Darkwind - Viewing Topic: Squad Combat Leagues
Welcome Guest! » Darkwind » Announcements » Game Announcements » Squad Combat Leagues

Pages: << prev ... 13, 14, 15, 16, 17 next >> Reply to Topic Create New Topic Create New Poll
Squad Combat Leagues
Lord Foul
.-^-HellRazors-^.
Darkwind Guru

Mutants Faction

Member Level

Group: Rules Council
Posts: 3,543
Joined: Jan 12, 2008

Send an email to Lord Foul Send a personal messsage to Lord Foul Reply with a quote from this post Go to the top of the page

Question:

I've noticed over the years that the SS gates spawn encounters are always right on top of each other, about 110m and it's easy for one gang to have an advantage over another in these types of spawns.

Will using a skilled scout in the combat leagues help with this at all or will the SS gates always spawn at close range so we shoot each other as soon at the event begins?

I've noticed other towns besides SS will have a better variety of spawns that go from short, medium or long range. SS appears to lack this variety in its spawns.
.........................
vet race1 deathrce1 wv zom circuit1 pvp1 northernsummer community circuit3 paintball55,206,126

Posted Mar 3, 2010, 6:37 am
Djihani
Rollovers
Darkwind Guru

Deathrace Mafia Faction

Member Level

Group: Members
Posts: 899
Joined: Jun 26, 2009

Send an email to Djihani View Djihani's MSN profile Send a personal messsage to Djihani Reply with a quote from this post Go to the top of the page

Missed this whole hoolabalooza... (dont usually read league stuff)

Just in case someone/somewhere is short on people I'm announcing myself to be available to add to anywhere to aid this experiment.

Meaning if Sam needs me somewhere, just put me there and PM me, or if a team is short, PM Sam for using me.

Just for the greater good and funzz.
.........................
vet wv zom gateautumn raceL1 deathrceL10,4,0

Posted Mar 3, 2010, 11:32 am





Member Level

Group:
Posts: 0
Joined: Today

Reply with a quote from this post Go to the top of the page


Posted Today, 9:26 pm
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Unless they turned tail and escaped without demo'ing (which can happen) then I'd say it's the same bug that LF had, Latte..

basically when all characters are unconscious, a car's CR can flip to zero before it demos (this code was written for arena events to stop scoring on a disabled car).. I fixed this problem this morning, for squad league events. I'll check your event ID and update your demo+ score if necessary..
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 3, 2010, 12:26 pm
FireFly
Anarcho-Pumpkin Privateers
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 5,468
Joined: Mar 3, 2008

Send an email to FireFly View FireFly's MSN profile Send a personal messsage to FireFly Reply with a quote from this post Go to the top of the page

1    1   
Team Hellrazors
Somerset
-^-HellRazors-^-
581

How can he demo above 550 in one battle when that is the limit?
.........................
vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 3, 2010, 6:02 pm
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

The NPCs are allowed to go slightly over the limit
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 3, 2010, 6:53 pm
FireFly
Anarcho-Pumpkin Privateers
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 5,468
Joined: Mar 3, 2008

Send an email to FireFly View FireFly's MSN profile Send a personal messsage to FireFly Reply with a quote from this post Go to the top of the page

Well, that makes sense, just slightly afraid it will turn into a "Luckiest NPC spawns" kinda thing :rolleyes:
.........................
vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 3, 2010, 8:22 pm
*Marc5iver*
5ive Crew
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 1,354
Joined: Oct 10, 2008

Send an email to *Marc5iver* Send a personal messsage to *Marc5iver* Reply with a quote from this post Go to the top of the page

I have a couple more questions

5x5 was lucky enough to defeat Madhat Maniacs tonight and The Pentagon camp fame went from max of 459 to 552, an increase of 93 points! How long can we expect this increased max fame to last?

How far in advance can you do the battles? My next one is scheduled against an NPC.
.........................
vet wv gwextrav e2g marshal pvp4 pvp3 pvp2

Posted Mar 4, 2010, 6:22 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Marc5iver said:
I have a couple more questions

5x5 was lucky enough to defeat Madhat Maniacs tonight and The Pentagon camp fame went from max of 459 to 552, an increase of 93 points! How long can we expect this increased max fame to last?

