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Engine v.59, Scripts v.113
*sam*
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This patch has added some little in-game features I had been meaning to do for a long time:

1. Targeting lines - you'll see lines from your selected vehicle to its weapons targets (assuming they're inside their firing arc). The lines get stronger the better chance your gunner thinks they have of hitting. The colours of the lines don't mean anything, they have simply been picked to look different to each other, so your front left gun is normally a purple line, etc.

2. Your car's selection circle colour now shows the stress of its occupants. It ranges from green>yellow>red. A blue circle is used for cars that you have selected that aren't yours.

http://www.dark-wind.com/images/selectioncolour.jpg
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 17, 2007, 3:38 pm
*Toecutter*
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Was extremely useful in my scout with the Dogs..Thanx Sam! :cyclops:
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marshal vet race1 elmsautumn wv

Posted Jun 17, 2007, 4:23 pm
*viKKing*
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Neat and welcomed features! :cyclops:
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vet cont zom slay2013 marshal wv

Posted Jun 17, 2007, 4:39 pm
Parapsycho
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That's awesome. It will certainly make the game easier. Too easy? I guess we'll have to see.
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vet wv paintladder

Posted Jun 17, 2007, 6:04 pm
*Speedealer*
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Very sweet!
Hey, where'd you get a deville? Jake running a developers special? ;)
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marshal vet combat1 race1 northernsummer combatL1

Posted Jun 17, 2007, 6:32 pm
Jansan
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Everyone loves bonus UI feedback! :)

Now I can stop shooting the dunes, too.

Thanks!
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vet

Posted Jun 17, 2007, 7:26 pm
Seiler
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Any way the arc from the CGL could be used as its aiming line? It is really hard to tell whether your gunner is going to put the round in the dirt 10 feet behind you or actually make the shot...
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vet deathrceL1 wv

Posted Jun 19, 2007, 8:49 am
*sam*
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I'll take a look. If the enemy is within range though, the shot is always feasible. If you hit the dirt close to your car it would normally mean that you're out of range.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 19, 2007, 9:00 am
Seiler
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Well, that's understandable, but then your gunner shoot shoot at max (45 degree/800 mil) range, no? not just fire it into the dirt, I would assume...
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vet deathrceL1 wv

Posted Jun 19, 2007, 9:21 am
*sam*
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Quote:
your gunner shoot shoot at max (45 degree/800 mil) range, no? not just fire it into the dirt, I would assume...


Sure, yeah. It's just the result of the calculations I'm currently using that makes them choose a low trajectory. I'll fix that.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 19, 2007, 10:01 am
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