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Dropdown cargo menu in all vehicle tables
*Ayjona*
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This might be a hassle to implement, Sam, but it would be extremely useful to have dropdown menus allowing us to load and unload stuff to and from our vehicles in all vehicle tables.

Above everything else, this would spare us the time required to go to the marketplace/repair shop to load ammo before scouts, but it would also probably replace the marketplace and the repair shop as the main ways of loading and unloading cargo. Most of the time when you are preparing for a journey, you are on your vehicles or squad page, and I often wish I didn't have to go to the relevant town to load up on whatever I feel is necessary to get me through my trip (be it ammo, liquor, post-apocalyptic male porn for the insatiable female amazons in my gang, or a few old copies of the Dear Crabby pages ;) ).
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vet marshal wv

Posted Jan 13, 2008, 12:03 am Last edited Jan 13, 2008, 12:09 am by Ayjona
*Ayjona*
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So, any chance of us getting some dropdown menu action, Sam? ;)
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vet marshal wv

Posted Jan 13, 2008, 9:46 pm
jeansberg
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I was thinking the same thing earlier today. :)
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vet

Posted Jan 13, 2008, 9:51 pm
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A probably much simplier solution code-wise (though slightly harder to use than the initial suggestion) would be to add a link on the lines of "add cargo" that opens the install remove components/cargo page for the vehicle in the main frame.
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vet deathrce1 raceL1 race1 combat1 northernsummer gateautumn elmsautumn deathrceL1 semiprocombat wv cont

Posted Jan 13, 2008, 9:55 pm
*Ayjona*
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*Alocalypse* said:
A probably much simplier solution code-wise (though slightly harder to use than the initial suggestion) would be to add a link on the lines of "add cargo" that opens the install remove components/cargo page for the vehicle in the main frame.


Ah, yes, good idea as well, though I'd prefer the dropdown menu. But hey, Sam's gotta do what Sam's gotta do, and if Sam haven't the time... ;)
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vet marshal wv

Posted Jan 13, 2008, 10:10 pm Last edited Jan 13, 2008, 10:11 pm by Ayjona
*sam*
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I'll take a look at this tomorrow.
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Posted Jan 14, 2008, 12:30 am
*Ayjona*
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*sam* said:
I'll take a look at this tomorrow.


Thanks, Sam!
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vet marshal wv

Posted Jan 14, 2008, 3:54 am
*sam*
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OK, I did it as alo suggested (yes, it's much simpler that way). It works fine except where the vehicle is being viewed in a very narrow frame, in which case the load/unload page doesn't fit too well. But mostly it's fine. I also added a link back in the other direction.
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Posted Jan 14, 2008, 5:17 pm
*Ayjona*
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*sam* said:
OK, I did it as alo suggested (yes, it's much simpler that way). It works fine except where the vehicle is being viewed in a very narrow frame, in which case the load/unload page doesn't fit too well. But mostly it's fine. I also added a link back in the other direction.


This works eminently well! One last question, though, Sam: would it be possible to have the different load windows appear on the same page as the vehicle, instead of replacing the vehicle view? (For example, when I access my ammunition load screen on the squad tab, perhaps the load screen could appear beneath the squads table, instead of the replacing the selected vehicle).

Other than that, many thanks! Loading and unloading is much faster now.
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vet marshal wv

Posted Jan 14, 2008, 8:11 pm
*Ayjona*
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It seems the load/unload page does not work with borrowed vehicles. As these always have to be loaded with ammo (since we don't keep them between scouts), it would be useful it the cargo links would appear with borrowed vehicles as well.
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vet marshal wv

Posted Jan 15, 2008, 2:48 pm
*Ayjona*
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Sam, is it possible to make the cargo loading system work for borrowed vehicles as well?
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vet marshal wv

Posted Jan 27, 2008, 6:11 pm
*sam*
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I'll have a look, ye
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Posted Jan 27, 2008, 8:01 pm
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