Nov/Dec
2073
The Wolfhounds Win Somerset Combat League

The Somerset Combat League finished, with The Wolfhounds taking the overall victory and a prize of $240000. The runners-up were Gaean Reach, and finishing in third place overall were The El Nubnubs.

Electric Dave Win Gateway Pedestrian Combat League

The Gateway Pedestrian Combat League finished, with Electric Dave taking the overall victory and a prize of $175000. The runners-up were Paceys Raiders, and finishing in third place overall were Gaean Reach.

Old School Perverts Win Evan Race Ladder

The Evan Race Ladder finished, with Old School Perverts taking the overall victory and a prize of $90000. The runners-up were Joels Bastards, and finishing in third place overall were SilkHead.

FOOSBOOG Win Evan Deathrace Ladder

The Evan Deathrace Ladder finished, with FOOSBOOG taking the overall victory and a prize of $90000. The runners-up were megalpha, and finishing in third place overall were Chronosceptions.

Lord of Rockets Win Evan Arena Combat Ladder

The Evan Arena Combat Ladder finished, with Lord of Rockets taking the overall victory and a prize of $90000. The runners-up were Skylarians, and finishing in third place overall were zoovillains.

ShockAwe Win Evan Paintball Combat Ladder

The Evan Paintball Combat Ladder finished, with ShockAwe taking the overall victory and a prize of $75000. The runners-up were Kains Freelancers, and finishing in third place overall were A1 Cruizers.

PA Racers Win Gateway Winter Meltdown League

The Gateway Winter Meltdown League finished, with PA Racers taking the overall victory and a prize of $60000. The runners-up were Stargazer, and finishing in third place overall were The El Nubnubs.

Leto

Leto's New Player Primer


Hello and welcome to Dark Wind. If this is your first time entering the game then this will matter. Dark Wind is a turn based game set in a post apocalyptic world called Evan. The short of it is, the world fell apart. Between wars and dwindling resources an event called the solar apocalypse. Now we have something akin to a world severely lacking in technology. The survivors of the catastrophe slowly began to rebuild and the end result is what you see. Acid rains, mutated creatures, and now even mutated humans. This is where your socks get rocked, cause you are playing survivors in this, you take control of a gang of survivors edging out your own path in this new and crazy world. So what do you do with this. Well that's up to you, there are plenty of options for the path you'll take, but it'll take some time before you can make these choices and that's for someone else to tell you how to go about it. Me, who am I, I suck simple as that, but I've got a handle on this game and I can tell you what to do to get a handle on it too. So if I haven't lost your attention, give this primer a shot so you can at least get an idea about this game.

So where should we start. Well let's go over some of the basics. The tutorial teaches you how to play this game from the get go. How to control the camera, how to use the guns on your car, to actually drive the car, but it misses some concepts. The game itself has a sense of physic behind it. The developers really wanted to demonstrate this. You'll notice as you drive that the weight and momentum of your car directly affects how your vehicle moves. Take a turn too sharp, going too fast, and being too heavy is a recipe for disaster. Problem is you have to imagine every car is a manual, though you wont actually control gear changes, stopping quickly or turning on a dime is a bit of a challenge. You'll either slide or directly fish tail trying to fix yourself. You'll notice this in various settings, going up a hill you stand to lose speed, while going down hill you'll speed down it. If you hit your hand brake with the wheels turned you're vehicle will turn a little sharper then you meant too. There is a severe degree of finesse you'll find in this game, but don't worry, it'll become second knowledge to you in no time. Now after the tutorial it is recommended you read the help files. It's a lot to go over, but it covers a great deal of aspects to this game, however this primer isn't about the help files or the tutorial, it's about the nuances you'll pick up as you play. So now that this is out of the way, let's get to those nuances.

