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DarkWind Minimized, Does not appear on taskbar
dromer
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I can log in to Darkwind fine, but when the game starts up after the splash screen, Windows 7 goes nazi on me and minimizes the game. Since the game dows not appear in the taskbar or on task manager, (apart from the processes,) I cannot bring Darkwind back up.

Posted Dec 31, 2009, 3:46 am
Marrkos
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1. Ensure your graphics drivers are up to date.
2. Ensure you are running in Windowed mode.  IIRC, Torque doesn't like full-screen very much.  fullScreen = "0" is Windowed mode
Quote:
$pref::Video::disableVerticalSync = 1;
$pref::Video::displayDevice = "OpenGL";
$pref::Video::fullScreen = "0";
$pref::Video::monitorNum = 0;
$pref::Video::only16 = "0";


3. Ensure you are running as Administrator (a common issue on Vista, not sure if things have changed for 7)

4. Post the contents of your console.log file here; it might shed some light.
.........................
vet wv community

Posted Dec 31, 2009, 7:33 am Last edited Dec 31, 2009, 7:34 am by Marrkos
dromer
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1. Yep
2. It's in windowed.
3. That doesn't work.
4.
Code:
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This shouldn't happen: glMatrixMode
This shouldn't happen: glLoadIdentity
This shouldn't happen: glOrtho
This shouldn't happen: glTranslatef
This shouldn't happen: glMatrixMode
This shouldn't happen: glLoadIdentity
This shouldn't happen: glViewport
This shouldn't happen: glDisable
This shouldn't happen: glEnable
This shouldn't happen: glBindTexture
This shouldn't happen: glTexEnvi
This shouldn't happen: glEnable
This shouldn't happen: glBlendFunc
This shouldn't happen: glColor4ub
This shouldn't happen: glBegin
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glEnd
This shouldn't happen: glDisable

Posted Dec 31, 2009, 2:49 pm Last edited Dec 31, 2009, 2:51 pm by dromer
*sam*
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Hmm, maybe your graphics card dislikes OpenGL, it's hard to say. Can you post the *whole* console.log file? Specifically, there should be a line where it says OpenGL detected or somesuch
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 31, 2009, 2:51 pm
dromer
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/-------------------------- 12/31/2009 -- 09:48:43 -----
Processor Init:
  Intel (unknown, Pentium Pro/II/III family), ~2.67 Ghz
    (timed at roughly 2.68 Ghz)
  FPU detected
  MMX detected
  SSE detected

Math Init:
  Installing Standard C extensions
  Installing Assembly extensions
  Installing FPU extensions
  Installing MMX extensions
  Installing SSE extensions

Input Init:
  keyboard0 input device created.
  mouse0 input device created.
  DirectInput enabled.

Loading compiled script darkwind/main.cs.
Loading compiled script common/main.cs.
Loading compiled script darkwind/client/defaults.cs.
Missing file: darkwind/server/defaults.cs!
Loading compiled script darkwind/client/prefs.cs.
Loading compiled script darkwind/server/prefs.cs.


--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: Darkwind ---------
Loading compiled script darkwind/client/init.cs.
Missing file: darkwind/server/init.cs!
Loading compiled script darkwind/data/init.cs.
Loading compiled script darkwind/data/terrains/propertyMap.cs.
darkwind/main.cs (374): Unable to find function initServer

--------- Initializing Darkwind: Client ---------
Loading compiled script darkwind/client/ui/customProfiles.cs.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Missing file: common/editor/editor.cs!
Missing file: common/editor/particleEditor.cs!
Loading compiled script common/client/scriptDoc.cs.
Video Init:
  Accelerated OpenGL display device not detected.
  Accelerated D3D device not detected.
  Voodoo 2 display device not detected.

"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
DELETING character object: none
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
DELETING character object: none
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Vehicle::~Vehicle()...delete weapons and cargo
Loading compiled script common/ui/ConsoleDlg.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/TELoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.

