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Factions and Per-Town Rep./Fame, Observations & Discussion
Rick #Red# Ryder
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I had a cool/interesting/scary thing happen tonight.

I red deaded a couple NPCs in a resigned vehicle earlier today. Vengance and all of that. (helps to read the patch notes before playing. ;-)

Later on I played another arena match. My town fame was at the second level of positive (I think), yet two seperate gangs (neither the one I shot up) chased me around three quarters of the arena, and after I resigned still drove about five turns through and past oncoming fire from two other cars cars to ram me with intent three times each .

Didn't get me though, naya, I had spikes too. :EG: Boy did I pick a bad day to stop RPing the nice guy. Good fun though.

Anyway, it was a very clear message. I hope I'm not a marked man now. :chuckle:

Is there a way to check your relations with town event gangs?

Followup: Awesome Sam.
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vet

Posted Feb 15, 2010, 5:15 am Last edited Feb 15, 2010, 12:01 pm by Rick #Red# Ryder
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Civs Admired
Merchants Admired
Anarchists Detested
Mutants Admired
Slavers Neutral
Badlands Truckstop Unappreciated
Morgan Neutral
Deathrace Mafia Appreciated
Evan Reds Neutral

Seems to be working B)
And yeah, is there any way to view what the racers think of you?
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Feb 15, 2010, 6:26 am Last edited Feb 15, 2010, 6:26 am by FireFly
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FireFly said:
Civs    Admired
Merchants    Admired
Anarchists    Detested
Mutants    Admired
Slavers    Neutral
Badlands Truckstop    Unappreciated
Morgan    Neutral
Deathrace Mafia    Appreciated
Evan Reds    Neutral

Seems to be working  B)
And yeah, is there any way to view what the racers think of you?


don't understand why the mutants like you if your on such good terms with their primary enemies
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Feb 15, 2010, 8:18 am
Rick #Red# Ryder
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So Sam, if I slip 'em a fiver do you think they may lighten up?

With the 'pay this gang' feature.

The relations interface is really clean looking btw, imo. GJ
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vet

Posted Feb 15, 2010, 12:20 pm Last edited Feb 15, 2010, 12:31 pm by Rick #Red# Ryder
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I pretty sure i was anonymous in FL until today when i did a scout against the reds, but now i'm recognized and scorned... which doesn't sound right as they are FL's enemies

although i did scout FL yesterday and got anarchists, and escaped but did get a return against wildfire also and auto escaped all the cars but one, but don't recall it changed my fame then.


Also just now i processed a return, but nothing happened, had to processed again and got western mayhem (my preferred faction are the reds)


S179193 brown-pants motoring Vs The Scarlet Outriders Smokey Hills 2010-02-16 10:11:24 2010-02-16 11:11:24

S179052 brown-pants motoring Vs Wildfire Gates of Firelight 2010-02-15 21:43:35 2010-02-15 22:43:35

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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Feb 16, 2010, 10:52 am Last edited Feb 16, 2010, 11:01 am by *Tinker*
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I had killed 31 members of the King Cobras and got them twice during travel. On second encounter I was ambushed by 4 vampires and lost but they only murdered 1/2 of my crew.
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Posted Feb 16, 2010, 10:55 am
*sam*
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Rick #Red# Ryder said:
So Sam, if I slip 'em a fiver do you think they may lighten up?

With the 'pay this gang' feature.



I'm undecided about this. It seems like it could be too easy to manipulate your faction reps that way?
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 16, 2010, 11:12 am
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Rick #Red# Ryder said:
I had a cool/interesting/scary thing happen tonight.

I red deaded a couple NPCs in a resigned vehicle earlier today. Vengance and all of that. (helps to read the patch notes before playing. ;-)

Later on I played another arena match. My town fame was at the second level of positive (I think), yet two seperate gangs (neither the one I shot up) chased me around three quarters of the arena, and after I resigned still drove about five turns through and past oncoming fire from two other cars cars to ram me with intent three times each .

Didn't get me though, naya, I had spikes too. :EG: Boy did I pick a bad day to stop RPing the nice guy. Good fun though.

Anyway, it was a very clear message. I hope I'm not a marked man now. :chuckle:

Is there a way to check your relations with town event gangs?

Followup: Awesome Sam.


Your town-gang relations are listed at the bottom of your reputation page. It looks like Steam Army are so far your only enemies, Rick.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 16, 2010, 11:24 am
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What about; if you 'slip 'em a fiver' they might take it but not lighten up on you. Ther could be like a 1 in 10 chance of them lightining up and that chance could get bigger the more you pay.
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Posted Feb 16, 2010, 11:42 am
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*Tinker* said:
I pretty sure i was anonymous in FL until today when i did a scout against the reds, but now i'm recognized and scorned... which doesn't sound right as they are FL's enemies

although i did scout FL yesterday and got anarchists, and escaped but did get a return against wildfire also and auto escaped all the cars but one, but don't recall it changed my fame then.


Also just now i processed a return, but nothing happened, had to processed again and got western mayhem (my preferred faction are the reds)


S179193    brown-pants motoring Vs The Scarlet Outriders    Smokey Hills    2010-02-16 10:11:24    2010-02-16 11:11:24

S179052    brown-pants motoring Vs Wildfire    Gates of Firelight    2010-02-15 21:43:35    2010-02-15 22:43:35



Town fames/reps are synchronised with their primary factions once per day, so you may see a lag in the town's response to your good/evil deeds.