First off, you'll wonder where to begin. Let me tell you my mistake, I wanted to immediately start shooting. Take to the first death race I found and go nuts. That was how I lost my first gang member. It was messy too. See like I said plenty of things to learn. The best, absolute best place to start the game is to go to a Race. Just a race, ignore shooting for right now. Basically what you want to do is learn to control your car, take a turn. So look for a race to go into, non-league races are best. Here you'll get all the practice you need to drive a car. Do this until you got it down, you don't have to win your race, placing is nice enough and as long as you place above fifth you'll get a nice chunk of change for your troubles. What you are aiming for is learning to drive so you aren't hitting walls in every corner. Handbrake can be your friend cause let me tell you. Hitting a wall hard enough is just as deadly as taking a round of fire, specially if your hitting a wall every corner. Once you get down not hitting every wall you come across like a wayward construction worker now you head for Combat. Still no death race, but now you get to shoot stuff so, bonus. Here you'll learn how to control a fight that actually has someone shooting back at you. Understand that it all depends on the vehicle, but you'll discover that one of your worst nightmares is how recoil and impact can effect your vehicle. See firing weapons causes a bit of recoil taking an impact can bounce your car.
So how you ask, well imagine taking several hits from the right side, several turns or several rounds of fire. I've been flipped and flipped cars by doing this. Nothing quite like seeing a muscle car slide on one side as they tried to wheel past you to circle back for a flank. It's great, until you're the one sitting on your side. Not to mention it all depends on where you are hit. If you take heavy weapons fire from the front, you'll find yourself slowing down, or in some unlucky cases, unable to move forward at all. From the back you stand to get an extra boost of speed if the weapon is heavy enough, taking a car cannon blast in the back is great, up until you realize you lost five points from your rear armor or worse, that your rear end just bounced high enough for the next round to hit your undercarriage. You'll hear a term called damage juggling, that's when you move your car specifically so that each hit from an enemy shot is hitting a new piece of armor. It takes a lot of practice, but this can keep you from losing several points on one side. Now in combat you'll also notice your line of fire bar. These are the red or pink beams coming from your weapon to the enemy vehicle. This correlates to your chance of a good shot. When you have the management bar up, that is the button that opens up the screen above the steering wheel. This is where you assigned your gunners and your targets, under the guns you'll notice a bar that fills with purple. The more purple, the thicker the pink and red bars become. More importantly these lines will tell you how good of a shot and whether it will have anything that could obstruct it. For example, you could see one point in the line that thins out, that means a hill or something else will stand to block your shot. So there is a chance your shot will miss this turn or hit. Either way you'll notice these little things as you go.

More often then not you'll be in a teamed match. The system for this is pretty simple, you go into a match with a few AI team mates. AI sucks though so watch where you are compared to them, they stand to shoot you a round if you get in their way before they stop or you get out of the way. A round or two isn't so bad if you need to get past them, but consistent shots will ruin you. For every shot you make on an enemy vehicle you gain a number of points, consequently if you shoot your team you lose a number of points. The ranking system measures your points, the highest points get the best prize at the end, but it doesn't mean as much if you don't win, so aim to win. Last team, or last car as the case may be, standing wins, highest points decides your reward. Once you get some practice in this move to Deathrace.

Deathrace, the time has finally come for you to take to a race track locked and loaded. Here you combine all the aspects of what you learned from the other two events and trust me you'll need it. Here you aim to be number one, finish first to gain the biggest prize, but the catch is, being a the front is the biggest target, you may or may not be able to fire back and trust me, everyone will fire at you if they have the chance. Don't worry this is it, this is what you've been training for. Juggle, turn, brake as needed, and blast away when you can. When a car takes too much damage it will resign, once that happens that car is out, it stops driving and you shouldn't even bother shooting anymore. Each race is different, giving you different cars, different weapons, and different tactics. This is where you'll really start learning your trade so buck up cause things are about to get wild.

