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Scripts v.281
LoSboccacc
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lol. I never, ever seen them reload once in three month.

But it's very possible that they had their munition hit, and the generic cargo hit message was hiding the fact that they reload were busted - by the time a clip has gone NPC -or- players usually have already a breached side.
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vet wv

Posted May 7, 2010, 1:04 pm
Karz Master
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I love that message "XXXXX's car is burning merrily". Sam's sick twisted sense of humour ;)
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vet wv zom

Posted May 7, 2010, 1:07 pm
Lord Foul
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Just an FYI, I've seen a lot more fires since the patch went live, but zero explosions as well.

Before the patch there were less fires but more explosions. I would normally see a car blow up every other scout, now there have been none.

Like others I've seen cars burn for several turns and say things like "Car may explode at any moment" and then the fire goes out. This includes cars with exploding ammo like rockets.

Great addition, but it does seem odd I can have 3 or 4 cars burning at the same time for several turns, but none go boom.
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vet race1 deathrce1 wv zom circuit1 pvp1 northernsummer community circuit3 paintball55,206,126

Posted May 10, 2010, 4:27 am Last edited May 10, 2010, 4:28 am by Lord Foul
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I saw a fire that turned into explosion the other day. The pirate didn't get far enough away from the car and lost his leg below the knee from the explosion.
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Posted May 10, 2010, 6:00 am
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I've had 3 cars explode today, none of the 3 actually produced ant force, there was the explosion effect, but the surroundings were completely unaffected.

S208095

Is it perhaps because all of the fuel and ammo burned up before the actual explosion happened, just saying :rolleyes:
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Posted May 10, 2010, 9:43 pm Last edited May 10, 2010, 9:46 pm by FireFly
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Got it, thanks for letting me know. I forgot to set the splash physics effects on the new explosion.
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Posted May 10, 2010, 10:20 pm
Fealty Lost
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Ha! I knew it! NPC's reload! I like to keep track of rounds fired, so I know when to engage...tried that this past week...turned around...land 3 vehicles I thought were out of ammo opened up on me!! Cheeky bazzturds!

Luckily, I had 4 x FOJs and made a nice patch through a small canyon. BBQ'd mutants, anyone?

I can attest to the new nastiness of Flaming Oil in any of its forms. I've actually red-deaded 4 bad guys over the weekend.

I can also attest to its affectiveness if MISlayed anywhere near my own vehicles...which, of course, catch right on fire... :-(

Have also seen ammo hits that catch fire, but seem to only burn for a single turn before extinguishing. I've seen that happen twice now.

Great adds, Sam. Can't wait to get back to it!
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vet wv

Posted May 11, 2010, 4:25 am
FireFly
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Is it just imagination (No its not, its a figure of speech) but has fire become more deadly with the recent patch?

I've seen an npc car catch fire, go into an inferno, and all the crew got killed in about 10 turns of fire, + that the car was completely wrecked.

Good thing that, just what one would expect from a blazing inferno  :cyclops:
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Posted May 12, 2010, 7:55 am
*Tinker*
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yeah love the new explosions too very scary
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Posted May 12, 2010, 8:23 am
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