? Do what I say already!)

.02

sha, right.
*Tinker*


Posted Jul 27, 2010, 12:05 pm
Longo said:
Weekly auction might work...but let us know how many HPS we have, and only allow us to bid once on each item and assign how many points we can bid on an item...."man, do I bid all of my HPs on that CC, or do I see if I can steal it with 10?"


And if you loose, you loose your hps? still not hot with it
*Grograt*
gary.r.horder@gmail.com

Posted Jul 27, 2010, 12:54 pm
LOL @ DA chill out dude for Christs sake :rolleyes:
FireFly


Posted Jul 27, 2010, 1:08 pm
Quote:
To restate my argument from before, the idea was that once you go above a certain number of HP's, you'll get a "Special Event", these could be declined to save HP's for even greater rewards.

The Bold parts are the ones changed per mission, also, the Badlands/Shanty/Texan would be worth the most.

The event text would be one of a few generic missions...

Low HP Mission: "We would like to give you this 3.2lV8 to reward you for your effort, keep up the good work!"

Mid HP Mission: "We have heard of the great work you've done for us, keeping the pirates at bay and the trade routes safe, we are willing to give you a 4x car cannon as a reward, if you are willing to help us escort this lorry from Gateway to Badlands, the cannons will be given to you upon arrival, you must use a minimum of 3 escort vehicles, exceeding 1000cr, will you accept this mission?"

High HP Mission: "We appreciate all the help, and we would like to reward you, we were planning to give you a laser for all your work, but sadly, the transport was intercepted by the V8 Vikings, but we know their location, strike them towards Shanty and you are bound to find them, but be prepared, they are very tough bastards, Use a squad with a minimum of 2000cr, expect to face 1.3x the regular cr of a 900 fame gang, good luck!"

Now, if there ever was a mission were there was a Firetruck/Heavy Laser or something like that at stake, it would be extremely hard, something along the lines of...

Ultra High HP Mission: "We were attacked yesterday, one of our militia squads were completely destroyed by those that F****** Bantonville Militia gang, if you are a try ally of our town, help us completely DESTROY them, we know were they setup camp and we are forming a squad but we can only muster 6 combat cars and a Firetruck, and we require your assistance, if you are willing to help us, we will give you this Firetruck, provided it survives the battle, it is extremely valuable, but we value their heads more, it wont be easy, are you with us!?"

Warning, (This mission is difficult, you will be aided by 6 militia combat vehicles, you have to bring a minimum of 6 vehicles of your own, and the squad CR must exceed 3000, you will be facing a squad 1.5x cr more than your own, do not attempt this if you don't think you can handle it, You have been warned!)
That's what I suggested a while back  ;)
I made some modifications to that last one, since the firetruck is the reward, and its under militia control, it means you cant run away, to keep it alive, you'd have to battle the enemy head on, making it extremely difficult when the enemy force is 1.5x stronger than usual.
Groove Champion


Posted Jul 27, 2010, 2:09 pm
I have a solution for all of you:

Give up on hero points.
Glurps


Posted Jul 27, 2010, 2:17 pm
In any case, i think that before giving potential too good rewards, you need to re-think how you gain HP.

I just fear that a uber player with great cars coming to SS to stock HP and use them, this could be game-breaking.

Somehow, i think great fame player should gain less HP than other, or a cap system.
After all, people don't consider a legendary known gang, as Hero for receiving Bounty. It's rather "normal".
Maybe not in the far south, but in SS it could be the case.

What i really fear when i read some suggestions is that some players use that as a kind of game-breaking system or too-easy system to gain lot of good loot.
Groove Champion


Posted Jul 27, 2010, 2:32 pm
I'm always in favor of curbing the appearance of rare items! Glurps for president! B)
Fealty Lost


Posted Jul 29, 2010, 12:42 am
<< hangs plastic bag full of "Bulldoggie Leavings" over grog's bathroom door after feeding them brocolli and Beeferoni's all week long, then sets the trip wire>>


JS


Posted Jul 29, 2010, 10:02 pm
*sam* said:
What would be better then, Tink?
Another suggestion I saw was that there's a fixed HP 'price' to buy each item, so you basically get your own personal HP shop. Problem here is how to stop too much proliferation of rares.