So you survived, if not, my condolences to your loses, but remember the previous statement, buck up. You are doing it though, slowly, but surely. By now, if you haven't had too much trouble, you should have some money for yourself. This is good, greed is good, see with money comes the ability to rent your first vehicle. This opens the doors to an all new heck for you. Scouting. The wiki on the website has a few tips for this. It actually has a lot of tips if you look on the front page of the wiki, including, but not limited to Top Ten Tips and Advice for scouting. Take a look at it, it's pretty good, but it tells one bit of information, one nugget that is worth all the information I can give you.



Your gang members are worth more then every car you own. Even the crappy ones with terrible stats cause of their growth potential. You make a car, say for example a Moose, a common sedan capable of handling heavy machine guns to plow through your enemies like tissue. Well guess what, it means nothing because you don't have a gang member who can wield these guns. Why you ask because as you may have seen there is a number of stats and each gun corresponds to one of those stats. Gunnery covering most weapons, Large Guns covering rockets and heavy weapons, Ballistics for mortar style weapons. The more you use a weapon in these categories, the more you train that skill. I can go into a whole separate guide to give you the full details of the skill system. For this though, you have to understand. You can get a new car ready for scouting in an hour or several, you can buy or recruit new gang members, but it'll take you a while to retrain a good gang member. Weeks, months, and maybe in some cases years, of time spent to groom a new member into someone tough as nails. If you don't think you can win, run. If you can't run, surrender. A gang member having to walk back home, or worse get out of The Pit (A gladiatorial slave arena.) Is nothing compared to having to train them back from the start. There is an option in an event, beside the timer there is a drop down menu. In it you'll find stuff like Timeout and exit event, but also Resign or Surrender All. Clicking Surrender All, surrenders all vehicles. When all vehicles have surrendered in an event the event ends, hopefully before your gangers start bleeding to death. If you right click a car you can surrender it, but keep driving. Enemies will keep shooting you, but you steadily drop in priority with all the other potential targets.
Spare your gang members another volley of bullets by just letting go. Lose your cars, but your gangers still might make it.

Now as for actual scouts, you stand to get some nice loot, namely cars. However until you have the money to really fund running your own cars the best plan is to keep one or two and sell the rest. To decide which ones you keep, click on the cars name in the website under your cars and see what it looks like. Namely look at your chassis's health. This effects to a degree, handling and armor. The more damaged the chassis the worse your armor can take a hit, the harder it is to keep control. Now there are two types of damage Regular and Serious. Everyone has a different opinion on what is too much to make it worth keeping. I've asked a few people, the general consensus is that if it has anywhere between 5-15 serious damage, not worth it. Serious damage requires Chrome to fix and even then it can only be fixed so much. Like in real life, if the frame of a car is badly damaged it is totaled, you can try to fix it, but you can only fix it so well. Don't worry though, a good scout is one you drove away from, or walked as the case could be. There is a good chance you wont get a good enough car to keep for a few scouts and when you tally up the costs of fixing your armor, reloading, refueling, and any minor damages you stand to spend anywhere between 5k to 20k for a repair so if you have to just scout in rentals there is nothing wrong with that. Eventually though, you'll find a car that you like, one that fits your style of play as it is. Course you wont be ready for your own scout yet, but you will be able to take your car out to scout with others and get your own loot back.

This is the final basic event that I can give you information on, how you want to proceed opens up now. You could focus on building up your own skills, set to hunting raiders, running your own player manned services. Collect cars, join a camp, run a camp (This is expensive so it will take some time.) Explore Evan, move to other towns, and join factions. I hope this primer helps you, it's supposed to have the basic concepts down so you can start working forward towards whatever goal you have in mind. As much as this worries me, by all means comment. Add to it, this information was as much my learning experience from plenty of vets as it was things I learned as I went along.

by
ExLeto
ExMachina


Bountiful!

The most wanted gangs in Evan today are listed below. The bounty listed for each gang is a combination of the amount offered by local vigilante groups and by disgrunted individuals, and represents the amount of money you would expect to be paid for each senior member of the gang you kill.

