Darkwind - Viewing Topic: Updates 25 May
Welcome Guest! » Darkwind » Announcements » The New Camp Wars. » Updates 25 May

Pages: << prev 1 next >> Reply to Topic Create New Topic Create New Poll
Updates 25 May
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Thanks to those who attended the meeting yesterday about camp wars. The opinion on most items was that we should wait another 2 weeks or so before making changes, since we only have one combat to base things on now.

The one key thing which I will change immediately is the turn limit: this will now be 120 turns. King of The Hill scoring will start on turn 9.  Not everyone agrees with this number, and we can certainly revisit it again. 120 got the most agreement at the meeting.

I''m also going to change it so that, in any pvp event, a vote on turn length changes will need 100% agreement to be passed.

There was a good discussion on what to do with CR. Many think we'll have a serious issue and massive battles of 8000CR+ happening. This could sour the whole concept to people and stop them taking part, which would be a disaster.

One interesting suggestion which many (not all) agree is a good idea is to put a limit on how much CR a battle can have - perhaps 4000.  In this case the camp with the higher total will be reduced to 4000, and the other camp will be reduced  in proportion.

Another suggestion is to do a global reduction in how much CR everyone gets to play with (perhaps by half?)  No decision on this yet either.

A change to the per-player CR may also be necessary (especially if overall CR changes are to happen), but opinion seems to diverge as to whether the current 750 is too low or too high.

Another new idea which seems interesting for future discussion is to have the KoTH flag appear later in the battle, and/or have it invisible for some time at the start.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 25, 2020, 11:51 am
*HarryRed*
Harrys Hippos
Racer

Evan Reds Faction

Member Level

Group: Marshals
Posts: 139
Joined: May 3, 2009

Send an email to *HarryRed* Send a personal messsage to *HarryRed* Reply with a quote from this post Go to the top of the page

the 8000+ battles will probobly be very rare idk if we should change it based on something that might only happen once or twice
.........................
vet wv gwextrav combatL1 marshal

Posted May 25, 2020, 3:09 pm
This member is currently online *Longo*
Longos Merry Men
Darkwind Guru

Mutants Faction

Avatar

Member Level

Group: Marshals
Posts: 6,677
Joined: Dec 15, 2007

Send an email to *Longo* Send a personal messsage to *Longo* Reply with a quote from this post Go to the top of the page

*HarryRed* said:
the 8000+ battles will probobly be very rare idk if we should change it based on something that might only happen once or twice


Better but a case of Redbull, and no getting yourself killed early next battle so you can go to bed and not have to play a 12 hour battle.  B)
.........................
vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted May 25, 2020, 5:23 pm
Grimm Sykes
Sand xbzyas
Darkwind Guru

Merchants Faction

Member Level

Group: Banned
Posts: 1,372
Joined: Mar 14, 2010

Send a personal messsage to Grimm Sykes Reply with a quote from this post Go to the top of the page

I feel that the limit now for solo is too low, solo megas aren't like they used to be. The CR limit for solo battles should not be lowered.

What about limiting CR per vehicle in the PVP battles or limit the number of cars some how. limits per player would be a nice concept but if i's 6 players vs 1 player this gets complex.

if we get mercenaries to drive and fight then there may not be as much of a issues with cr balancing since the risks are different
.........................
vet wv pvp5 pvp4

Posted May 25, 2020, 8:41 pm Last edited May 25, 2020, 8:45 pm by Grimm Sykes
Grimm Sykes
Sand xbzyas
Darkwind Guru

Merchants Faction

Member Level

Group: Banned
Posts: 1,372
Joined: Mar 14, 2010

Send a personal messsage to Grimm Sykes Reply with a quote from this post Go to the top of the page

*Longo* said:
*HarryRed* said:
the 8000+ battles will probobly be very rare idk if we should change it based on something that might only happen once or twice


Better but a case of Redbull, and no getting yourself killed early next battle so you can go to bed and not have to play a 12 hour battle.  B)


If you tell your doctor you are having trouble staying awake and focusing he will prescribe aderal... just don't tell him your up all night playing video games :)
.........................
vet wv pvp5 pvp4

Posted May 25, 2020, 8:44 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

120 turns.. so still about 2.5 hours... Its a ridiculous and utterly antisocial number. i would be going for 40 - 50 turns.

if overall CR is reduced this needs to be matched by a proportional reduction in player CR limits for obvious reasons.

I understand why a couple of vocal voices want to make it possible for 2 or 3 people to conduct wars on their own - but that flies in the face of the rationale behind the introduction of these wars in the first place.
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 25, 2020, 10:44 pm Last edited May 25, 2020, 10:52 pm by *goat starer*
Joel Autobaun
Joels Bastards
Darkwind Guru

Deathrace Mafia Faction

Member Level

Group: Sinbinned
Posts: 4,598
Joined: Nov 10, 2008

Send a personal messsage to Joel Autobaun Reply with a quote from this post Go to the top of the page

2 or 3 per batlle has to be feasible. Or are you going to able to coordinate 5 or 6 hexes of battles over a week with that (very good yes) group of yours.

When the neutral parts are filled..thats the reality. You will need more people to run ALL the battles. You original point of scraping the server for anyone to fill even a flash will stand.

Please lets talk on voice and not on this ####... never works!
.........................
vet northernsummer deathrce1 raceL1 deathrceL1 ww ped1 sssc paintball semiprocombat ped2 e2g gwextrav gwped combat1 paintladder elmsautumn gateautumn wv race1 combatL1 pvp1 pvp5 pvp4 zom pvp3 circuit1 pvp2 circuit2 circuit3 ss2fl67 slay2013 storm2013 geek triangle198,100,31

Posted May 25, 2020, 10:52 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

Joel Autobaun said:
2 or 3 per batlle has to be feasible.  Or are you going to able to coordinate 5 or 6 hexes of battles over a week with that (very good yes) group of yours.

When the neutral parts are filled..thats the reality.  You will need more people to run ALL the battles.  You original point of scraping the server for anyone to fill even a flash will stand.

Please lets talk on voice and not on this ####... never works!


very happy to talk with you on voice Joel. as you say its a lot easier.. and you are quite nice  :D
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 25, 2020, 11:00 pm
Grimm Sykes
Sand xbzyas
Darkwind Guru

Merchants Faction

Member Level

Group: Banned
Posts: 1,372
Joined: Mar 14, 2010

Send a personal messsage to Grimm Sykes Reply with a quote from this post Go to the top of the page

It would be nice if all players could vote on a 24 hour timeout. For those times when battles stretch on hours more than they should have and more important things happen, wife goes to hospital, boss threatens to fire you if your late again, etc. Without risking the AI killing your guys you been training for 6 or 7 years
.........................
vet wv pvp5 pvp4

Posted May 26, 2020, 1:44 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » The New Camp Wars. » Updates 25 May

0.1451 seconds - 19 queries - 0.25 load