I checked S179193 and the faction-rep effects were tiny. It's possibly yesterday's effects that are making you scorned in FL?

edit: actually, the Reds aren't FL's enemy. FL is an anarchist town, not a slaver town.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 16, 2010, 11:52 am Last edited Feb 16, 2010, 11:53 am by *sam*
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I agree giving money is too easy. Maybe each faction should have a different way to get into its good books?

Deathrace Mafia - Donate several identical cars built to one of the race or deathrace templates. Yes, I'm going to keep pushing this idea.

Civs - Donate fuel in Elms or SS, or take trader escort missions north.

Texan - Donate Food/Water in Texan, or take trader escort missions south

Anarchists - maybe donate combat-worthy cars? I think FF had a thread about this.

Mutants - Donate Food/Water/Fuel in Shanty.

Slavers - Take prisoners in combat, and sell them to the slavers (either in Firelight, or in any town where Butane/FLMH are nearby).

Can't think of interesting ones for BL or the reds. Maybe the reds want shipments of hand weapons?
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vet wv marshal pvp2 cont

Posted Feb 16, 2010, 11:59 am
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That's a nice idea wolf!
In terms of town fame, I was thinking you could trade Hero Points for fame. Maybe this represents you parading around with pirate heads on a stick or something..
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Posted Feb 16, 2010, 12:01 pm Last edited Feb 16, 2010, 12:02 pm by *sam*
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Wolfsbane said:
Maybe the reds want shipments of hand weapons?


we want medicines for our health programmes and books for schools
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Posted Feb 16, 2010, 12:06 pm
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It appears there is no way to make the Mutants like you while playing a "good guy" who is looking out for civilization. Anyone see a way to accomplish that?
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Posted Feb 16, 2010, 12:12 pm
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The mutants like me just fine, and all I've been doing is killing anarchists. Lots of anarchists, admittedly.
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Posted Feb 16, 2010, 12:20 pm
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*sam* said:
edit: actually, the Reds aren't FL's enemy. FL is an anarchist town, not a slaver town.



Ah damn crap! forgot about that, so any idea on keeping a good rep in FL?


Also I'm asking because I got a vested intrest, got a bunch of muties training there, and you know how fragile they are, don't want to get them weakening before they get out the town's gates :) or has psi training been moved down south to Shanty?


edit:
Quote:
Town fames/reps are synchronised with their primary factions once per day, so you may see a lag in the town's response to your good/evil deeds.


If i'm understanding this correctly, town fame/rep is synced with the local gangs? Asking because i'm detested from the anarchist faction from scouting in BL and SS and I was anonymous (in FL) till today
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Posted Feb 16, 2010, 12:21 pm Last edited Feb 16, 2010, 12:32 pm by *Tinker*
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*sam* said:

I'm undecided about this. It seems like it could be too easy to manipulate your faction reps that way?


You're the pro, I'll be good with whatever you decide.

For newbs however this could really become another thing on that pile of stuff crushing them. I know I red-deaded lots of NPCs when I was new figuring it'd damage their ability to compete with me in the locals. I also killed a ton on accident.

:thinking on it:

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vet

Posted Feb 16, 2010, 12:59 pm
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*Tinker* said:

Ah damn crap! forgot about that, so any idea on keeping a good rep in FL?


Well.. the best way would be to have the Anarchists like you. But that makes most of the other towns hard to operate in.


Sam said:
Town fames/reps are synchronised with their primary factions once per day, so you may see a lag in the town's response to your good/evil deeds.


*Tinker* said:
If i'm understanding this correctly, town fame/rep is synced with the local gangs? Asking because i'm detested from the anarchist faction from scouting in BL and SS and I was anonymous (in FL) till today


Actually, I was wrong saying that fame/rep is synchronised. Since fame is only held per-town and not per-rep, it's only rep. that synchronises. It synchronises with the primary faction that the town is affiliated with (which is anarchists, in the case of FL).

If you're anonymous in FL, it doesn't really matter what the anarchist faction thinks of you, because you're still unknown in FL. When you become better known in FL, your rep. with the anarchist faction becomes important.

If you make sure to stay unknown in FL, you should be pretty safe from beatings by the locals, even if you're detested by the Anarchists.
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Posted Feb 16, 2010, 1:06 pm Last edited Feb 16, 2010, 1:07 pm by *sam*
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How about time based degradation for in town gang rep?
Or a once a month tithe? Either will need documentation.

Perhaps limit degradation to the first month of a sub/signup, making it relatively rapid. This'll give the newb a bit of a chance to recover from a playstyle he finds may not work for him. Human players can be expected to develop a bit of tolerance for newb errors, why not the A.I.? :shrug:

As far as exploit I'm of the mind that if it's not hurting another player who cares. I know that differs much from others view though.

----
In my case I've been playing relatively nice with these guys that hate me. I haven't fired on any more resigned cars from them (with the exception of one one turn accident, no breach though) yet I've still seen no apparent change in relations.

I suppose to be more clear, I've been ruthless until they resign, then careful.

I've only had four or five opportunities in DRs, and haven't been seeing them in the arena lately. I'll keep an eye on it but at moment it 'feels' like a more permanent thing than I'd expect.

(I am sooo loving watching these guys flip out on me every few matches. As if they're running a 'zerk script. This is a really cool feature imo for several reasons. :grin: )
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vet

Posted Feb 16, 2010, 11:11 pm
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How do leagues, ladders etc.. that have completed affect your fame with the town they are held in?

Example: If someone wins or places within the fame bonus distribution at the end of the SS death race league, where does the fame go? Town? Racer gangs? global? All of the above?
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Posted Feb 17, 2010, 12:22 am
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