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Had a scout or race, worthy of our time, post your replay i.d here
JS
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The car explosions continue to be amusing. I'm in mop-up operations on Dead Mans Road. As I'm backing my buzzer next to a burning PU, I say to myself "self, you really are kinda close to that burning PU, wonder if it will explode"? Guess what? It did. Watch my Buzzer get blown over around the end of the fight. Lucky none of my guys got killed or maimed, I've seen that happen. Fortunately the explosion was not that big, being a wiped out PU and all.

S230384
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vet wv pvp5 pvp3 pvp4

Posted Jul 16, 2010, 12:11 pm Last edited Jul 16, 2010, 12:11 pm by JS
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A lucky escape from a return gone bad....

Some vehicles stood and fought to allow as many other to escape as we could. Had a windsor II getting low on armor by the end of the fight and was being chased down by an almost untouched biter. Figured I'd go head to head with him (my best armor side at that point) to try and do what I could. Had resigned myself to eventually having to surrender the vehicle. Turns out the AI's masterful use of speed let me go through the side, get lucky and knock the driver out on my final shot of MMG & MG ammo, then finally after a long run escape.

S230417 - final run starts at about turn 50-55
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vet wv

Posted Jul 17, 2010, 12:24 am Last edited Jul 17, 2010, 12:32 am by Ballistix
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S231799

I stole one Lorry from the civs and my rep dropped from Liked to Unappreciated. The militai took note, and the next time I rolled back into SS came out to say hi.

They killed a 60 scout, my 160 str 146 spd mutie, and over 700K in equipment.

Fought it right to the end, if I had known how badly it was going to go I would have had all of my gangers stand and fight instead of running the cars with no guns.
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vet wv marshal pvp2

Posted Jul 20, 2010, 1:57 am
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Took out a Marauder in one shot with a ram.

S233316

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vet wv0,3,0

Posted Jul 24, 2010, 3:37 pm
John Abaddon
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Unidentified Flying Apache?

A little glitch in this scout sends my Apache literally flying at close to 175 miles per hour! This occurs right at the beginning of the scout, so you don't have to watch the whole thing...

S234966
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vet wv

Posted Jul 28, 2010, 2:32 am
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John Abaddon said:
Unidentified Flying Apache? 

A little glitch in this scout sends my Apache literally flying at close to 175 miles per hour!  This occurs right at the beginning of the scout, so you don't have to watch the whole thing... 

S234966


Yeah, a common occurrence when two vehicles get placed in overlapping locations during the setup phase.
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vet wv community

Posted Jul 28, 2010, 2:50 am
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S235083 Red Sails in the Sunset vs Eviscerators


This one got real messy, but lots of fun. Even on a buzzer, rapid shot and CCs are a dangerous mix.
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marshal vet wv pvp4 zom cont pvp32,12,2

Posted Jul 28, 2010, 9:00 am
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Lambs to the slaughter

Took home 11 of the 12

TT, TG, MM, Flamer, this one has it all

S235445

MM take a while to land, so takes a bit to watch it all.
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vet gwped wv northernsummer

Posted Jul 29, 2010, 6:04 am Last edited Jul 29, 2010, 6:24 am by Philyn
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110203

A player takes an aggressive stance in a race and pays for it in the end. Poetic Justice or Foolish Catchphrase?

Weaving, treachery, spins, dips, dances and swearing.
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vet combatL1 wv cont0,5,0

Posted Jul 30, 2010, 6:16 am Last edited Jul 30, 2010, 6:16 am by Groove Champion
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Great Race, go hard, die hard.
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marshal vet wv pvp4 zom cont pvp32,12,2

Posted Jul 30, 2010, 6:39 am
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S236214

Noob TT catches fire and blows up.

6 of my best d00ds? Check

6 new ATGs? Check

1 HFOJ? Check

Assorted carnage to friendlies, even when surprisingly far away? Check

Dreams of a land-Ironclad dashed against the rocks? Double Check


Me whining? You bet your #$$


Still, a very respectable explosion, and not too far in either.
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vet wv

Posted Jul 31, 2010, 4:09 am
JS
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Wow...
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vet wv pvp5 pvp3 pvp4

Posted Jul 31, 2010, 4:26 am
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Stucky said:
Noob TT catches fire and blows up.


That's a bummer, Stucky. Hang in there!
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vet wv pvp5 pvp4 pvp2 pvp1 pvp3

Posted Jul 31, 2010, 4:50 am
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S238908 Gates of Elmsfield.

My Lorry just barely escaped with its life from an encounter and I figure, Gates, no prob, i'll run for it. Not so fast. 3 Muscle cars chase me and I've got no rear armor after their first volley. Conclusion: I'll never make it to the gates.