1. Sony Walkman Travelling Band (Somerset): $675.
2. STONEHEADZ (Elmsfield): $347.
3. Electric Dave (Badlands Truckstop): $212.
4. Electric Dave (Elmsfield): $212.
5. Apocalypse Tomorrow (Elmsfield): $182.
6. Lord of Rockets (Somerset): $152.
7. Western Wreckers (Somerset): $135.
8. Ryslocks Ravagers (Somerset): $125.
9. Bratwurst Mafia (Somerset): $124.
10. Stargazer (Somerset): $117.


 


Lester Demarco of The Black Plague died at Somerset Super Speedway.


Solange Harris of Dirts Mercs died at Road to Gateway Truck Stop.


`Chunky` Chad Dungan of F-Bombs died at Gates of Somerset.


John `Walker` Daniel of ExMachina died at Gates of Somerset.


`The Saint` Kristine Thomas of ExMachina died at Gates of Somerset.


Vicki Craig of DABsDoolittleDumDums died at Gates of Somerset.


Jose Scully of Postapocalypse Paladins died at Lost Oasis.


Richard Couture of Benning Baconeers died at Blown With the Wind.


Nathaniel `Bushy` Hawthorne of Brassicas died at Gates of Somerset.


Willie Cross of JJ wheels died at Northern Foothills Racetrack (at night).


Anthony `Fishface` Haddox of The Hammers died at Gates of Somerset.


Sherri `Recon` Green of The Hammers died at Gates of Somerset.


Robert `Bam-Bam` Bates of The Hammers died at Gates of Somerset.


`Recon` Becky Gaydos of Paceys Raiders died at Gates of Badlands Truckstop.


James `P45` Gonzales of Paceys Raiders died at Gates of Badlands Truckstop.


Vivian `Belly` Connolly of Paceys Raiders died at Gates of Badlands Truckstop.


Ernest `Drives A` McKenzie of Paceys Raiders died at Gates of Badlands Truckstop.


Valeria Cox of Bratwurst Mafia died at Road to Gateway Truck Stop.


Hugh Mason of D10D10 died at Somerset Rally Circuit.


Hector Holder of Amber Vanguard died at Northern Desert Circuit.


Pedro Salazar of Chota Larga died at Somerset Super Speedway.


Janice `Mopsy` Williams of Bad Baby Bunnies died at Gates of Somerset.


Steven `Hoplite` Davis of Blackwatch died at Broken Hill.


Stephen `Neo` Anderson of Blackwatch died at Broken Hill.


David Armstrong of Ryslocks Ravagers died at Gates of Gateway Truckstop.


Gregory Alvarez of The Herd died at Ring of Death Arena.


Ann McQueen of The Herd died at Ring of Death Arena.


Christopher Lee of SFV818 died at Somerset Super Speedway.


Hugh Hazeltine of The_Fallen died at Somerset Rally Circuit.


Donald Robison of /v@Xxe []uT died at Double Down Arena.


Rafael Fickes of SFV818 died at The Dunes Race Course.


James `Recoil` Nguyen of Full Metal Sunset died at Road to Elmsfield.


Agatha `Crackshot` Velasquez of Benning Baconeers died at Northern Farm Land.


David Martinez of Full Metal Sunset died at Road to Elmsfield.


Tommie Orbison of Benning Baconeers died at Once Upon a Town.


Sterling `Archer` Goodrich of ExMachina died at Gates of Somerset.


Jillian Ringer of Full Metal Sunset died at Once Upon a Town.


Russel Mayer of brotherhood of the travelling died at The Dunes Race Course.


Ken `Disaster` Rowland of Full Metal Sunset died at Gates of Somerset.


Jody Lawson of SFV818 died at Double Down Arena.


Ricardo Sherman of FreeWorld died at Gates of Somerset.