OpenAL Driver Init:
OpenAL
  Vendor: Creative Labs Inc.
  Version: OpenAL 1.0
  Renderer: Software
  Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script darkwind/client/scripts/audioProfiles.cs.
Loading compiled script darkwind/client/ui/defaultGameProfiles.cs.
Loading compiled script darkwind/client/ui/PlayGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/MainChatHud.gui.
Loading compiled script darkwind/client/ui/popupInfoGui.gui.
Loading compiled script darkwind/client/ui/hoverHealthGui.gui.
Loading compiled script darkwind/client/ui/popUpMenu.gui.
Loading compiled script darkwind/client/ui/timerGui.gui.
Loading compiled script darkwind/client/ui/offerTruceGui.gui.
Loading compiled script darkwind/client/ui/carMenuGui.gui.
Loading compiled script darkwind/client/ui/carMovementGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/carManageGui1.gui.
Loading compiled script darkwind/client/ui/occupantsManageGui.gui.
Loading compiled script darkwind/client/ui/dlgManageCharacter.gui.
Loading compiled script darkwind/client/ui/dlgInspectCar1.gui.
Loading compiled script darkwind/client/ui/eventsDetailsDlg.gui.
Loading compiled script darkwind/client/ui/squadEventDetailsDlg.gui.
Loading compiled script darkwind/client/ui/VCRGui.gui.
Loading compiled script darkwind/client/ui/selectObjectAndSkin.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/listGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/ranksGui.gui.
Loading compiled script darkwind/client/ui/quickEventsDlg.gui.
Could not locate texture: common/ui/torqueToolWindow
Failed to load profile bitmap (common/ui/torqueToolWindow)
Loading compiled script darkwind/client/ui/LootingGui.gui.
Loading compiled script darkwind/client/ui/squadChallengeGui.gui.
Loading compiled script darkwind/client/ui/inputBox.gui.
Loading compiled script darkwind/client/ui/mainMenuGui.gui.
Loading compiled script darkwind/client/ui/aboutDlg.gui.
Loading compiled script darkwind/client/ui/startMissionGui.gui.
Loading compiled script darkwind/client/ui/loadingGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/endGameGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Loading compiled script darkwind/client/ui/optionsDlg.gui.
Loading compiled script darkwind/client/ui/remapDlg.gui.
Loading compiled script darkwind/client/ui/StartupGui.gui.
Loading compiled script darkwind/client/ui/StartupGui2.gui.
Loading compiled script darkwind/client/ui/dlgPrefs.gui.
Loading compiled script darkwind/client/ui/dlgChannels.gui.
Loading compiled script darkwind/client/ui/selectNumberFromScale.gui.
Loading compiled script darkwind/client/ui/playersListGui.gui.
Loading compiled script darkwind/client/ui/dlgNews.gui.
Loading compiled script darkwind/client/ui/DexterDlg.gui.
Loading compiled script darkwind/client/ui/chooseMapDlg.gui.
Loading compiled script darkwind/client/ui/chooseSbxVehicleGui.gui.
Loading compiled script darkwind/client/ui/dlgSelectMulticolumnList.gui.
Loading compiled script darkwind/client/ui/sbxCharNameGui.gui.
Loading compiled script darkwind/client/ui/sbxTeamChoiceGui.gui.
Loading compiled script darkwind/client/ui/dlgSquadIntercept.gui.
Loading compiled script darkwind/client/ui/dlgMySquads.gui.
Loading compiled script darkwind/client/ui/dlgQuickEvent.gui.
Loading compiled script darkwind/client/ui/sgLightEditor.gui.
Loading compiled script darkwind/client/ui/sgLightEditorNewDB.gui.
Loading compiled script darkwind/client/scripts/client.cs.
Loading compiled script darkwind/client/scripts/channelChat.cs.
darkwind/client/scripts/channelChat.cs (52): Unable to find function showChat
Loading compiled script darkwind/client/scripts/game.cs.
Loading compiled script darkwind/client/scripts/missionDownload.cs.
Loading compiled script darkwind/client/scripts/svrConnection.cs.
Loading compiled script darkwind/client/scripts/playerList.cs.
Loading compiled script darkwind/client/scripts/loadingGui.cs.
