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Factions and Per-Town Rep./Fame, Observations & Discussion
Serephe
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Nobody loves me, everybody hates me, I'm gonna go eat some worms.
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vet wv paintladder ww0,3,0

Posted Feb 18, 2010, 10:42 am
*sam*
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Quote:
I am finding it hard to understand how a faction such as the Civs accepts its members executing numerous amount of Pirates in one go, i know its a harsh land, i know there are no laws, just isn't that more the behaviour of the anarchists and slavers


This is a good point, Grog. What should be done here..?
- if you are positive rep. with certain factions such as the Civs and you use the new slaughter option against their enemies, you lose rep. rather than gain it with the Civs?
- NPC members of certain factions such as the Civs never use Slaughter, but always force a ransom from their most hated enemies instead?

edit: if we add rules like these, which factions are we talking about that should have 'high morals'. I'm guessing it's only the Civs and the Reds?
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 18, 2010, 11:00 am Last edited Feb 18, 2010, 11:01 am by *sam*
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I'd say, in the case of reds, its entirely dependent on what kind of faction their enemy is, lets say merchants, they should slaughter them without a second thought... just a thought...
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Feb 18, 2010, 11:24 am
betterlucky
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Stalin and Mao weren't exactly shy about doing in the opposition...

You could argue that merchant would be more interested in bounties than revenge... not that the more barbarous gangs would ever pay up.
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vet wv zom

Posted Feb 18, 2010, 11:39 am
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a evans largest red gang we would slaughter:

merchants
slavers

but would be winning the hearts and minds of the rest

ps. the evan reds are not right wing dictatorships like the 'communist' authoritarian regimes of the 20th century. So the stalin and mao things are hardly relevant.

we are pre revolution.. havnt had time to be corrupted by luxury and power... think more che and castro in revolutionary period - willing to be mean but in a cause!

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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted Feb 18, 2010, 12:53 pm
Mad Mike
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just attacked by the purification. i did slaughter an ironmonger party once so i can understand why the civs would not like it...

but this opens the door if the anarchists slaughter crews after battle then wouldnt the towns pretty much bann them and not allow them in to buy anything like cars, etc??? and then the ironmongers being anarchists traders, who would buy from them in ss.. so they shouldnt even be in the area because there is no money...


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vet wv

Posted Feb 18, 2010, 3:02 pm
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Mike, someone needs to supply the pirates, right?
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Feb 18, 2010, 3:07 pm
Mad Mike
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of course the friendly ironmongers will be happy to supply the other anarchists because no one else will.

its nice we can hunt traders and not have the consequence we had before.

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vet wv

Posted Feb 19, 2010, 6:50 am
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Ive had a bad bit of luck and at the end of each scout I have lost my highest character was murdered each and every time out of 3 crew.

This last one was a camp scout. There is no way to avoid making a faction detest you so there is no way to avoid getting at least one character murdered...

I remember sam saying he wasnt going to bring back the survival roll of making it back to town, dying of thirst, eaten by creatures, joining the pirates after the battle with the wilderness creatures.

with our characters getting murdered seems like it is back in a different form.
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vet wv

Posted Feb 23, 2010, 3:09 am Last edited Feb 23, 2010, 3:10 am by Mad Mike
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Mad Mike said:
Ive had a bad bit of luck and at the end of each scout I have lost my highest character was murdered each and every time out of 3 crew. 

This last one was a camp scout.  There is no way to avoid making a faction detest you so there is no way to avoid getting at least one character murdered...

I remember sam saying he wasnt going to bring back the survival roll of making it back to town, dying of thirst, eaten by creatures, joining the pirates after the battle with the wilderness creatures. 

with our characters getting murdered seems like it is back in a different form.