Freddy Christenson of Amber Vanguard died at Gates of Somerset.


Ariel Davis of One Eyed Jacks died at Gates of Somerset.


Jan `Boom-Boom` Brooks of One Eyed Jacks died at Gates of Somerset.


Sheila `Nasty` Nathan of One Eyed Jacks died at Gates of Somerset.


Sylvia Knapp of One Eyed Jacks died at Gates of Somerset.


Kevin Dunn of Darkened knights died at Northern Speedway.


Allen Eastman of The Fredz died at Northern Speedway.


Arthur Fleming of Deadman Wonderland died at Gates of Somerset.


Les `Ness` Mann of Joels Bastards died at Gates of Somerset.


`Backblast` Beatrice Marino of Ryslocks Ravagers died at Gates of Gateway Truckstop.


Elise Craner of Street Pizza died at Acid Land.


`Nervous` Jeffery Canty of Street Pizza died at Acid Land.


Toby Wheatley of The_Fallen died at Road to Somerset.


`Bloody` Mary Davis of Street Pizza died at The Pit.


Mary `Wyatt` Campbell of Fatalis Foedi died at Smokey Hills.


William Wallace of Bigger guns died at Gates of Somerset.


Theodore Henninger of Tremilvars Terrors died at Lost Oasis.


George Powell of Tremilvars Terrors died at Lost Oasis.


Minnie `Shrapnal` Holzer of Finger 3 died at Gates of Morgan.


John Mendoza of Green Revolution died at Road to Somerset.


Virgil Kent of JJ wheels died at Somerset`s Junkyard, Arena.


John Grey of Reaper Hord died at Somerset`s Junkyard, Arena.


`Defend` Robert Arend of Crazy Canucks died at Outback of Nowhere.


Bennie `Blood` Redd of The Hammers died at Lost Oasis.


Jennifer Love of Ryslocks Ravagers died at Somerset Arena.


Jacqueline `Crazy Bitch` Lee of One Eyed Jacks died at Gates of Somerset.


Jeanne `Lipstick BJ` Wampler of One Eyed Jacks died at Gates of Somerset.


Alice Morefield of One Eyed Jacks died at Gates of Somerset.


Bruce `Yippee-ki-yay` Willis of -^-HellRazors-^- died at Gates of Somerset.


Dan `Glorious` Day of Brassicas died at Gates of Somerset.


Heather Nieto of Roads to Madness died at Gates of Somerset.


John `Diesel Runner` Greaves of The Tacticals died at Scattered Hills: Bridge Out.


Leslie `Soiled` Stancil of Paceys Raiders died at Serpentine Road.


Brendon Gimbel of One Of Many died at Lost Oasis.


Deborah Stevens of One Of Many died at Lost Oasis.


Dennis Cramer of Crazy Canucks died at Gates of Morgan.


Laura Byrd of Jodk20 died at Ring of Death Arena.


Neal Blevins of Jodk20 died at Ring of Death Arena.


Sam Roberts of Deathfurs died at Ring of Death Arena.


Richard Blake of Jodk20 died at Northern Farm Land.


Victor Stocker of Kains Freelancers died at The Pit.


Chuck Norris of Bigger guns died at The Dunes Race Course.


Charles Holland of Minecrafters SNA died at Somerset Arena.


Joanne Prosser of Ryslocks Ravagers died at Highway to Hell.


Robert Hettinger of Ryslocks Ravagers died at Gates of Gateway Truckstop.


Mary Baron of Ryslocks Ravagers died at Gates of Gateway Truckstop.


Jared `Rocky` Artis of Ryslocks Ravagers died at Gates of Gateway Truckstop.


Calvin Chan of NoPVP_Turalyon died at Gates of Somerset.


Gloria Chan of Blu3On3s died at Somerset Arena.


Cynthia Brase of Ryslocks Ravagers died at The Pit.


