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Griefed by Shark/Studman
*StCrispin*
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Griefers of the Shark variety WANT to make you quit over it. I would rather you stayed, SDC. Plus it gives those of us who like to be jerks, a reason to be one in a positive way! I enjoyed redding Aster, and blowing off his gladiator's body parts, until he promised to stop being a sshlong to ppl after they resigned.

The best way to greet a Shark, is with a Heavy Rocket into his breach.
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Posted Aug 25, 2013, 5:30 am Last edited Aug 25, 2013, 5:32 am by StCrispin
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Nobody is sympathetic to the griefer, SDC. But I find it hard to believe you can't understand how there can be evil people in the world even though you try to be good. Take a tour of your local jail sometime.

You just happen to have touched on a couple of DW themes, that's all. Joel is glad the griefer is around so that people will see he's not a griefer by comparison. That's not the same thing as being sympathetic. Blackwill is glad the griefer is around because he can paint Joel and his buddies with the same brush. That's not the same thing as being sympathetic. Both of them will happily red Studman if they see him.

Bottom line is that if you stick it out, you'll find that a random griefer who shows up so rarely that he can't be retaliated against will hardly be noticed. And when you and your gang are a bit more experienced he won't find you an easy target if he does happen to run into you again.
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Posted Aug 25, 2013, 6:27 am Last edited Aug 25, 2013, 6:28 am by BrassFactory
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JS said:
This person is an alt of one of the established long time players.  Would be interesting to know which simpleton it is.  But they get their little laughs and believe themselves oh so clever.  So it is unlikely we will know who.  Best thing to do is ignore it all.  Even making a forum post about it is what the sociopath wants.  In the past, when we stopped talking about it that person went back to their other persona and we didn't have to deal with this tripe for a while until their little ego got deflated too much and they had to come back and grief a few more people.  Then they get their name in lights and start to feel better about their smallness, their lack of importance and the futility of their existence.

Probably still smarting form the wedgies and "bullying" they encountered in grade school.  Hopefully they don't buy a black duster, make some you-tube video about their manifesto and make a list...  Alas, only time will tell.


probably didn't get any wedgies at school, they would have better sense then. Other than that, I agree.

Griefers are very rare. I would not let it bother you.

They are no different from the AI, just another name.

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Posted Aug 25, 2013, 6:34 am
Joel Autobaun
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SDC even if this was a living game and not a dying one , you'd get told to suck it up buttercup and don't get mad get even.

The developer has spent many hours coding this game into a little pink carebear paradise, nothing can be done except possibly banning studman, if you can prove he is abusively griefing you. It has never been proven. This is an inherently PvP game and you just a have to deal with that. Stay out of town events if it damages your psyche that much to have some ones and zeros blasted out of a database. Scout in the wild with carebears for feel good all the time, with occasional hate for uncaring AI whom are exactly as brutal as shark plays.
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Posted Aug 25, 2013, 6:49 am Last edited Aug 25, 2013, 6:50 am by Joel Autobaun
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Honestly, I don't think I'd want him banned for his behavior. It might pose a brief inconvenience, but there would be nothing stopping him from just making a new account the next time he felt like messing with people who don't know any better.

Besides, I'd rather know him under his current name, so I can be careful to watch out for him in the future. And goodness knows I'll be watching.
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Posted Aug 25, 2013, 11:48 am Last edited Aug 25, 2013, 4:34 pm by SDC
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That's a good attitude. Just red him if you see him again.
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Posted Aug 25, 2013, 3:53 pm
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Blackwill said:
That's a good attitude.  Just red him if you see him again.

yup
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Posted Aug 25, 2013, 5:54 pm
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Just for the record, the "there are bad people" analogy is pretty bull####ty and nonsensical.

A very small minority, only the most psychopathic criminals out just randomly go "Hmmm, I'm going to give everything up to kill this one guy here right in front of everyone for the lulz!". It makes no sense, even less so in a world were everyone has a gun and would love a reason to shoot someone.

