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9 New Chassis, Coming later today...
*sam*
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Deathangel and I are just in the process of getting nine new chassis types ready for the game. Yes, 9! I won't get to finish my part of the work until later unfortunately, but here's a sneak peek:

The ambulance will be rare, fast and very tough. I think I'll make this one never for sale, but only obtainable when you run into high-skilled NPC wilderness gangs:
http://www.dark-wind.com/images/chassis/chassis35.png

The moose is a mid-size car, a little larger than the symph and with a better engine capacity:
http://www.dark-wind.com/images/chassis/chassis37.png

The chevalier is similar:
http://www.dark-wind.com/images/chassis/chassis38.png

The spirit, another mid-range car, is slightly bigger/roomier but engine cap is the same as the symph:
http://www.dark-wind.com/images/chassis/chassis39.png

The voyager is slightly faster and lighter, and with a bigger engine capacity. Not quite a muscle-car but getting there:
http://www.dark-wind.com/images/chassis/chassis40.png

The estate is a clumsy 6-seater, good for budget taxi missions. I forsee many Road Ronins dying in these  :rolleyes: (j/k vikk)
http://www.dark-wind.com/images/chassis/chassis41.png

The semi tractor could prove to be a fast, though very ungainly, vehicle. It has a good engine capacity of course. Tractor-trailer rigs aren't yet implemented in terms of the physics, but these babys could make for some funny racing action:
http://www.dark-wind.com/images/chassis/chassis42.png

The fire engine, similar to the ambulance, will be a powerful and sturdy vehicle, and one that is hard to find and impossible to buy:
http://www.dark-wind.com/images/chassis/chassis43.png

The boxvan is larger than the carrier van, but otherwise similar.
http://www.dark-wind.com/images/chassis/chassis36.png



If anyone can suggest further ways of differentiating all those mid-range cars, in terms of gameplay, let me know..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 11, 2007, 1:56 pm Last edited Aug 11, 2007, 10:01 pm by *sam*
*viKKing*
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Quote:
The estate is a clumsy 6-seater, good for budget taxi missions. I forsee many Road Ronins dying in these  :rolleyes: (j/k vikk)


LOL, yeah probably.  :o

I would rather see more variety of trading vehicles, such as the ambulance, fireengine and boxvan.
Though the fireengine could be some kind of armoured combat truck.  :cyclops:

Maybe more cars for pirates instead?
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vet cont zom slay2013 marshal wv

Posted Aug 11, 2007, 2:03 pm
Seiler
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Actually I gotta admit I like seeing a bunch of cars with overlap avail. small differences in handling and accleration could make for some interesting pro-racing class events, aka-"mid sized sedan only"
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vet deathrceL1 wv

Posted Aug 11, 2007, 3:19 pm
Jag Cancer
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Agree with ya Seiler. Overlap imho is required in multiplayer games. It allows players to choose a base chassis that suits them so you will actually end up with variety as opposed to everyone driving the same car in each category.
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vet

Posted Aug 11, 2007, 4:03 pm
Hak
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kinda obvious, but how about having the ambulance a bonus to medic skills for the highest first aid char in any wilderness calculations?
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vet

Posted Aug 12, 2007, 7:29 am
Alocalypse
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Hak said:
kinda obvious, but how about having the ambulance a bonus to medic skills for the highest first aid char in any wilderness calculations?


I think that'd be kinda cool, also a water cannon turret on the fire engine once those are implemented would add some flavour aswell :p
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vet deathrce1 raceL1 race1 combat1 northernsummer gateautumn elmsautumn deathrceL1 semiprocombat wv cont

Posted Aug 12, 2007, 7:31 am
*sam*
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Good idea re ambulance, ye.
I've been delayed getting these in btw, still working on them..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 12, 2007, 8:25 am
Jansan
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Fantastic, glad to see some more mid-size cars. Love 'em.

Also, glad to see another mission/trade vehicle will be available. I really hope it won't be that rare.
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vet

Posted Aug 13, 2007, 1:04 am
Alocalypse
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Does the Semi Tractor use the trucking skill? It's less than 500 bulk, but it probably should use the skill regardless...
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vet deathrce1 raceL1 race1 combat1 northernsummer gateautumn elmsautumn deathrceL1 semiprocombat wv cont

Posted Aug 13, 2007, 5:22 pm
*sam*
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Alo: it doesn't right now, but I'm just in the process of changing it so trucking skill is defined by chassis type, independently of its size.

So the 'trucker' chassis will be:

2 axle lorry
ambulance
boxvan
semi tractor
fire engine
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 13, 2007, 5:29 pm
Jansan
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*sam* said:
Alo: it doesn't right now, but I'm just in the process of changing it so trucking skill is defined by chassis type, independently of its size.

So the 'trucker' chassis will be:

2 axle lorry
ambulance
boxvan
semi tractor
fire engine


Sounds good. It makes it easier to decide where Trucker skill characters go.

Thank you!
.........................
vet

Posted Aug 13, 2007, 6:22 pm
Kelaparan
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*sam* said:
Alo: it doesn't right now, but I'm just in the process of changing it so trucking skill is defined by chassis type, independently of its size.

So the 'trucker' chassis will be:

2 axle lorry
ambulance
boxvan
semi tractor
fire engine


hehe this would explain much why my trucker managed to spin out, flip the the tractor, and sink into the ground :D
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vet

Posted Aug 13, 2007, 6:47 pm
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