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Media v.59, Report bugs/comments here please
*viKKing*
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As you might used to, I prefer to have a specific thread about new maps getting integrated in game.

So, you are welcome to post comments and report bugs, specific to maps in this thread.

Newly added maps (2007-12-01):
Once Upon A Town

Gates of Firelight
Smokey Hills
Burning Skies
Maure Dore
Serpentine Road
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vet cont zom slay2013 marshal wv

*Posted Dec 1, 2007, 8:52 pm
*viKKing*
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I think Sam integrated a modification I made to the dust wind.
It should now use less particles, but the visual result is the same.

Does people having reported problems (Comp112 meanly), are now experiencing a smoother display with either: Blown With The Wind, or Pathway To Darkness?
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vet cont zom slay2013 marshal wv

Posted Dec 15, 2007, 8:37 am Last edited Dec 15, 2007, 8:38 am by *viKKing*
*comp112*
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Once someone go's on a scout with those maps, I will spectate it and keep myself in the middle of the fight to check how laggy it is.

Ill edit this post when I have my results.
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marshal vet

Posted Dec 15, 2007, 12:36 pm Last edited Dec 15, 2007, 12:36 pm by *comp112*
*sam*
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comp, did you try the client rebuild I made for you yesterday? It limits itself to 200 particles in-game at a time. If that helps then I will make it user-configurable.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2007, 12:38 pm
*comp112*
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So far it has helped allot as a matter of fact Sam. I just did a scout with allot of explosions and I didn't "lagg" nearly as badly when I did with the normal client.

If you don't mind I would like to do a couple more test though, especially with a large scout (lots of gun fire and the such)
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marshal vet

Posted Dec 15, 2007, 1:54 pm
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