Easy, set a limit on how many per week/month of each type.
d0dger


Posted Jul 29, 2010, 10:49 pm
JS said:
*sam* said:
What would be better then, Tink?
Another suggestion I saw was that there's a fixed HP 'price' to buy each item, so you basically get your own personal HP shop. Problem here is how to stop too much proliferation of rares.


Easy, set a limit on how many per week/month of each type.


Or even year. Depending on how rare the items being offered are.
Joel Autobaun


Posted Jul 29, 2010, 11:29 pm
*sam* said:
I have actually dialled back on the amount of hardware produced in the NPC shops. They're mostly (not entirely) stocked by players selling stuff to them, now.


Noticed and appreciated ;)

Sars and texan were rediculous, so was BL but it was spread out over more people.

It's much better now.
iIIyB


Posted Mar 11, 2012, 7:13 pm
After 2 months of earning HP in badlands i have yet to see anything for my efforts more then whats already on market. the ONLY HP items I have seen are normal in shop anyway. I know it was tweaked, but is it right to not have ANYTHING to use ur HP for after hundreds of bounties earned?
*Tango*


Posted Mar 11, 2012, 7:52 pm
iIIyB said:
After 2 months of earning HP in badlands i have yet to see anything for my efforts more then whats already on market. the ONLY HP items I have seen are normal in shop anyway. I know it was tweaked, but is it right to not have ANYTHING to use ur HP for after hundreds of bounties earned?


I've given up on them months ago.  Either spawn rate is so rare you never get anything or someone is gaming the system and keeping the shops empty.
Joel Autobaun


Posted Mar 11, 2012, 8:01 pm
With less of a player base than even when Sam dialed it back, it seems right to me.

THere is usually 3-4 buzzers getting sold on market at any one time - to any player 3-4 years old here that is rediculous.
Groove Champion


Posted Mar 12, 2012, 12:11 am
I'd much rather see alternatives to the reputation boost you can earn. Places like Gateway or Badland already yield enough rare items from scouting.
*Bastille*


Posted Mar 12, 2012, 2:47 am
depending on my game play (what targets and towns I chose), I get very little useful HPs for town shops,... bribing a faction before going places ain't a bad thing though. Im still working at trying to keep a high bounty while bribing officials at the same time, but the deeper I go in this regard the more I see use in HPs to manipulate fame and rep.

More options could be good. At the moment, any dislike to DRM you get hit pretty hard on the track (car damage, aggressive AI etc) which is cool, I really like it, but theres the situation of new players and getting around that bad rep period, or even any gang that wants to play against the DRM, suffers greatly on the track. Could have per event bribes for HPs, allow the DRM to overlook you for the event if you have bad rep. Of course there could be the chance the bribe fails, and now they are really onto you. "What do you mean my motor was eaten by snakes?"
*StCrispin*
ce.services.mh@gmail.com

Posted Mar 12, 2012, 5:25 am
Other systems (pen and paper) have used "Hero Points" or similarly named "currency" rewards for things other than what they are used for here. Personally i would rather see each character earn these Hero Points and not the gang as a whole.

These points could be put to better use by acting as event modifiers, spent on the fly by the cahraters who have them. Such as if your long time bounty hunting guru happens to get a bad roll and that shot that penetrates his/her armor results in death. A hero point could be spent by that character to reduce that to, say, some critical injury that requires a long hospital stay. Or if incapacitated, spent the point to stay active untill he collapses staggering into town (instead of having to abandon him in the wastes as rat food). Then due to this Heroic (superhuman) exertion he is penalized with a longer recovery time or loses health or some other long term side effect. Of course the earning of these Hero points (or Prestige if you prefer) would probably need to be reworked to be a little harder to get, maybe. Im sure there would be some exploitable downside.