Honestly - I just stopped scouting after I first heard these reports.  I'd rather have my people killed by lucky shots from players in PvP.
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vet northernsummer deathrce1 raceL1 deathrceL1 ww ped1 sssc paintball semiprocombat ped2 e2g gwextrav gwped combat1 paintladder elmsautumn gateautumn wv race1 combatL1 pvp1 pvp5 pvp4 zom pvp3 circuit1 pvp2 circuit2 circuit3 ss2fl67 slay2013 storm2013 geek triangle198,96,31

Posted Feb 23, 2010, 3:51 am
Mad Mike
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entire scouting crew of 3 murdered

Event ID S181293

and also thinking if you are scouting for bounties wouldnt you be considered murdering for bounties?

and if you murder a group of pirates wouldnt that be the same as hunting for a bounty?

who puts the bounties on a gang? would they consider you murdering since they wanted that gang murdered by putting a bounty on them?

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vet wv

Posted Feb 23, 2010, 4:20 am Last edited Feb 23, 2010, 4:24 am by Mad Mike
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This seems like a major worry for heavy scouters, as i have pulled back from scouting a little recently, i have not come across this, is it a wide spread problem for other gangs ?
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vet marshal wv community

Posted Feb 23, 2010, 10:34 am
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For observations, just the facts

4 out of 15 of my guys got beaten up in SS

Damages ranged from broken a broken nose to broken ribs/elbows,

of note my 2 second highest leadership doods got hit (this seems like coincidence)

rep at the time was: Locally renowned and disliked
Bounty: $125
Local Hero!

I'm also recognized and disliked in Elms, but nothing happend there
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Feb 23, 2010, 10:39 am Last edited Feb 23, 2010, 10:42 am by *Tinker*
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@ Mike and Grograt

I've only scouted solo a few times in a FT lol,

Trying to change my play style and become more friendly with pirates but its real hard to  lower faction rep, especially group scouting in SS

I wonder if, (just thinking out loud, and i realize it's quite early to be talking about nerfing rep).

So the idea seeing that the anarchist faction is so large, that rep would drop faster to neutral standing compared to other factions that are smaller

Plus the anarchist are just that anarchist misfits and not a tight civilized orderly group that take particular notes on other gangs <-- just my interpretation:)

Does that seem credible? is this clear?
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Feb 23, 2010, 10:55 am
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Another observation, just da facts

After one scout against the FLMHs i get unappreciated by the slaver faction, despite that i did not kill any of their gangsters
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Feb 23, 2010, 11:05 am
*sam*
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Tinker, thanks for the continued feedback.. this will all be very useful when we discuss how it's all working out and how it might need to be tweaked ;)
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Posted Feb 23, 2010, 11:08 am
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Ok what am I doing wrong to get Elmsfield to like me? Anarchists are Hated to me now, been scouting only in Elmsfield, and yet my Gate Fees have gone UP to $510. I have been trying to get them down, and get Elmsfield to be recognized as my home town.

Is it just from the 2 times I executed members of the Anarchists? Cause this last them they stole my scouts leg, had to be done. :cyclops:

But I really need to know what I am doing wrong. Need lower Gate Fees in Elmsfield so I can tell that I am getting close to it being my Home Town and not farther away.
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vet wv marshal raceL1 deathrceL10,4,0

Posted Feb 23, 2010, 12:59 pm
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The Civs don't like you.. yes, probably due to executions performed near Elmsfield.

edit: if you want execution-style revenge, make sure to do it near to a town whose primary faction isn't one you're trying to get in favour with..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 23, 2010, 1:22 pm Last edited Feb 23, 2010, 1:23 pm by *sam*
Serephe
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Hang on, so if i execute pirates near somerset, somerset will not like me.... can i exterminate the town if they stop liking me please? I will build many fuel bomb lorries just for that purpose. :cyclops:
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vet wv paintladder ww0,3,0

Posted Feb 23, 2010, 1:23 pm
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Locally well known and unappreciated
Gates Fee, per vehicle: $510

Thats my Elmsfield Status. Unappreciated with Civs and Hated by Anarchists. Do I Just need to do like 40 runs against Anarchists without killing anyone to allow me to have Elmsfield as Home Town?
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vet wv marshal raceL1 deathrceL10,4,0

Posted Feb 23, 2010, 1:39 pm
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