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B17-Queen of the Skies, B17-Queen of the Skies
Brandenburg
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I thougt I would post some screenshots of the project some of you might of heard me talking about in the lobby. It is a direct port from a board game to a PC game and was meant for solitaire play.

The name B17 Queen of the Skies and is a fairly fun game to play. Originally I wrote it in Visual Basic 6 and by the time I put it on the proverbial shelf I was around 70 % done

So far I have almost finnished the first form. Here is a screen shot of it. All I hasve to do, it to get the names from a text file via the micro buttons(only on the first mission or when a member has been killed or injured).. I will also write this info a a database(probably access even though MySQL might be a contenderas I need a relational DB as I will have maby as many as 10+ tables for the storing of all the game stats).
in C#
http://i140.photobucket.com/albums/r22/GK_Brandenburg/Projects/UO0001.jpg

Stratagy in VB . I know the bomber graphics is ####..  just a place holder.. Programers with very limited PSP/Adbobe experience tend to use placeholders alot LOL.Before any one ask, the brue circle were for testing/debuging only and was not intended to be in the final build

http://i140.photobucket.com/albums/r22/GK_Brandenburg/Projects/UO0005.jpg

Here is the tactical screen.. In this rewrite im planning to revamp the left side of this form heavily.
http://i140.photobucket.com/albums/r22/GK_Brandenburg/Projects/UO0004.jpg
.........................
vet

Posted Aug 2, 2007, 6:20 pm
*sam*
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Looks very interesting! You know we all love strategy games around here ;)
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 2, 2007, 6:32 pm
Brandenburg
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Some reason, the forum croped some of this topic.. Might be my fault as I forgot to resize the images I think.. Not for sure.. sry bout that..
"EDIT:Cleared my cash and displays ok"

Here is some of my code I wrote last night..Its not that impressive, but it works. Surprised I was able to get as much done as I did as Im no C# developer..  Mainly VB or C++ and my skills on those 2 vary from day to day  LOL

DiceRoll class

Code:
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using System;
using System.Collections.Generic;
using System.Text;

namespace B_17QOTS
{
    class DiceRolls
    {
        Random Rnd = new Random();
        int nDR1 = 0;
        int nDR2 = 0;
        int nDiceRoll = 0;
        string sDiceRoll = "";

        public int DieRoll()
        {
            return (Rnd.Next(5));
        }
        public int DiceRollA()
        {
            // Concatenate 2 Die Rolls--00 to 55(actually 11 to 66)
            nDR1 = Rnd.Next(5);
            nDR2 = Rnd.Next(5);
            sDiceRoll = nDR1.ToString() + nDR2.ToString();

            return (Convert.ToInt32(sDiceRoll));
        }
        public int DiceRollsB()
        {
            //Adds 2 die rolls--0 to 11(actually to 12)
            nDR1 = Rnd.Next(5);
            nDR2 = Rnd.Next(5);
            nDiceRoll = nDR1 + nDR2;
            return (nDiceRoll + 1);
        }
    }
}


I have run into minor problems, but hopefully I can overcome them...
Example:
Code:
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    public class CrewCondition
    {
        public const int OK = 0;
        public const int LW_1 = 1;
        public const int LW_2 = 2;
        public const int LW_3 = 3;
        public const int SW = 4;
        public const int KIA = 5;
    }
}
CrewCondition CrewCon = new CrewCondition();

Like this doesnt work like it should BUT it will work if I dont use the instantiated variable, but will work if i just use the class name.member
The declaration of const isd the reason I have figured out. The member shows up when im not using const.. Is this how its suppose to work?  Directed at Death if he reads this  hehehehhe
.........................
vet

Posted Aug 2, 2007, 6:41 pm Last edited Aug 2, 2007, 6:53 pm by Brandenburg
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Too bad B17 II was not good.
I'm also a fan of Flight Commander, formerly the makers of Combat Mission.
There was another WW2 game in the genre, but I can't remember the name at the moment... turn based of course :p

Too bad you're writing this in a non-Os X compatible form :(, I would have enjoyed playing it...

... ok, for you I will boot in XP mode. ;)
.........................
vet cont zom slay2013 marshal wv

Posted Aug 2, 2007, 6:47 pm
Brandenburg
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LOL...  thx.. Well we shall see if I can get it done..Im not to great at true OOP programming and this languages has simularities to what I know BUT damn alot is way different..

Ill start constructing the database tables tonight and hopefully get the first form done.. Just have to get it to read and write to a file and its done.. it randomely generates cities and bomber locations uin the squadron atm.