Crime needs a motivator, only a psychopath commits crimes simply for the sake of doing it.


Throwing characters away to kill other characters makes no sense at all unless you can find some sort of reason for it, random or targeted killing simply for the sake of killing is complete nonsense even in the context of DW, exactly what we define griefing to be.


Being opposed to it is not carebear, it's common sense as the act in itself lacks any sort of sense. It goes against basic survival instinct and all that jazz.
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Posted Aug 25, 2013, 11:30 pm Last edited Aug 25, 2013, 11:32 pm by FireFly
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While I would love to agree with you on this, FireFly, I can't.

In the real world, you may be correct...only those who are truly twisted enough, or disconnected from reality, are likely to act this way. Everyone else, it is assumed, has something very real to lose, or a sense of morality which compels them to act within the confines of societal acceptance.

These games, however, are different. From my own personal experience, I have seen players, who have no emotional connection with their digital playthings, throw caution (and consideration) to the wind, and do things which they would certainly be hesitant to do (at the very least) in a real-world environment.

The very reason we have a term "griefing" stems from the fact that this kind of behavior is commonplace in a digital environment, and not at all rare.

I, myself, have no personal attachment to my DW gangers...and don't really care if they are killed or not. I will throw them willy nilly into the mix, and chase down and attempt to annihilate those whom I see as a threat or an annoyance. And, were I even a little less moral, I might even do it to players who "don't deserve it", just for kicks. And, I can assure you that there are plenty of players out there who are less moral than I am, and who do this kind of thing simply because there are no real-life repercussions They do it because they can...
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Posted Aug 26, 2013, 12:19 am
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Again, go visit your local jail. It is possible that you don't actually know as much about human nature as you believe.
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Posted Aug 26, 2013, 12:31 am
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Black, that was my point really... So when someone tries to justify things as "Bad people do bad things" that does not make sense at all. It's one of those very clear lines between artificial player behavior compared to any sort of logical one.

I'm not saying everyone should care for their characters, I really only see them as numbers/time invested with some backstory to them but the thing I'm pointing out here is that there is no RP justification for doing what a griefer does, even if they try to claim so.

Point is, nobody who actually cares about the broader scope and health of a game comunity would think it's a good idea to encourage random acts of killing "for the lulz"... It's not how the real world works and it's irrational and just because a minority of people thinks it makes for a better, tougher game does not mean they are correct.

Real life has laws for a reason, most of us think they are a good idea. Games have rules for a reason, this is normally also a pretty good idea, unless you're the one who likes to do things at the expense of others for no other reason that to cause grief.




Brass pretty much nobody would commit a crime for no good reason, any sane person requires a motivation strong enough to overcome their self preservation instincts. This is one of the core human instincts and the very thing a psychopath in this case might lack.

A visit to a prison wouldn't really provide any useful insights, it's hardly a good environment to judge the sanity of a person in.

To find someone willing to do what the "griefer" does in game, you'd need a person whom wants to die and also wants to kill a few people before he does. You'd need complete psychopaths and while they exist we don't have a lot of them that would go that far.
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Posted Aug 26, 2013, 1:11 am Last edited Aug 26, 2013, 1:13 am by FireFly
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No offense meant, Firefly, but I wonder where you live that you can say such things. Where I live, we have whole gangs of people who do exactly what you describe. I've had the pleasure of meeting them and looking very closely at what they've done, as well as discussing the motivation.

What's the motivation? They actually like griefing. The real life version...they have very little empathy and they enjoy personal power which they feel when they inflict pain. Are they sane? I'd say so, but reasonable minds can differ on the point.

They also organize themselves in gangs and inflict pain as a group. They identify so much with the group that they will die for it or do things you would consider irrational, such as killing another man in a situation in which they will certainly be caught and punished...sometimes with death.

