Darkwind
Awesome repair timing ??

Manfred VonRichthofen


Posted Oct 29, 2012, 10:42 am
Hello,
I am not sure but it's maybe a bug. I have a done a couple of solo scout with two cars and I had some damage to be repaired.

My setup is automatic, so first time repairs were really fast, maybe few minutes.
The second time, as I don't think I received much more damage the car seems to be stuck untill the 31st october.... more than 2 days !!!

I can't understand why there is such a difference, as said I didn't received massive damage ... just few hits on armor, and one weapon replaced..

Should I post this in the bug part of the forum ?

Many thanks
Snidely Carmichael


Posted Oct 29, 2012, 11:15 am
Component repairs (weapons, engine, chassis) tend to take a long time, Manfred. I strongly suggest that you uncheck "Auto-Repair Components" on your Auto-Configuration settings, and then decide for yourself if and when to perform those kinds of repairs.

Another thing you can do is dismount components before repairing them. As you see, repairing the component while it's mounted ties up the whole vehicle for the duration. If you dismount it first, only that component would be unavailable, so you can put in a different one and still use the car. (This won't help with chassis repairs, only with weapons and engines.)

Hang in there!
*StCrispin*
ce.services.mh@gmail.com

Posted Oct 29, 2012, 1:47 pm
Replacing a weapon takes 30 minutes.

Often, repairing it takes a day or two.

So its almost always faster to just remove the broken one, and put on a new one.  Assuming you have a spare.

Snidely Carmichael said:
Component repairs (weapons, engine, chassis) tend to take a long time, Manfred.  I strongly suggest that you uncheck "Auto-Repair Components" on your Auto-Configuration settings, and then decide for yourself if and when to perform those kinds of repairs.

Another thing you can do is dismount components before repairing them.  As you see, repairing the component while it's mounted ties up the whole vehicle for the duration.  If you dismount it first, only that component would be unavailable, so you can put in a different one and still use the car.  (This won't help with chassis repairs, only with weapons and engines.)

Hang in there!
Manfred VonRichthofen


Posted Oct 29, 2012, 1:58 pm
Oki thanks a lot.
I think my car returned with a damaged weapon, so I am stuck for 2 days... anyway I removed this weapon as now it has a permanent damage but the delay is still the same :-((

Thanks for your advice, I will disable straight away this auto-repair option
Doc Death


Posted Oct 29, 2012, 3:42 pm
Hey bud I think it was me that advised you on the auto setup and
I always tell people to leave last option unchecked as thats
the one that eats time. As has been said often faster to switch
out weapon/engine with new and repair damaged one out
of vehicle.
*StCrispin*
ce.services.mh@gmail.com

Posted Oct 29, 2012, 5:21 pm
I also disable the auto-refuel option as well. Then I make sure to "refuel from enemy" on scouts. I like the auto armor and auto reload only. The rest I prefer to manually manage
Manfred VonRichthofen


Posted Oct 30, 2012, 8:24 am
Ok thanks for the advice.
I will take the opportunity to ask a question about the auto-crew selection.

For exemple, I have a car with 2 guyz. After the loot I have 2 cars so I take one guy to pilot the looted car.
When they come back to town, does the autocrew reposition automatically the 2 guyz in my first car ?

Otherwise, what's the purpose of the autocrew please

Thanks for your time :)
*Bastille*


Posted Oct 30, 2012, 8:38 am
yes, thats the idea. Or will remove all crew if set to no crew when you saved the selection.

Both quite useful.
Manfred VonRichthofen


Posted Nov 1, 2012, 12:35 pm
In fact :))

Thanks !

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