The old uses would also still be available in this manner but the character or charcters with these Hero/Prestige/Influence points would need to be in town to use them in that town, or in the event to influence the DRM...

Just a thought.

Take it with the grain of salt knowlage that i want to see much much more Pedestrian involvement and oportunities. So this suggestion is biased in that manner. More MMORPG elemnts... added to the tactical we now have... equals more fun IMO...
JuaN VaLDeZ


Posted Mar 12, 2012, 6:09 pm
;)This may be a little off topic...

In DW Stats, what does hero score mean?

------------------------------------------------------------
Now on to topic...

Presumably a more seasoned gang would have a higher total hero score then a fresh player. A veteran Player getting his gang wiped out would drop alot on hero score for the whole gang and thus allow them more common hero point items, ones which they would be in more need of at that time, or perhaps hero score would not instantly drop but instead, slowly decay to the new value. Maybe this could lean towards determining what items are available.
Alec Burke


Posted Mar 12, 2012, 6:40 pm
JuaN VaLDeZ said:
;)This may be a little off topic...

In DW Stats, what does hero score mean?



It's just Leadership + Courage. Quick way to see who is in contention to be overall gang leader, but perhaps not the best title for the stat.
*Longo*


Posted Mar 12, 2012, 7:09 pm
Why don't you guys start a thread in the suggestions section, come up with a few ideas, and I'll bring em up in the RC and to Sam? Keep in mind the new ideas shouldnt be game breaking, unfair, or unreasonable.
*DoubleTap*


Posted Mar 12, 2012, 7:35 pm
Longo said:
Why don't you guys start a thread in the suggestions section, come up with a few ideas, and I'll bring em up in the RC and to Sam? Keep in mind the new ideas shouldnt be game breaking, unfair, or unreasonable.


Don't you think that's a little too rational and well thought-out?
*Bastille*


Posted Mar 12, 2012, 11:52 pm
made a thread in suggestions for this stuff

Hero Point Suggestions - Go here
*StCrispin*
ce.services.mh@gmail.com

Posted Mar 13, 2012, 12:59 am
Dang, now I have to put my suggestion into a rational and understandable format instead of a rambling brainstorm? Thats sortta like work...
JuaN VaLDeZ


Posted Mar 13, 2012, 2:24 am
Alec Burke said:
JuaN VaLDeZ said:
;)This may be a little off topic...

In DW Stats, what does hero score mean?



It's just Leadership + Courage. Quick way to see who is in contention to be overall gang leader, but perhaps not the best title for the stat.


How could that be when my leader has 102 courage and 629 ldr with 530 hero score... that just doesn't add up.
Alec Burke


Posted Mar 13, 2012, 3:29 am
JuaN VaLDeZ said:
Alec Burke said:
JuaN VaLDeZ said:
;)This may be a little off topic...

In DW Stats, what does hero score mean?



It's just Leadership + Courage. Quick way to see who is in contention to be overall gang leader, but perhaps not the best title for the stat.


How could that be when my leader has 102 courage and 629 ldr with 530 hero score... that just doesn't add up.

Don't know what to tell you - all 62 of my ganger's in DW stats either here on the site or the original web page Hero = Leadership + Courage.
JuaN VaLDeZ


Posted Mar 13, 2012, 4:59 am
Alec Burke said:
JuaN VaLDeZ said:
Alec Burke said:
JuaN VaLDeZ said:
;)This may be a little off topic...

In DW Stats, what does hero score mean?



It's just Leadership + Courage. Quick way to see who is in contention to be overall gang leader, but perhaps not the best title for the stat.


How could that be when my leader has 102 courage and 629 ldr with 530 hero score... that just doesn't add up.

Don't know what to tell you - all 62 of my ganger's in DW stats either here on the site or the original web page Hero = Leadership + Courage.


Sorry I fetched another DW stats and now it reports it as 744, so yes i understand now. It must have been a glitch.

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