Now I'll happily admit to being a noob in DW. And I'm not trying to justify any behavior in DW or any other gang. But I'm afraid bad people really do bad things even without the apocalypse.
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Posted Aug 26, 2013, 1:21 am
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The motivation for a player to be a griefer is simple...to gain attention through infamy. The logical response is to deny them that which they seek by not elevating said person by making them the topic of discussion. Unfortunately, this is contrary to what is required to rid oneself of those being an obstacle to a fun game environment, which is to spread the word about the perpetrator so that he faces a "posse" of guns pointed in his direction wherever he shows his head. This alone is enough for some to continue in this antisocial behavior. Sad.
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Posted Aug 26, 2013, 1:26 am
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Prison life is probably a good analogy.

We live in a near lawless society.

Anyway, to the OP; play the game, enjoy it, don't let this change your decision to sub if you like it (the game). The situation is very rare, if you want it to be. If you like this sort of thing, theres plenty of room here for that too IC.

Carebear, not carebear, its the difference between being a player and a player character. The discussion forums are for sane discussion, the RP forums are for PC interaction.
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Posted Aug 26, 2013, 1:32 am
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BrassFactory said:
No offense meant, Firefly, but I wonder where you live that you can say such things.  Where I live, we have whole gangs of people who do exactly what you describe.  I've had the pleasure of meeting them and looking very closely at what they've done, as well as discussing the motivation.

What's the motivation?  They actually like griefing.  The real life version...they have very little empathy and they enjoy personal power which they feel when they inflict pain.  Are they sane?  I'd say so, but reasonable minds can differ on the point.

They also organize themselves in gangs and inflict pain as a group.  They identify so much with the group that they will die for it or do things you would consider irrational, such as killing another man in a situation in which they will certainly be caught and punished...sometimes with death.

Now I'll happily admit to being a noob in DW.  And I'm not trying to justify any behavior in DW or any other gang.  But I'm afraid bad people really do bad things even without the apocalypse.



He's in Scandinavian. They all sit around politely sharing pickled herring whilst listening to abba.
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Posted Aug 26, 2013, 10:59 am Last edited Aug 26, 2013, 3:38 pm by goat starer
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Oooh...I love pickled Herring. Abba...not so much. No offense, FF. I know they are national heroes :)

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Posted Aug 26, 2013, 1:53 pm
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Abba is great. They're the Beatles of disco.
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Posted Aug 26, 2013, 3:20 pm
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BrassFactory said:
Abba is great.  They're the Beatles of disco.


+1  :)
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Posted Aug 26, 2013, 3:30 pm
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Look man, ABBA are sort of what the desert is to people who live there, we don't talk about it :rolleyes:


That aside, it's not that I don't understand the gang mentality you are talking about nor would I dispute the fact that some people find joy in hurting others but it's also a matter of scale.

It's true that said people would quite possibly be willing to kill for their honour or respect, or whatever word you want to use but this is actually quite consistent with what I said before, the motivation and group pressure is there and they are actually quite sure they can get away with it due to the rather low tolerance for snitches in those areas, and they do get away with it.

It's not quite the same as pulling suicidal stunts in high profile areas, it's almost never gang bangers that are responsible for senseless mass shootings or suicidal terror acts is it? Deep political or religious reasons are normally behind things like that and the kind of people you describe are not actually willing to take those sure-suicidal odds.
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Posted Aug 26, 2013, 3:56 pm
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There is still this digital shield, though, which offers a modicum of privacy and anonymity to those players who, for whatever reason, get a kick out of griefing.

I've seen it in too many games, too often, to believe that it is a rare occurrence. Even "good people" will sometimes resort to "bad behavior" if given the chance to do so with relative impunity.

This may be the case with Sharknado, or whatever the guys name is... he hides behind his digital wall, and enjoys throwing rocks over it.
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Posted Aug 26, 2013, 4:28 pm
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