:EDIT:
I realized the images are hard to see, so I croped a image and made it just a tad bigger. I realize the interface aint great but its all I could come up with at the momment
http://i140.photobucket.com/albums/r22/GK_Brandenburg/Projects/UO0003.jpg
.........................
vet

Posted Aug 2, 2007, 6:52 pm Last edited Aug 2, 2007, 8:10 pm by Brandenburg
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Brandenburg said:
I have run into minor problems, but hopefully I can overcome them...
Example:

Code:
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public enum CrewCondition {
    OK, LW_1, LW_2, LW_3, SW, KIA
}

...

CrewCondition thisCrewMembersCondition = CrewCondition.OK;
.........................
vet wv

Posted Aug 2, 2007, 9:00 pm
*JD_Basher*
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After this one Brand........Make one titled "P-51, Cadillac of the Skies!"
That is a quote from the movie "Red Sun" I think it's called.

The movie was about a boy caught up in the occupation of China, seperated from his parents and sent to a work camp there.
Very good movie!

I hope you can make this OSX compatible also.....I LOVE WWII games!
.........................
vet marshal wv cont

Posted Aug 2, 2007, 9:27 pm
Brandenburg
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Deathangels Shadow said:
Brandenburg said:
I have run into minor problems, but hopefully I can overcome them...
Example:

Code:
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public enum CrewCondition {
    OK, LW_1, LW_2, LW_3, SW, KIA
}

...

CrewCondition thisCrewMembersCondition = CrewCondition.OK;


Its funny you posted that code because I wass debating on using enumerations.. OK  it is cleaner, and will do.. thx for your assistance Death.. fixint to change it now

:EDIT:
I just inserted the code.. Works as avertised except implecit conversion error from the enumeration to an int..  just casted the enumerated value.. :)

As for OSX . I wouldnt know where to begin

If any of ya have any sugestions, especiall if ya have the game..dont hesitate to speak up....I do have all the charts to the game if anyone would like to look at them

is the 1st form look ok?..I think it does but thats just me.. I KNOW.. It looks more like a datasbase application than a game but thats really all i know I guess
.........................
vet

Posted Aug 2, 2007, 10:08 pm Last edited Aug 2, 2007, 10:20 pm by Brandenburg
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if u need a tester just say so i here ready to test evry thing.
who am i kiding plz let me test it :)
.........................
vet race1 combat1 wv

Posted Aug 2, 2007, 11:12 pm
Brandenburg
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Well.. If anyone wants to see the VB version I will be happy to send ..  Ill even send the source too.. Just open the VB files in wordpad. The game itself is a EXE..

Its has a few bugs,like not alot of data validation ( 1 error wich is simple to get around.,JUST roll the dice or u will get an out of bounds 9 error)so it does error ever so often, BUT it will give you a feel for the game

So if ya are interested just let me know
Maby even give me feedback on what I should change.. There are no databases in it so the 1st form just rolls and doesnt store anything to file but does store into variables such as the target location,etc., ALL the other forms actually do work EXEPT for 1 bug i have never been able to squash.. I even KNOW the exact circumstances it will happen but never did come up with a acceptable solution.. Most the damage calculation for the B17 arnt implemented. I think i had around 30% of it done,..Procedures whee written, just not added to the proper spots. Mainly the crew injuries were completed.. It is possible to hit german fighters though and for the german fighters to score hits back.. even got a test form to aid in debuging

Here is the actual game
http://www.boardgamegeek.com/game/1032

Only difference between the rules that this gamer has and mine is that I will emplent ALL the variants such as 15th airforce in italy,JG26,expanded map,B24,B29, and perhaps a few of my own if I get that far
.........................
vet

Posted Aug 2, 2007, 11:50 pm Last edited Aug 2, 2007, 11:53 pm by Brandenburg
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Mono will allow Mac users to run dotnet applications. I believe it has to be explicitly compiled with the Mono compiler, but I'm not positive. You might have some limitations, but again I can't say for sure. However, it is theoretically possible to get it running on OSX.
.........................
vet wv

Posted Aug 2, 2007, 11:51 pm
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Just found this Thread, sorry to necro, just wondering if there was any more done with this? I have the original boxed, and this would freaking rock.
.........................
vet wv ped2

Posted Mar 17, 2008, 12:58 am
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Quote:
Posted Aug 2, 2007, 3:50 pm    Last edited Aug 2, 2007, 3:53 pm by Brandenburg


I believe this was the last day we heard from Brandenburg or close to this day.

Deathy hasn't been heard from in a long time also.

