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Town events autofix
This member is currently online *sam*
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I just added code to run the Autofix system after town events as well as after wilderness travel/scout. Let me know if any glitches appear..
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Posted Mar 29, 2020, 2:05 pm
*Synyster Gates*
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Woohoo!
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Posted Mar 29, 2020, 2:25 pm
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;) Keeps getting better and better.
Thanks Sam!
FireDragon Out.
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Posted Mar 29, 2020, 2:37 pm
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Sorry for the lobby (and town events) going a bit crashy today. It was caused by this patch. Hopefully ok now.
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Posted Mar 29, 2020, 6:36 pm
Dropdeadfred
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Just a heads up, this doesn't work anymore? I don't think it ever actually worked.
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Posted Apr 26, 2020, 6:19 am
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It worked for me when I tried it.
I just checked the sequence of events, though, and I think it could be a timing issue.

At the moment, the gameserver tells the master server that it's closing, and then applies vehicle damage to the database.
The master server applies autofix when it's told that the gameserver is closing. So this may or may not happen before the damage has been applied.
I'll take a look at changing this sequence.
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Posted Apr 26, 2020, 11:57 am
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OK, I've moved the code that saves vehicle damage and character injures to database so that it happens right before the request to close down happens, rather than right after.

So hopefully autofix will work now in town events.

Note though: autofix happens after the gameserver closes; so if your vehicle exited early, you'll have to wait for autofix to kick in.
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Posted Apr 26, 2020, 5:03 pm
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*sam* said:
OK, I've moved the code that saves vehicle damage and character injures to database so that it happens right before the request to close down happens, rather than right after.

So hopefully autofix will work now in town events.

Note though: autofix happens after the gameserver closes; so if your vehicle exited early, you'll have to wait for autofix to kick in.


I'll have no choice but to gather the townsfolk with our pitchforks and torches if this doesn't work!
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Posted Apr 26, 2020, 5:10 pm
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wait wait, we'll see if he floats first.
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Posted Apr 27, 2020, 12:26 am
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Its working fine for me :)
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Posted Apr 27, 2020, 1:10 am
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This fix also works well for me.
:thinking: However I always wondered why my 'Damaged Tires' do not get replaced with new or better tires, I usually have plenty of loose loot tires and have to check my scout vehicle tires for damage and replace them with the perfect tires I have looted after returning to town.
It seems weird as my vehicles armor, ammo and repairs are made but the tires are still damaged.
Can someone advise?
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Posted Apr 27, 2020, 7:41 pm
*The X Man*
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As far as I remember, tires are only auto replaced with the same tire type. If you don't have of that type in stock, it will not replace them.
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Posted Apr 28, 2020, 3:20 am
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Nods to X-Man, Yes all Tires of the same type. :)
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Posted Apr 28, 2020, 11:42 am
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Tires should be left in cargo, when cargo is removed, or at least 4 of a specified type
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Posted Apr 28, 2020, 4:59 pm
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Looks to Grimm. There are times I may have a dozen off road tires all at 100% from looting in my cargo when returning to town. When I look maybe one of my scout vehicles have damage to the tires after being hit with some rocket fire in the event. The Mint tires are there and the damaged tires are still on my vehicles.
:(
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Posted Apr 28, 2020, 6:02 pm
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I've added code so if it can't find any in your lockup, it checks the vehicle's own cargo for tyres. I haven't pushed this out to the automated autofix process yet, so can you verify it works for you using the manual autofix button first?

My hunch is that most people set the 'remove cargo' flag on, with the result that your problem doesn't happen to them.
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Posted Apr 28, 2020, 7:08 pm
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Sounds Ace. I will monitor how things go and report back.
:) Thanks again.
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Posted Apr 28, 2020, 7:41 pm
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what i meant was...

I have all my travel cars set up with 4 spare tires. when i get to town i like my cargo to be removed but those 4 tires i dont want removed. however when i am scouting, and i return to town, i want the tires i looted to be removed.

In other words, the ability to retain x number of tires in cargo, but have all other cargo removed.

Like if you have reload weapons set, it does not remove ammo from cargo
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Posted Apr 28, 2020, 8:11 pm
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:) I had a scout and my BPU had some damage to its off-road tires. I had looted some tires and I had stored those in my lorry while returning. When I returned to town my BPUs tires were replaced.
;) Great to see the auto-fix feature now replaces my tires with loot.
Thanks Sam, you rock !!!
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Posted May 3, 2020, 2:19 pm
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