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Media v.108, vehicle model tweaks
*sam*
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This is the first of two or three patches which moves weapon mount-points (generally raising them, on smaller vehicles) and re-scales certain vehicles based on the detailed calcs. made by Bastille.

These vehicles are in this patch:

Hotrod
Alpha
Royal Eaton
DeVille
Vampire
Symphony
Pickup
Sunrise
Stormer
Phoenix
Moose
Fire Engine
Windsor
Windsor II

If any of the above give problems, let me know..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 8, 2011, 5:00 pm
GrowlingBadger
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Will this mean existing skins on those vehicles don't fit?

GB
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vet wv circuit2 circuit1 pvp5 pvp4

Posted Dec 8, 2011, 5:15 pm
*sam*
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No, skins won't be affected. The paint magically stretches or something.. :stare:
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 8, 2011, 5:17 pm
*Bastille*
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A trick they do with mirrors

Fantastic! Thanks heaps sam :-)

That must have been fun :rolleyes:
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Dec 8, 2011, 5:27 pm
*Tinker*
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Man those rocket launchers look nice B)
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Dec 8, 2011, 10:40 pm
*Bastille*
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I was about to same the same about the machine guns, gattling guns and CGLs ;)

When this patch hit, I took out Downtown and Borris (two of my fav windsors to check the size). Wish id waited till morning, :rolleyes: Im now short two Windsors and two veterans.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Dec 9, 2011, 3:39 am
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Use that patented "Kangaroo Kick" buddy :rolleyes:..... If all else fails give them a sword across the neckline! :o That'll stop them for sure!
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vet marshal wv cont

Posted Dec 9, 2011, 11:51 am Last edited Dec 9, 2011, 11:52 am by *JD_Basher*
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spectating an event yesterday i noticed a demoed pickup that was siting on it's rims, it looked very cool wonder if it was a fluke or if it's been like that all along.


http://img808.imageshack.us/img808/5269/screenshot20111208at112.jpg
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Dec 9, 2011, 12:09 pm
*Bastille*
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Ive had a few similar, but none that cool B)
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Dec 9, 2011, 2:38 pm
johnny go
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OMG!!!
i disapear for 6 months and some loon gose and runs whith my half arsed idear!!!!!

thanks tinker, yer a god damed hero

however this dose mean i may have to re-sub :-)

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vet wv

Posted Dec 11, 2011, 7:27 pm
*sam*
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*Tinker* said:
spectating an event yesterday i noticed a demoed pickup that was siting on it's rims, it looked very cool wonder if it was a fluke or if it's been like that all along.


http://img808.imageshack.us/img808/5269/screenshot20111208at112.jpg



Did it have 4 blown tyres? Also heavy chassis damage can contribute. One of the things that happens is that the suspension gets looser and looser
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 11, 2011, 10:18 pm
*sam*
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johnny go said:
OMG!!!
i disapear for 6 months and some loon gose and runs whith my half arsed idear!!!!!

thanks tinker, yer a god damed hero

however this dose mean i may have to re-sub :-)




Thanks for your work on them, johnny! And yeah, Tinker is great.. he has great persistence too
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 11, 2011, 10:19 pm
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*sam* said:
*Tinker* said:
spectating an event yesterday i noticed a demoed pickup that was siting on it's rims, it looked very cool wonder if it was a fluke or if it's been like that all along.


http://img808.imageshack.us/img808/5269/screenshot20111208at112.jpg



Did it have 4 blown tyres? Also heavy chassis damage can contribute. One of the things that happens is that the suspension gets looser and looser
You know, It's sad to hear that because while it sounds cool, no DW player ever kept chassis around that long when they got damaged :(
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Dec 11, 2011, 10:51 pm
*Bastille*
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Almost tempting to find out.

*sam* said:
johnny go said:
OMG!!!
i disapear for 6 months and some loon gose and runs whith my half arsed idear!!!!!

thanks tinker, yer a god damed hero

however this dose mean i may have to re-sub :-)




Thanks for your work on them, johnny! And yeah, Tinker is great.. he has great persistence too


+ 1
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Dec 12, 2011, 4:44 am Last edited Dec 12, 2011, 4:44 am by *Bastille*
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*sam* said:
johnny go said:
OMG!!!
i disapear for 6 months and some loon gose and runs whith my half arsed idear!!!!!

thanks tinker, yer a god damed hero

however this dose mean i may have to re-sub :-)




Thanks for your work on them, johnny! And yeah, Tinker is great.. he has great persistence too


persistence is the key  , i just pesterd tink in to doing all the real work then disapeard :-)

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vet wv

Posted Dec 12, 2011, 9:39 am
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Noticed the symph's rear weapons are sticking out the top oddly

http://img163.imageshack.us/img163/1408/screenshot20111213at114.jpg
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Dec 13, 2011, 11:08 am
*sam*
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I'll tweak the symph's rear guns again in the next batch.

Regarding the pickup.. that model was actually made somewhat larger, but its wheel size and suspension length were unchanged. Let me know if any resized models cause trouble with their wheels/suspension!
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 13, 2011, 7:03 pm Last edited Dec 13, 2011, 7:03 pm by *sam*
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*sam* said:
I'll tweak the symph's rear guns again in the next batch.

Regarding the pickup.. that model was actually made somewhat larger, but its wheel size and suspension length were unchanged. Let me know if any resized models cause trouble with their wheels/suspension!


TEC was concerned about his fire engines after the size change, the thought they were tilting toward the back, higher in front and lower in back...
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Posted Dec 13, 2011, 11:16 pm
*Bastille*
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I have not noticed the FE... nor that the pu looks odd in any way. (*see below) It not really that noticeable, but I think it looks better next to other vehicles now.

*sam* said:
I'll tweak the symph's rear guns again in the next batch.

Regarding the pickup.. that model was actually made somewhat larger, but its wheel size and suspension length were unchanged. Let me know if any resized models cause trouble with their wheels/suspension!


EDIT: Are the wheels on the PU and susp length maybe a tad small now? I might agree there sam.

I made up some templates a while back for comparing sizes, I believe they are saved for public use.

The FE looks much better, as does the Moose, Stormer and the Windsors.
Mounts on the rear of cars; If they are positioned too high, weapons like the rocket booster could look odd. (love that Rocket Booster)(bracket just for the sake of it) (TAC:Vehicle size compare 2 for reference)

LF says, and I agree that the wheels on some hot cars and the Motorhome would look better as the cobra style rims? is this something that can be thought about while changing sizes, is this something that is even wanted?
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Dec 14, 2011, 2:57 am Last edited Dec 14, 2011, 3:49 am by *Bastille*
*sam*
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Suspension lengths and wheel sizes fixed in the database to reflect model size changes:

- pickup
- vampire
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2011, 5:41 pm
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