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Factions and Per-Town Rep./Fame, Observations & Discussion
*sam*
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You can certainly kill them in combat, Urban. It's cold-blooded executions that the townsfolk don't like.
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Posted Feb 23, 2010, 1:44 pm
Serephe
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Killing unarmed people is bad, hand them a gun before you blow their brains out. :)
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vet wv paintladder ww0,3,0

Posted Feb 23, 2010, 2:25 pm
*Wolfsbane*
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Makes me wonder what the townsfolk think will happen when they offer bounties. Maybe we need an option to bring them in alive for double bounty, provided there is space in the cars?
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Posted Feb 23, 2010, 2:36 pm
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I like the bounty "alive" option... Would be VERY interesting...
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Posted Feb 23, 2010, 2:55 pm
*Marc5iver*
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How do the townsfolk know that we killed them in cold blood after a scout and that they didn't die in combat? If you are killing members of a faction not liked by the town, they should be happy no matter how they died, as this would lower the potential threat to the town.

I can see the gang hating us, because however the enemies die doesn't matter, just that they did die.
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Posted Feb 23, 2010, 4:13 pm
*Grograt*
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The kneeling with shot in back of head is a give away ;)
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vet marshal wv community

Posted Feb 23, 2010, 4:23 pm
*sam*
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There's actually a random factor, depending on whether the combat was "witnessed by a 3rd party".. which is less likely if it's not a gates combat.

I see the townsfolk as having some concept of being civilised, so anything that's blatantly barbaric isn't good, even if it's their enemies that are the target.

I dunno though..this whole feature seems a bit contentious, it might be better removed.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 23, 2010, 4:23 pm Last edited Feb 23, 2010, 4:24 pm by *sam*
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I have had a couple of scouts where I really wanted to murder the enemies afterwards but the repercussions of the towns attitude towards me kept me from doing it. Does that mean the way it is set up now is good or bad? Not sure.
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Posted Feb 23, 2010, 4:29 pm
*goat starer*
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I think its all a bit weird... i have twice attacked the merchants in the last few days but apparently my higher hit rate of attacking the anarchists is overwhealming their dislike of me and they actually appreciate me.

The Evan Reds meanwhile remain steadfastly neutral... here I am ... Evan Red through and through and i cant even get a flicker of recognition.

Yesterday they even attacked me as bounty hit from someone (hello neko! glow!).
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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted Feb 23, 2010, 4:42 pm
*sam*
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goat starer said:
I think its all a bit weird... i have twice attacked the merchants in the last few days but apparently my higher hit rate of attacking the anarchists is overwhealming their dislike of me and they actually appreciate me.


This is a good point. Maybe attacking someone who you're friendly with should automatically wipe out that friendship, but not cascade in any way to their friends/enemies.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 23, 2010, 5:00 pm Last edited Feb 23, 2010, 5:00 pm by *sam*
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yep... i think attacking anyone should end good relations with them. the effect of one fight aginst someone should massively outweigh the effect of fighting their enemies.

imagine for a moment that you are a duck....

A fox kills your husband drake. you then see that same fox kill a weasel that had been eating your eggs. You are not going to start liking the fox at all (although you will be delighted to see the back of that dastardly weasel).

does running away from them attacking you have any effect on relationships?

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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted Feb 23, 2010, 5:10 pm Last edited Feb 23, 2010, 5:13 pm by goat starer
*sam*
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Nice analogy, although I'm wondering where the badger fits in: is he an ally of the fox, or a neutral? And if a car hit the badger and killed him, would you forgive the driver when he shot your friend the pigeon?  :thinking:

Er...

Quote:
does running away from them attacking you have any effect on relationships?


No. Intentionally scouting for them affects it, as does injuring/beating them in combat. But trucing or running doesn't.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Feb 23, 2010, 5:25 pm
*goat starer*
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badgers are the friends of everyone....

and pigeons are universally despised
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Posted Feb 23, 2010, 5:48 pm
*Grograt*
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Oi i like pigeons
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vet marshal wv community

Posted Feb 23, 2010, 6:07 pm
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Instantly wiping relations thou, that's not really "Fun"
There still aren't enough anarchist traders around for such a harsh system... :(

Just saying, what you are saying here does not make for fun gameplay, and basically forces you to fight for one faction with religious zeal.

I found that the reason they still like me even thou I do the occasional trader hunt is because I don't shoot to kill, I stop shooting them if they demo and stay still, whereas with pirates I slaughter them like pigs for a feast.

I would rather say they can put up with gangs as a "Necessary evil", I mean, I just cleaned GW for them, halfway trough doing it anyway...
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Posted Feb 23, 2010, 6:18 pm Last edited Feb 23, 2010, 6:24 pm by FireFly
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yeah .. i would still like you if you shot at me... blew my mates leg off and stole my car and all my stuff :stare:
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Posted Feb 23, 2010, 7:39 pm
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Oh come now, it's a game, not an apoc simulator...

Also, why am I losing rep with shantyville if I murder anarchist there, those mutants wouldn't really give a damned methinks...

(Just murdered 43 Parrotheads, making that scouts total death toll 66, the parrotheads are... no more :cyclops:)
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Posted Feb 23, 2010, 7:59 pm Last edited Feb 23, 2010, 8:03 pm by FireFly
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good to see you are back here....

my hunterkiller firetruck pvp squad has been waiting....

i will be loading my mortars and RGMs if you need me
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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted Feb 23, 2010, 8:17 pm Last edited Feb 23, 2010, 8:18 pm by goat starer
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Can you match 5500cr?
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Posted Feb 23, 2010, 8:31 pm
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Mad Mike said:
yes, and when i get done on a mega scout I had 46 that I could have slaughtered.  That actually made me twinge a little..  could I line up 46 people and kill them one by one or mow them down with a heavy machine gun from some vehicles?

to admit I did press it once LOL  ;)

probably why they murdered my best scout in texan from a lost scout...


So one time you slaughtered 46 of their faction you captured?  :rolleyes:

Its not really surprising they kill your captured gangers is it?  :thinking:

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vet wv

Posted Feb 23, 2010, 8:32 pm
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