Karl Spaulding of Gaean Reach died at Gateway, The Trench.


Rose Rodriquez of Les Loups Gris died at Road to Somerset.


`comrade` Nancy Ridge of Special Circumstances died at Gates of Texan.


`comrade` Wilbert Clark of Special Circumstances died at Gates of Texan.


`Comrade` Mary Cochran of Special Circumstances died at Gates of Texan.


`Comrade` Barbara Cano of Special Circumstances died at Gates of Texan.


Tina `Tits` Coyne of One Eyed Jacks died at Highway to Hell.


Gary Gilbertson of Colorado Explorers died at Gates of Somerset.


Alvin Bobo of Sliders died at Road to Somerset.


Claire Wilson of Zen Psychotics died at Gateway Interstate Arena.


Anthony `Gawkeye` Swanson of DABsDoolittleDumDums died at Gates of Somerset.


Marie Chiang of Crazy Canucks died at Blown With the Wind.


Robert Phelps of Crazy Canucks died at Blown With the Wind.


`Rockin`` Kevin Robbins of Crazy Canucks died at Blown With the Wind.


`Fly` Guy Watts of Crazy Canucks died at Blown With the Wind.


Zachariah `Wax` Schwab of Crazy Canucks died at Blown With the Wind.


Thomas `Caffeine` Coffman of Crazy Canucks died at Blown With the Wind.


Mickey `Mouse` Barnes of Crazy Canucks died at Road to Somerset.


Alfred `Wee` Little of Crazy Canucks died at Firelight Dead Land.


`Willy` Armando Brandt of Fatalis Foedi died at Maure Dore.


`Watson` Aubrey Quick of Fatalis Foedi died at Maure Dore.


Julio `Blue` Berry of Crazy Canucks died at Serpentine Road.


`Caring` Anthony Harrington of Crazy Canucks died at Serpentine Road.


Mildred `Nought` Mulcahy of Crazy Canucks died at Serpentine Road.


Thomas `All` Neal of Crazy Canucks died at Serpentine Road.


Derek Reid of Crazy Canucks died at Serpentine Road.


`Waterman` James Grimes of Fatalis Foedi died at Maure Dore.


Simon `Brawling` Braxton of One Eyed Jacks died at Never Plains: Sand Storm.


Daniel Ryan of Beccamorti died at Somerset Rally Circuit.


Robert Anderson of Digital Thugs died at Blown With the Wind.


William `Dead Shot` Dalley of The Wolf Spiders died at Forever Yellow Skies.


Hattie Walburn of Korins Killers died at Northern Farm Land.


Ramon Freedman of Hellborn died at Gates of Somerset.


Larry Alber of Deadman Wonderland died at Gates of Somerset.


Lino Leo of Colorado Explorers died at Highway to Hell.


David Moore of blehh died at Somerset Arena.


Frank Hargrave of the knights of the blood oath died at Northern Desert Circuit.


Josh Robinson of One Of Many died at Gates of Somerset.


James Parnell of TheDestroyersTeam died at Double Down Arena.


Carl `kanker` Lemons of Greater Evan Events and Knocko died at Lost Trail: Dead River.


Wesley `Navajo` Galle of Turner, Harvest and Ramirez died at Smokey Hills.


Lloyd Miles of Sharps Land Sharks died at Gates of Somerset.


Daryl Hall of Sharps Land Sharks died at Gates of Somerset.


Johnny Hassan of Sharps Land Sharks died at Gates of Somerset.


Santiago Lester of Kains Freelancers died at Under a Bloody Red Sky.


Dawn Deitch of Digital Thugs died at Road to Gateway Truck Stop.


Rachel Sullivan of Crazy Canucks died at Road to Elmsfield.


Michael Heard of STONEHEADZ died at Gates of Morgan.


Kenneth McCown of Sellenfresser died at Highway to Hell.


Jillian Ringer of Full Metal Sunset died at Lost Oasis.