Nice guys.... Have been missed.
In fact, Deathy is responsible for some of the chassis mods here.
He reworked a Stormer into our venerable "Roadrunner" also made a few others I believe.
.........................
vet marshal wv cont

Posted Mar 17, 2008, 2:37 am
Brandenburg
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ok .. apologize for the long absence

see im still alive as of saturday.. Good pic huh.... I was up for around 42 hours before my body gave in.... just to many things goin on and couldnt sleep...... This was from what i called my high,bored and insomiac  post at this other forum..
http://acapella.harmony-central.com/forums/showthread.php?t=1930230


http://i140.photobucket.com/albums/r22/GK_Brandenburg/3-23-20081-33-40AM_0033-2.jpg




SORRY i was abit  AWOL fella's... Ill be droppin by more to shoot the $hit or perhaps get a game or 2 in

as for the B17 game
-----------------------
To be honest.... i haven't worked on the program much....I will however put some time it it....if you are serious about liking the game..... maby you can give me some advice on the gui Arganosh..  really.......    im an ok coder, but designing kicks my a$$

The bright side to this story is that this version was based on a version I did that IMO was around 70 % done .... Graphics are  horid BUT it is fuctional for the most part..  i coul send you that and maby we cab discuss on ways to make the next version so much better

BTW... i love the people here  but you might have a better chance of getting hold of me at this place..
http://acapella.harmony-central.com/forums/index.php
name is brandenburg also

well take care all & see ya around
to prove im back.. time for an avatar change:)
.........................
vet

Posted Mar 27, 2008, 5:47 am
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*sam* said:
Looks very interesting! You know we all love strategy games around here ;)




I don't no much about stragtey but i like to kill people :)
.........................
vet wv raceL1 pvp2 combatL1

Posted Mar 27, 2008, 7:43 am
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WOW.........Were your ears burning or what?
I was just talking about you last week!

Nice to see you back Brand!
.........................
vet marshal wv cont

Posted Mar 27, 2008, 10:11 am
Brandenburg
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LOL.. nice to be back.. good to see ya JD
.........................
vet

Posted Mar 27, 2008, 6:16 pm
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I would be more than happy to talk about the B-17 program. I can't code for crap but I will be happy to give ideas and suggestions.

As to liking the program, I would love to have a working version. So yes please, if you want to send me the 70% you have done I will take a look and help with what I can.
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vet wv ped2

Posted Mar 27, 2008, 8:28 pm
Brandenburg
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K .. kool..PM me a e-mail addy.. and ill send it ziped as an compiled exe..  Could send you the code but I doubt you have a VB 6 compiler on your machine...This will differ greatly from what we will do, but the logic should be very similar as well as a small portion of the layout.. Different language.. different look IMO..  + I want to add EVERY add-on that was ever made for this game.. There are at least 3 or 4 I can think of...but allow ppl to choose there flavor

Next version will be either in VB.net2005 or C# 2005..My example from the screenshots was in C# BTW Was thinking of doing it in C++.. I can but I suck at importing images.. If it wasnt for that small hurdle I would of done it in that language.. So I choosed C#.,which IMO is a cross between C++ and VB with a bit of java in it to make it interesting

I haven't coded nothin in 6 months so this should prove interesting...either way..  To bad you suck at coding..How are you at picture editing:).. If im gunna do this.. Would like to be as polished as possible...

Perhaps we ca get the preliminary design stuff out of the way soon enough.. I will start to put together the database I want to use in it this weekend..  I had some done from a while ago but ill start from scratch I think..  Will be in MS access for the time being

one note.. The game DOES work except most of the damage code was never completed,I got a bug when multiple planes appeared at 12 o'clock..  They wouldn't leave.. I know what caused the prob but could never find a solution,and never was happy with the layout,their was no end flag so to speak.. so you had to restart the program after you landed or it would not move LOL, and last but not least.. no database was ever implemented..and Did i mention the graphices sucked.. I actually have newer pics for the new version..  I found them on the net a few years ago and was meant for various add-ons ppl made for this game.. MUCH better than the original

Examples of some of the newer pics.. Some like the strat map I will make minor changes though.. Like getting rid of those dame zone numbers  LOL
http://i140.photobucket.com/albums/r22/GK_Brandenburg/B-17%20Project/extended_Map.jpg
And a small portion of the fighters I have
http://i140.photobucket.com/albums/r22/GK_Brandenburg/B-17%20Project/JU-88_C6CSmasher.jpg
http://i140.photobucket.com/albums/r22/GK_Brandenburg/B-17%20Project/ME-109K.jpg
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vet

Posted Mar 27, 2008, 9:22 pm
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