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Announcing the new Camp Wars system
*Longo*
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Sam-
Been talking to a few people, and wanted to ask for maybe this -

For weekly camp war reset, make it Monday rather than Friday? As it is now, I know we are trying to make camp battles on the weekends, but finding out Friday about camp wars that are happening in 24 hours or less doesnt give much time to plan or talk with an opponent about changing the date and time.
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Posted May 29, 2020, 4:03 pm
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*Longo* said:
Sam-
Been talking to a few people, and wanted to ask for maybe this -

For weekly camp war reset, make it Monday rather than Friday? As it is now, I know we are trying to make camp battles on the weekends, but finding out Friday about camp wars that are happening in 24 hours or less doesnt give much time to plan or talk with an opponent about changing the date and time.


Yeah, that had been on my mind.
Is Monday the best? (rather than a day or two later) I would change the weekly camp reset in its entirety to the new day.
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Posted May 29, 2020, 4:44 pm
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Longo is absolutely right. being given 4 camp battles in 2 days with less that 24 hours notice is frankly impossible... especially when some are at incredibly anti social times.

Its a deal breaker for me.

so.. limit the number of occupied hexes a camp can attack... make the server apply a maximum of one event per day unless there are too many to make this possible... give at least 48 hours notice to the first event.

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Posted May 29, 2020, 7:54 pm
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I thought we're meant to have a week to sort our camp attacks?
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Posted May 29, 2020, 8:05 pm
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Tez said:
I thought we're meant to have a week to sort our camp attacks?


the cycle should probably be three weeks... week one place... week 2 schedule... week 3 war
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Posted May 29, 2020, 8:44 pm
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How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater
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Posted May 29, 2020, 11:12 pm
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having auto wins is bad imo, i have 2 cars they have 14 is a challenging fight not an auto loss for some of us imo.
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Posted May 29, 2020, 11:43 pm
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I would agree, auto wins probably shouldn't be a thing in a PvP setting.
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Posted May 30, 2020, 12:06 am
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*sam* said:
How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater


Forget this forum talk... some of these changes are coming fast and from the hip - can we have another town meeting?  (sooner before changes like this)
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Posted May 30, 2020, 12:18 am
*Longo*
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*sam* said:
How about this:

- Change the weekly camp update day to Sundays
Why choose the businest dw day of the week for this?

- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
OK
- Have automatic wins if the CR balance is 4:1 or greater
Ill give you 400 cr and Ill take 100 and we will see who the community votes to winning the battle....  B)


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Posted May 30, 2020, 12:34 am
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OOOOooooooo Longo just called you out Sam!!!!!!

Only one way to settle this!!!

Thunderdome!!!!
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Posted May 30, 2020, 4:24 am
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*Longo* said:
*sam* said:
How about this:

- Change the weekly camp update day to Sundays
Why choose the businest dw day of the week for this?

- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
OK
- Have automatic wins if the CR balance is 4:1 or greater
Ill give you 400 cr and Ill take 100 and we will see who the community votes to winning the battle....  B)




he can beat you in a wurzel  :cyclops:
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Posted May 30, 2020, 4:46 am
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*sam* said:
How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater


I think this is a bad idea.  Show up to play or lose, regardless the advantage.  That is the Darkwind way; else wise, we wouldn't have renegades, would we?
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Posted May 30, 2020, 5:30 am
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i dont think players ashould be able to target the camp flag and destroy it so people cant see where it is in camp wars, make them invulnerable to player fire.
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Posted May 30, 2020, 5:37 am
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darthspanky said:
i dont think players ashould be able to target the camp flag and destroy it so people cant see where it is in camp wars, make them invulnerable to player fire.


Someone had to test it.  ;)

Make the pole indestructible solves this issue.
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Posted May 30, 2020, 5:51 am
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*Longo* said:
Sam-
Been talking to a few people, and wanted to ask for maybe this -

For weekly camp war reset, make it Monday rather than Friday? As it is now, I know we are trying to make camp battles on the weekends, but finding out Friday about camp wars that are happening in 24 hours or less doesnt give much time to plan or talk with an opponent about changing the date and time.


I agree to a monday camp war reset day.
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Posted May 30, 2020, 5:54 am Last edited May 30, 2020, 5:54 am by *The X Man*
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Krakhedd said:
*sam* said:
How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater


I think this is a bad idea.  Show up to play or lose, regardless the advantage.  That is the Darkwind way; else wise, we wouldn't have renegades, would we?


There is a concede button to prevent the need for people to effectively time grief the opposition by creating lots of unwinnable battles. Forcing people to turn up at events you have absolutely no intention of playing competitively I'd the very definition of time griefing.

That was an attempt to let the player base be mature enough to behave with generosity and responsibility

If.they can't / won't I dont see that sam has much choice

It might also have the advantage of limiting the number of weekly combats to a playable level.

Most people are trying to make the system run fairly and well. A few seem intent making camp wars unplayable from the start. It's basically wrecking behaviour and it's makes the community poorer in the long run.
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Posted May 30, 2020, 6:53 am Last edited May 30, 2020, 9:54 am by *goat starer*
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Krakhedd said:
*sam* said:
How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater


I think this is a bad idea.  Show up to play or lose, regardless the advantage.  That is the Darkwind way; else wise, we wouldn't have renegades, would we?



Joel proved that this rule *is* necessary, by wasting everyone's time this morning.

I'm also removing the 500m auto-escape rule for these combats. Everyone seems to agree with that. It would have been better if you just told me though Joel, rather than proving your point by misusing it.
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Posted May 30, 2020, 9:47 am Last edited May 30, 2020, 10:02 am by *sam*
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*sam* said:
Krakhedd said:
*sam* said:
How about this:

- Change the weekly camp update day to Sundays
- Have the server pick combat dates that are the following weekend, i.e. 7 days notice so you can agree changes as necessary
- Have automatic wins if the CR balance is 4:1 or greater


I think this is a bad idea.  Show up to play or lose, regardless the advantage.  That is the Darkwind way; else wise, we wouldn't have renegades, would we?



Joel proved that this rule *is* necessary, by wasting everyone's time this morning.

I'm also removing the 500m auto-escape rule for these combats. Everyone seems to agree with that. It would have been better if you just told me though Joel, rather than proving your point by misusing it.


Sam-
Auto wins could be dangerous if the odds are not obvious. Like I said before, I would role 1 to 4 odds myself. But not 10 to 1 odds. The Vault vs Camp David last week was 2 to 1 odds, and you saw the result yourself. So if your going to make an auto win, please keep this in mind. Im thinking a really good player that can fight against the odds and always has good strategy, such as Joel or Xman, could potentially do serious damage and have a chance of winning on odds up to 5 to 1, so maybe start here and adjust if need be? This could be adjusted if we see more issues down the road.
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Posted May 30, 2020, 11:13 am
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In defence to Joel, he turned up for the event, I am deeply glad he didn't ultimately misuse the auto-escape - so I don't think it is entirely reasonable or fair to say he misused it.

I am somewhat wary of autodefeats, but it would have to be at least 5 to 1.

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Posted May 30, 2020, 12:16 pm
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