The Paranoid Tourist Posted Apr 8, 2011, 9:27 pm |
Does that title sound familiar to anyone? A couple of years ago I did a study on the 3.2L, 3L Rotary, 4L, and 3.2L V8 engines comparing their base horsepower. Well, I've done the same, now, with all engines from 1L through 3.2L, meaning that everything from 1L to 4L/3.2L V8 has been covered.
Just what am I talking about, you ask? I wanted to know the difference in power from one engine to another. I realize, of course, that each engine has different weight and size characteristics, but I wanted to do the DW equivalent of putting these engine on a dynamometer to see what kind of power they put out. Here's how it worked: I took a fleet of Phoenixes, put different engines in each one, and changed their armor or added ammunition to their trunk to make them all weigh exactly the same amount (2710). Then I put a full set of standard tires on each of them. Each car is at 100% with no perma-damage, and each engine is the same. Next, I created custom events with a number of these cars. I took them to a "race" at the Northern Desert Racing Circuit and pointed them down the longest flat straight that I could manage. I took one at a time down the straight, recording their speed on each turn. I then drove back, swapped my driver into the next car, and did it again. In this way only the engine was tested, not the track, turning, or the driver. The results are as follows: ![]() ![]() The main reason that I did this test was to see where, exactly, the 2.0L Rotary engine fit in the scheme of things. Now we know; somewhere between the 2.0L and 2.5L. For those interested in the next set of engines and my older tests here are the numbers there: ![]() ![]() Here is a copy of that whole old post for those of you who never got to see it the first time around.
From here I would like to do some longer runs of those midsize engines, then I'll move to the bigger stuff. I might need to borrow a 5LV12 in anyone would like to see how it stacks up. As I said those years ago, if anyone would like to see other tests I'll take requests. |
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Kornkob The Dude Posted Apr 8, 2011, 9:30 pm |
That data is ripe for conversion into a chart. It can be hard to see where the spikes are just eyeballing the data. | ||||
The Paranoid Tourist Posted Apr 8, 2011, 9:34 pm |
Good point. Now that I've figured out how to post pictures I'll do that.
(Not that there's much to see. They all go on pretty much the same curve.) |
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Kornkob The Dude Posted Apr 8, 2011, 9:34 pm |
That's gonna be pretty.......
Excellent work. |
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The Paranoid Tourist Posted Apr 8, 2011, 9:39 pm |
There you go. | ||||
d0dger Posted Apr 8, 2011, 9:39 pm |
You may want to test in DW:Tactical. It wouldn't require you to actually own the gear and you should be able to setup for some of the long highway maps.
Might be nice to take your info and the info I did here and link them up to compare power % increase moving up from one engine to the next, as compared to the increase in bulk and/or weight used. ![]() Question though, to compare the practical power output of a 3.2L V8 vs a 4L in a Phoenix for example... wouldn't you want the final weight to differ by the difference in engine weight? I guess you could be working under the theory that the bulk space saved will probably lead to more weight being added too though... |
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The Paranoid Tourist Posted Apr 8, 2011, 9:44 pm |
Good info, thanks. Yeah, I imagine the weight and space saved by using a smaller engine would be filled by something else-even if it's just ammo. Also, the weight difference is going to make a different impact on the engine's power depending on the chassis. If you put those in a Hotrod, for example, you will find a bigger difference in speed than if you put them in a Box Van, as the percentage of the total vehicle weight that the engine takes up is smaller in the Box Van than the Hotrod. Another batch of tests may be done in time with all vehicles identical in outfit but with different engines. I don't use tactical because I know nothing about it and don't feel like learning. ![]() |
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d0dger Posted Apr 8, 2011, 9:59 pm |
Yeah I tried doing it 2-3 times and gave up before I finally sat down and made myself figure it out one lazy weekend afternoon. It's very simple once you successfully set up your first. |
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The Paranoid Tourist Posted Apr 8, 2011, 10:01 pm |
Meh. I'll just stick with what I own. ![]() |
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The Paranoid Tourist Posted Apr 8, 2011, 10:02 pm |
Oh, by the way, I'll add that 1.8L in the next day or so. I made the mistake of putting it into a vehicle that needed some repairs done. Rather than change it to another vehicle I'll just test that one when I can. | ||||
Deathangels Shadow Posted Apr 8, 2011, 10:35 pm |
I tried this. The performance characteristics in DW:T are not the same as the regular game... I had a buggy in DT:T with a 0.6L that could do 0-60 in about 6 or 7 turns. I had to abandon that line of research, as the physics don't seem to work the same in there. |
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johnny go Posted Apr 8, 2011, 10:44 pm |
interesting stuf, but you know if you keep poking your nose behind Sams magic curtain HE WILL CUT IT OFF!!!!!! | ||||
d0dger Posted Apr 8, 2011, 11:30 pm |
Very odd. I wonder why that is. |
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The Paranoid Tourist Posted Apr 8, 2011, 11:32 pm |
Ah, this reminds me. At some point I'm going to run vehicles of identical weight and engine but different chassis..... . . . | ||||
Sagal tr7man27@hotmail.com Posted Apr 9, 2011, 3:01 am |
Awesome analysis, and I'd definitely like to see the how different chassis affect acceleration, as I think a Vampire or Buccaneer chassis accelerates faster than a Voyager or Windy II, but your test could tell us for sure.
Let me know if you need any help. Sagal |
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Groove Champion Posted Apr 9, 2011, 4:23 am |
Thanks for the test! I like your method as well. ![]() |
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The Paranoid Tourist Posted Apr 9, 2011, 5:24 am |
Original Post updated with 1.8L engine info.
Oh, and thanks for the feedback! |
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*Tinker* Posted Apr 9, 2011, 8:43 am |
sweet, this post should be stickied ![]() |
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Checkers Posted Apr 9, 2011, 9:21 am |
Tink's right, for once. If anything in the forums is worth stickying, this is it. | ||||
Marrkos Posted Apr 9, 2011, 5:01 pm |
Engine Comparison Talk Page
Engine Comparison Page |
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*Longo* Posted Apr 9, 2011, 5:03 pm |
Good job with the Wiki as always Marrkos ![]() |
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Oscoda Posted Apr 12, 2011, 3:13 am |
Would be nice to directly compare the Phoenix and Sunrise acceleration. The Scorpions with their 2.0l seem to have magic acceleration... Maybe it is the chassis, maybe it is NPC magic. |
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Checkers Posted Apr 12, 2011, 3:36 am |
IIRC, the Sunny only weighs 1450? It could go pretty fast with a 2L if a player drove one. That said, Flash it ain't. |
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The Paranoid Tourist Posted Apr 12, 2011, 5:30 am |
I'm thinking of running several chassis with 3.2L engines. I'll see what I can come up with. The beauty of the 3.2L is that it fits well in a pickup, flash, various muscles, Apache/Landrunner, and even the hotrod. Assumably, the relative acceleration of these vehicles with the 3.2L would be the same scaled up or down.
This will be more for fun than anything, but it will show which chassis have added acceleration built in somehow. It will also show if some have a quicker "low gear." The tricky part will be getting them all to weigh the same.... |
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joemcfarnham Posted Feb 12, 2020, 6:09 pm |
Reviving this thread so maybe one day it can be completed with the larger engines. |