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Media v.119
*Bastille*
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Thats righ... wait... hang on
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Jun 2, 2012, 2:00 pm
*Tango*
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LOVE outback of nowhere.LOVE outback of nowhere.
LOVE outback of nowhere.LOVE outback of nowhere.
LOVE outback of nowhere.LOVE outback of nowhere.

One thing: Please give the trees durability. They are cannon and laser proof at the moment.

see
S465847
Custom Iron Scalp Hunters -vs- The Fraternal Order
Outback of Nowhere
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marshal vet wv pvp5 pvp4 combat1 pvp3 zom community

Posted Jun 2, 2012, 5:05 pm Last edited Jun 2, 2012, 5:06 pm by *Tango*
*Bastille*
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I think thats kinda cool really. I always found the dead trees broke too easy. And the Fir Trees at Morgan die pretty quick too.


Glad you like that one (I wanted to try make white lines, but looked dodgy as)
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Jun 3, 2012, 2:02 am
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ahh it just kinda takes me out of the moment to see it happen.
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marshal vet wv pvp5 pvp4 combat1 pvp3 zom community

Posted Jun 3, 2012, 3:51 am
*Bastille*
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Remember that anyone waiting on stuff to be sorted after the Road to Morgan woops, just a bit of patience guys. Sam will get to everything as soon as he can.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Jun 5, 2012, 1:09 am
This member is currently online *Longo*
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Just had my first bite of Outback of Nowhere. Man, glad I wasn't driving a lorry thru there! I had 2 5LV12 Ospreys taxi-ing some Doods. The "best taxi car in the game" spun its wheels quite a bit thru there. I see trouble with Buzzers, Apaches, FTs, Lorries here bigtime! Oh, and of course the Merc hates sand too! Nice job Bast!
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vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted Jun 5, 2012, 6:29 am Last edited Jun 5, 2012, 6:30 am by Longo
*Bastille*
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oh really, is the sand more slippery there than the SS roads? I have not managed to drive through there yet. I was actually hoping that the sand here, combined with the other textures, would make for a grippy surface.

Thanks for that feedback Longo.
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Posted Jun 5, 2012, 6:53 am
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I seemed to get "stuck" a few times, it wasnt slippery really. Kinda hard to get traction to get going after I got stopped in the sand. Thanks god for the V12
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vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted Jun 5, 2012, 7:57 am
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