Eva Molina of DABsDoolittleDumDums died at Gates of Somerset.


Carl Cherry of Minecrafters SNA died at Somerset Dirt Racing Track.


Martha Glover of The Wolfhounds died at Via Rupta.


Martha Summers of Benning Baconeers died at Interstate Mythos.


Dean Marquez of Diablo Firebrands died at Northern Foothills Racetrack (at night).


Valerie Berry of The Hammers died at Gates of Somerset.


Marvin McBride of Blyss died at Somerset`s Junkyard, Race Track 3.


Gary Tinkle of Blyss died at Gates of Somerset.


Tammy Deal of Interstate 82 died at Northern Desert Circuit.


Rick Waldron of The Dust Sharks died at Lost Oasis.


Ramon Haney of darkdeaths assains died at Once Upon a Town.


Devin King of darkdeaths assains died at Once Upon a Town.


Joshua Cintron of Disciples Of Max died at Pathway to Darkness.


Forrest `Dropshot` Stoltzfus of Turner, Harvest and Ramirez died at Road to Somerset.


Ella `Flopsy` Garcia of Bad Baby Bunnies died at The Pit.


`Scout` Glenn Ward of Bigger guns died at Road to Gateway Truck Stop.


Mark Beasley of Quantum Symphony died at Road to Elmsfield.


Dino Williams of Stargazer died at Road to Somerset.


Leslee Williams of The Black Plague died at Somerset`s Junkyard, Race Track 3.


Nikki Jones of Splurs Scroungers died at Blown With the Wind.


Cynthia Kinlaw of The Darkside died at Toxic Wastes.


`Cheech and` Chong Alvarez of SwordStroke Enterprises died at Road to Somerset.


Travis McKinney of Digital Thugs died at Lost Oasis.


Sheila Wickline of Digital Thugs died at Road to Somerset.


Dina `Dangerous` Dangerfield of One Eyed Jacks died at Once Upon a Town.


Earline Aguirre of One Eyed Jacks died at Once Upon a Town.


Debra `Easy` Eason of One Eyed Jacks died at Once Upon a Town.


Natalie Quick of Sharps Land Sharks died at Road to Somerset.


Rodrigo Mason of Les Loups Gris died at Once Upon a Town.


Richard Brown of Bad Baby Bunnies died at Road to Elmsfield.


Anna `Mad Doc` Ureno of F-Bombs died at Broken Hill.


`Sly` Lester Sydow of F-Bombs died at Broken Hill.


Edward Barnett of The Tacticals died at Somerset Rally Circuit.


Artie `Clutch` Cotton of The Hammers died at Telegraph Road.


Stanley Swords of Hot gang died at Somerset`s Junkyard, Race Track 1.


Philip `Pica` Cardwell of Crazy Canucks died at Never Plains: Sand Storm.


Jessica Lockett of Crazy Canucks died at Never Plains: Sand Storm.


Melba `Toast` Howze of Crazy Canucks died at Never Plains: Sand Storm.


Katherine `` Major of Crazy Canucks died at Never Plains: Sand Storm.


Wendy `Isa` Ito of Crazy Canucks died at Never Plains: Sand Storm.


Stephen Caswell of gone in 60 died at Once Upon a Town.


Evelyn Spear of Harley Nomads died at Forever Yellow Skies.


`DUB` Dale Dubois of Triskellon died at Gates of Badlands Truckstop.


Charles Butler of Triskellon died at Gates of Badlands Truckstop.


William Peters of Angels Six died at Road to Gateway Truck Stop.


Raymond Vasquez of Angels Six died at Road to Gateway Truck Stop.


Lizzie Borden of TV Babies died at Somerset`s Junkyard, Race Track 2.


Agnes Ramos of Blyss died at Gates of Somerset.


Mary `Curly` Edmonds of Paceys Raiders died at Gateway Interstate Arena.