So I turn and give em my only good side. Double ram 2 of em and loot the last pho with my only working MG spinning in a cloud of heavy smoke. I think I had to get my crew out to push my Lorry all the way to the gates after the fight.
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vet wv

Posted Aug 6, 2010, 4:49 am Last edited Aug 6, 2010, 4:50 am by Armisius
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Ok, well many great scouts here, but this is not more than a simple encounter gone very wrong.

My very nice shiny new 3L rotary A armoured voyager doing not much more than trying to move a HMG and a scout up to GW.

Small encounter with the Dingos, that aussie gang! Just cause we always beat em at the rugby!

Very fast speeds involved, but I'm afraid, not the shortest REC.

S239865

Things can go wrong fast at 270 KPH.. and 3.2L NPC voyagers seem a tad too quick to be honest.

It ends well, just! My 68 STR driver gets tagged on the shoulder and falls into a coma but the 2 & 1/2 month old 24 STR scout got her thighs shot up and stuck it out to save the day... and to a degree, my much treasured rotary.

Talk about how to not use the terrain to your advantage! This is not at all how my travels usually go, even the deep south ones.

:rolleyes:

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vet wv

Posted Aug 9, 2010, 1:11 pm
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S241374

This is how to use the terrain/buildings to your advantage, and shows how much low to no recoil weapons can rock if you decide to get serious into dog fighting. I ended up looting four vehicle that all had zero engine damage.
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vet wv marshal pvp2

Posted Aug 12, 2010, 6:10 am
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"Squads late! What happened Skullz?"

"Got caught out by Butane and we lost a Van and a Bucc. Rest of the convoy made it ok, mission fee might be down a bit though."

S242569

{reloading the HSS on the Lorry was a bad move, turn one had started losing my last 3 shots to an empty HSS and that made a ram suicide. Decided to pull left and just made it out ok. }
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marshal vet wv pvp4 zom cont pvp32,12,2

Posted Aug 15, 2010, 5:50 pm
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David George and Larry Young walk in, their faces black with soot and Larry sporting a nice new burn mark from an expended gatling gun round.

"I think that fight deserves a drink Dave, and who knows I might even write me a tale about it...The tale of a fateful scout...a quick run out and back they said...easy as a walk in the park they said..."

S242603

What happens when your scout goes bad and your squad starts showing up blue everywhere?? A fight to the death of course....High drama and excitement on the road to gateway...running out of ammo, ramming to try to finish the job....and finally bugs...Believe it or not only one death in it all...
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wv vet

Posted Aug 15, 2010, 6:42 pm
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242830

Redemption vs Butane at SS gates.

While out on scout the crew of the Road Templars got word that Butane was moving in on their Church in SS. Returning to town to defend the church some of the squad paniced and chose to escape to the town tavern instead of fighting for such a cause.

Sir Harold Carr and Sir Staleyl Hall, each commanding a Buzzer Crew, made for town meaning to hold them from entering and desecrating the Church. the fight started well but as The horde from Butane caming crashing down on us things began to go badly. Harold and Stanley, Veterans of many such battles refused to give in. Radioed the crew of Hand Gunners from the orry to join in on the fight. Injuries and Losses were many but still the refused to surrender.

Stanley, weaponless and with no armor on 2 sides, finally had to excape to the safety of town after losing his driver and co gunner.

Harold was also in the same circumstance but the enemy lay between him and saftey. He chose to do the only thing he could. He commanded his buzzer to keep their armored side towards their enemy and backed away from the fight. Once at a safe distance he chose to grab his trusty Rifle and prove once again why he is the deadliest weapons man in all of Evan.

He chose to stand slightly to the side of his chewed up Buzzer and sight in the last remaining vehicle. A butane Gladiator was chasing the Hand gunners from the lorry. From over 200 meters away he opened fire. Breaching and finally causing injuries to the crew of the Glad. The last remaining Hand Gunner then bravely kept firing on the exposed side until they Finally chose to Surrender.

The Brave crews that gave their lives will be honored. As will our new Friends from the gang Coolerheads, who stuck with us for the entire fight.
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Posted Aug 16, 2010, 5:34 am
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Arena combat: Herseman
112548

Pretty much a standard combat. A couple of cool jumps and stuff but the kicker is what happens at the end.

I attempt a jump to get some points. I go over the ramp I get my points but dont make it to the other side. The car lands heavily on it's unarmored nose. FIRE!. Guy jumps out and starts running. I get 1 or 2 turns away and BOOM! explosion. My guy is laid out with a broken shoulder blade. 2 or 3 turns later the even ends.

Best second place ever.
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vet marshal raceL1 wv

Posted Aug 17, 2010, 11:54 pm
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