Loading compiled script darkwind/client/scripts/optionsDlg.cs.
Loading compiled script darkwind/client/scripts/chatHud.cs.
Loading compiled script darkwind/client/scripts/messageHud.cs.
Loading compiled script darkwind/client/scripts/playGui.cs.
Loading compiled script darkwind/client/scripts/centerPrint.cs.
Loading compiled script darkwind/client/scripts/clientVehicles.cs.
Loading compiled script darkwind/client/scripts/clientFilePatchUploadDownload.cs.
*** Parsing client_params.txt ***
Client script version: 276
Client media version: 95
Client engine version: 124
Loading compiled script darkwind/client/scripts/clientBuildings.cs.
Loading compiled script darkwind/client/scripts/clientCharacters.cs.
Loading compiled script darkwind/client/scripts/clientPsionics.cs.
Loading compiled script darkwind/client/scripts/clientWeapons.cs.
Loading compiled script darkwind/client/scripts/clientMechanic.cs.
Loading compiled script darkwind/client/scripts/clientTerrain.cs.
Loading compiled script darkwind/client/scripts/selectObjectAndSkin.cs.
Loading compiled script darkwind/client/scripts/clientLooting.cs.
Loading compiled script darkwind/client/scripts/tutorial.cs.
Loading compiled script darkwind/client/scripts/clientSounds.cs.
Loading compiled script darkwind/client/scripts/clientStaticShape.cs.
Loading compiled script darkwind/client/scripts/tips.cs.
Loading compiled script darkwind/client/scripts/customEvent.cs.
Loading compiled script darkwind/client/scripts/downloadImage.cs.
Loading compiled script darkwind/client/scripts/manageGUIs.cs.
Loading compiled script darkwind/client/scripts/clientVCR.cs.
Loading compiled script darkwind/client/scripts/Dexter.cs.
Loading compiled script darkwind/client/scripts/httpTransfer.cs.
Loading compiled script darkwind/client/scripts/eventEntry.cs.
Loading compiled script darkwind/client/scripts/clientSandbox.cs.
Loading compiled script darkwind/client/scripts/clientCharacterCreation.cs.
Loading compiled script darkwind/client/scripts/instantMessaging.cs.
Loading compiled script darkwind/client/scripts/default.bind.cs.
Binding server port to default IP
UDP initialized on port 0
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
Engine initialized...
This shouldn't happen: glDrawBuffer
This shouldn't happen: glMatrixMode
This shouldn't happen: glLoadIdentity
This shouldn't happen: glOrtho
This shouldn't happen: glTranslatef
This shouldn't happen: glMatrixMode
This shouldn't happen: glLoadIdentity
This shouldn't happen: glViewport
This shouldn't happen: glDisable
This shouldn't happen: glDisable
This shouldn't happen: glEnable
This shouldn't happen: glBindTexture
This shouldn't happen: glTexEnvi
This shouldn't happen: glEnable
This shouldn't happen: glBlendFunc
This shouldn't happen: glColor4ub
This shouldn't happen: glBegin
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glTexCoord2f
This shouldn't happen: glVertex2f
This shouldn't happen: glEnd
This shouldn't happen: glDisable

That's ll of it until it starts repeating what I put on the last post.

Posted Dec 31, 2009, 4:11 pm
Marrkos
88 MPH
Darkwind Guru

Renegade

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Member Level

Group: Members
Posts: 3,711
Joined: Mar 28, 2006

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Quote:
Video Init:
  Accelerated OpenGL display device not detected.
  Accelerated D3D device not detected.
  Voodoo 2 display device not detected.

"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!


Gotta be a driver problem.
.........................
vet wv community

Posted Dec 31, 2009, 4:24 pm
dromer
The Explosives
Pedestrian

Renegade

Member Level

Group: Members
Posts: 4
Joined: Dec 31, 2009

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Yep, it was a driver problem. Fixed now. :)

Posted Dec 31, 2009, 9:13 pm
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