How far in advance can you do the battles? My next one is scheduled against an NPC.



Yeah, I noticed that the camp fame bonuses were perhaps too high.. I'll revisit these as soon as I get time. PvP camp fame reduces on a weekly basis.

You can do battles max. 10 days in advance of their original scheduled time
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 4, 2010, 12:10 pm
*Marc5iver*
5ive Crew
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 1,354
Joined: Oct 10, 2008

Send an email to *Marc5iver* Send a personal messsage to *Marc5iver* Reply with a quote from this post Go to the top of the page

*sam* said:
Marc5iver said:
I have a couple more questions

5x5 was lucky enough to defeat Madhat Maniacs tonight and The Pentagon camp fame went from max of 459 to 552, an increase of 93 points! How long can we expect this increased max fame to last?

How far in advance can you do the battles? My next one is scheduled against an NPC.



Yeah, I noticed that the camp fame bonuses were perhaps too high.. I'll revisit these as soon as I get time. PvP camp fame reduces on a weekly basis.

You can do battles max. 10 days in advance of their original scheduled time


Can you give us advance notice before you tweak them, if that means you’ll be removing some of the fame we received over and above the normal weekly reduction. I am going to take advantage of the fame we got by upping production in my manufacturing plants and would like a chance to drop it back down so buildings don't take damage.
.........................
vet wv gwextrav e2g marshal pvp4 pvp3 pvp2

Posted Mar 4, 2010, 5:36 pm Last edited Mar 4, 2010, 5:39 pm by Marc5iver
simonmaxhill
Drive Backwards BFFs
Darkwind Guru

Anarchists Faction

Member Level

Group: Storytellers
Posts: 1,503
Joined: Mar 10, 2008

Send an email to simonmaxhill Send a personal messsage to simonmaxhill Reply with a quote from this post Go to the top of the page

haha - our camp fame loss for my loss against Jeelz was 158 points of fame and our entire bonuses! Brutality!

The pendulum really swings wildly with PVP.
.........................
vet wv

Posted Mar 4, 2010, 7:08 pm
*Tinker*
BibleThumpers Anonymous
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals + Contributors
Posts: 4,546
Joined: Aug 1, 2008

Send an email to *Tinker* Send a personal messsage to *Tinker* Reply with a quote from this post Go to the top of the page

Just wondering how long the PvP league prize production boosts last for, a year?, 6 months?

In div IV 1st place is 10%, but after doing PvP battles (squad challenges for example) production boosts can be greatly increased, or decreased, that make the league's bonus look like penuts
.........................
vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Mar 4, 2010, 10:05 pm
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

The bonuses last for 12 months. The PvP combat bonuses for camps do seem to outweigh them right now, and may need rebalancing, but it's not a problem in itself is it? After all, if these leagues are a way to earn camp fame by winning combats, as much as via the overall prize, that's ok.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 4, 2010, 10:18 pm
*Marc5iver*
5ive Crew
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 1,354
Joined: Oct 10, 2008

Send an email to *Marc5iver* Send a personal messsage to *Marc5iver* Reply with a quote from this post Go to the top of the page

It isn't a problem for the winning side but how severe is it for the loser? Don't want it to cripple a camp as that is no fun.

Fort New lost 74 points against me yesterday and now their fame is well below the current building upkeep which means the buildings will all take damage at server update tonight.

Is it ok/possible for it to be a big plus for the winner but only a small or no loss for the loser?
.........................
vet wv gwextrav e2g marshal pvp4 pvp3 pvp2

Posted Mar 4, 2010, 10:22 pm Last edited Mar 4, 2010, 10:31 pm by Marc5iver
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

As I said, it probably should be re-balanced.. I'll try to get a go at that tomorrow
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 4, 2010, 10:36 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » Game Announcements » Squad Combat Leagues

0.1094 seconds - 25 queries - 0.56 load