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Squad Combat Leagues
*sam*
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Longo said:
What town(s) do these events occur in?


I guess Somerset. Maybe there should be a way of them being elsewhere, on mutual agreement? or maybe the home town of the owner of the "home team" ?
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Posted Feb 19, 2010, 7:25 pm
*Longo*
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*sam* said:
Longo said:
What town(s) do these events occur in?


I guess Somerset. Maybe there should be a way of them being elsewhere, on mutual agreement? or maybe the home town of the owner of the "home team" ?


Im just dreading moving gangers from town to town, and I also really dont want to have to move more guys to SS.

Although unrealistic, could ganger location maybe not play a role in being in the event, but cars in that particular city of the combat must be there? Just dont want to make this another reason everyone moves back to SS?
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Posted Feb 19, 2010, 7:43 pm
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I think we should see how the league works out then possibly branch it out into other cities aswell.
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Posted Feb 19, 2010, 8:02 pm
*sam*
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Longo said:
*sam* said:
Longo said:
What town(s) do these events occur in?


I guess Somerset. Maybe there should be a way of them being elsewhere, on mutual agreement? or maybe the home town of the owner of the "home team" ?


Im just dreading moving gangers from town to town, and I also really dont want to have to move more guys to SS.

Although unrealistic, could ganger location maybe not play a role in being in the event, but cars in that particular city of the combat must be there? Just dont want to make this another reason everyone moves back to SS?


The actual ganger requirement shouldn't be too large.. if you're in a three-player team, you're only likely to have one or two cars each?
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Posted Feb 19, 2010, 8:04 pm
*Longo*
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*sam* said:
Longo said:
*sam* said:
Longo said:
What town(s) do these events occur in?


I guess Somerset. Maybe there should be a way of them being elsewhere, on mutual agreement? or maybe the home town of the owner of the "home team" ?


Im just dreading moving gangers from town to town, and I also really dont want to have to move more guys to SS.

Although unrealistic, could ganger location maybe not play a role in being in the event, but cars in that particular city of the combat must be there? Just dont want to make this another reason everyone moves back to SS?


The actual ganger requirement shouldn't be too large.. if you're in a three-player team, you're only likely to have one or two cars each?


Im not too worried about the cars. But if I have a bad week and lose 2 gangers, I gotta drive 2 more up from way down in Longoville or BL, which is several days travel.
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Posted Feb 19, 2010, 8:10 pm
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hey why don't we make at the peaceful resort town of elms? or GW if that's more central
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Posted Feb 19, 2010, 8:18 pm Last edited Feb 19, 2010, 8:19 pm by *Tinker*
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Maybe the thing should be to have the beginner leagues at Somer and move them further south as you progress and CR/skill cap increases so the mid divisons in GW and top in BL
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Posted Feb 19, 2010, 8:20 pm Last edited Feb 19, 2010, 8:21 pm by pweelg
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pweelg said:
Maybe the thing should be to have the beginner leagues at Somer and move them further south as you progress  and CR/skill cap increases so the mid divisons in GW and top in BL


The problem with this is that some gangs(and camps specifically) would have a huge advantage over some gangs based upon where teh events took place. If they took place in Firelight, Cry Havoc members would have a huge advantage over anyone they were fighting. If Longovilles Champions were fighting a SS based team, and the events occurred in BL, Longovilles Champions would have a huge advantage.
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Posted Feb 19, 2010, 8:24 pm
*sam*
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Longo said:
pweelg said:
Maybe the thing should be to have the beginner leagues at Somer and move them further south as you progress  and CR/skill cap increases so the mid divisons in GW and top in BL


The problem with this is that some gangs(and camps specifically) would have a huge advantage over some gangs based upon where teh events took place. If they took place in Firelight, Cry Havoc members would have a huge advantage over anyone they were fighting. If Longovilles Champions were fighting a SS based team, and the events occurred in BL, Longovilles Champions would have a huge advantage.


Hence the possibility of playing at the hometown, or nominated town, of the "home team" in each combat..?
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Posted Feb 19, 2010, 8:25 pm
*Longo*
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*sam* said:
Longo said:
pweelg said:
Maybe the thing should be to have the beginner leagues at Somer and move them further south as you progress  and CR/skill cap increases so the mid divisons in GW and top in BL


The problem with this is that some gangs(and camps specifically) would have a huge advantage over some gangs based upon where teh events took place. If they took place in Firelight, Cry Havoc members would have a huge advantage over anyone they were fighting. If Longovilles Champions were fighting a SS based team, and the events occurred in BL, Longovilles Champions would have a huge advantage.


Hence the possibility of playing at the hometown, or nominated town, of the "home team" in each combat..?


I think thats the fairest, although will still not please everyone.
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Posted Feb 19, 2010, 8:29 pm
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How does the "Training" prize work?
Can you distribute the "Training Points" freely, as in, put 3 points on one guy and 5 on the other?

Also, are these just "Skill boosts" or "Cap Boosts"?
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Posted Feb 19, 2010, 8:45 pm
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*sam* said:
The vouchers will be tradeable and can be applied to any one character in any one skill. All team members get the voucher.




Theres one answer
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Posted Feb 19, 2010, 8:52 pm
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*sam* said:
allow you to train characters above their official skill-cap


And there's another.

They are single-skill, cap-ignored, skill boosts.

So if you have a guy capped at 98 in Gunnery, you can apply your voucher and get him to 98+?? in Gunnery.  It won't make his 'global cap' any higher.

My interpretation. :)
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vet wv community

Posted Feb 19, 2010, 9:01 pm
*sam*
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FireFly said:
How does the "Training" prize work?
Can you distribute the "Training Points" freely, as in, put 3 points on one guy and 5 on the other?

Also, are these just "Skill boosts" or "Cap Boosts"?



All go to one character, they're skill boosts not cap boosts.

edit: marrkos' interpretation is correct, yes.
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Posted Feb 19, 2010, 9:38 pm Last edited Feb 19, 2010, 9:39 pm by *sam*
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Would be nice if we could split a 30 point into 6 5 point ones, but that's not going to happen?

Just thinking that having to spend 30 in the same skill is way less beneficial than, lets say, spending 15 in two skills to get them to 150, or something like that...

I mean, if a player wins the grand prize, give the player some flexibility with it :)
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Posted Feb 19, 2010, 9:42 pm Last edited Feb 19, 2010, 9:53 pm by FireFly
*sam*
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I have just completed the events pre-scheduling code. What it does is check the three preferred times of the two teams involved in a combat. If any are the same then it picks that time; otherwise it finds the two that are closest and uses the midpoint between them.

If both teams in a combat agree, you will be able to launch a combat any time up to ten days ahead of the official combat date.
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Posted Feb 19, 2010, 11:01 pm
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Give an inch and they try to take a mile..
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vet marshal wv

Posted Feb 20, 2010, 12:25 am
*Longo*
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*sam* said:
I have just completed the events pre-scheduling code. What it does is check the three preferred times of the two teams involved in a combat. If any are the same then it picks that time; otherwise it finds the two that are closest and uses the midpoint between them.

If both teams in a combat agree, you will be able to launch a combat any time up to ten days ahead of the official combat date.


Excellent Sam.
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Posted Feb 20, 2010, 12:27 am
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Who gets the MR bonus?
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Posted Feb 20, 2010, 12:51 am
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Joel Autobaun said:
Who gets the MR bonus?


Which ever camp the team leader is flying under, when you create a team you get to choose "camp patronage". So whichever camp the leader shose is the camp that will get the MR
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Posted Feb 20, 2010, 12:54 am
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