Antoine Jenkins of Rebel Smiley Faces died at Somerset`s Junkyard, Arena.


Raymond `Two Trigger` Thompson of Chrome Religion died at Gates of Somerset.


`Confessor` Guillermo Rollins of Chrome Religion died at Gates of Somerset.


Paul `Fingerman` Rowland of The Tacticals died at Road to Somerset.


Mark Strasser of brotherhood of the travelling died at Somerset`s Junkyard, Arena.


Patrick Hargett of brotherhood of the travelling died at Somerset`s Junkyard, Arena.


Emily `Silent` Lear of One Of Many died at Gates of Somerset.


John `The Killer` Cortez of Raging Scavengers died at Toxic Wastes.


`Car` Ariel Evans of Raging Scavengers died at Toxic Wastes.


Bianca Chapman of Full Metal Sunset died at Never Plains: Sand Storm.


Richard West of The Tacticals died at Lost Oasis.


Sharon `Eileen` Small of Gaean Reach died at Gateway Interstate Figure 8.


Michael `It was a` Goodwin of Deadman Wonderland died at Somerset Rally Circuit.


Sabrina Chapman of Full Metal Sunset died at Road to Somerset.


Leigh Hutchens of Endurance died at Somerset`s Junkyard, Arena.


Hector Hernandez of Endurance died at Somerset Arena.


Sarah Vasquez of MADHAT died at Road to Somerset.


Mae Hood of MADHAT died at Road to Somerset.


Sarah Breaux of Endurance died at Double Down Arena.


Thomas Mahmoud of Fatalis Foedi died at Gates of Somerset.


Ronald Davis of Fatalis Foedi died at Gates of Somerset.


`Mad` Ray Maisonet of Fatalis Foedi died at Gates of Somerset.


Kenneth `Snake Eyes` Lopez of Pigs o Porking died at Under a Bloody Red Sky.


Reynaldo `Crosses` Borders of Pigs o Porking died at Under a Bloody Red Sky.


Adalberto Williams of The El Nubnubs died at Road to Somerset.


Roger `Over` Hamilton of The Darkside died at Road to Gateway Truck Stop.


Monty Cox of Benning Baconeers died at Road to Somerset.


Blanche Salter of Angels Six died at Interstate Mythos.


Victoria Darrington of Angels Six died at Interstate Mythos.


Daniel Lane of Angels Six died at Interstate Mythos.


Jacqueline Dupre of Angels Six died at Interstate Mythos.


Jimmie Rios of Angels Six died at Interstate Mythos.


Edward Doctor of Turner, Harvest and Ramirez died at Gates of Somerset.


Oscar `The Grouch` Wilson of Demolition Company died at Somerset`s Junkyard, Arena.


Jake Tapper of Awefensive Enterprises died at Gates of Somerset.


Sam Armstrong of Demolition Company died at Somerset`s Junkyard, Arena.


Shirley Snyder of Way of Centre died at Lost Oasis.


Ryan Cutler of Dirts Mercs died at Road to Somerset.


Charlene Munguia of Sharps Land Sharks died at Under a Bloody Red Sky.


Jordan Lynch of AUSTRALIAN BANDITS died at The Dunes Race Course.


Juan Foley of MADHAT died at Gates of Somerset.


Shane `Shantytown` Longenecker of Turner, Harvest and Ramirez died at Northern Farm Land.


Angel Mills of Teenage Mutant Ninja Bimbos died at Chaos Canyon.


Michael Kahn of TheWastelanders died at Ring of Death Arena.


Jill Marie of Full Metal Sunset died at Northern Farm Land.


Matthew Flynn of The Hammers died at Road to Gateway Truck Stop.


Tom King of The Hammers died at Road to Gateway Truck Stop.


Roberto Douglas of Dead Treads died at Ring of Death Arena.


`Machine Gun` Sally Maes of Krashed and Burnt died at Road to Somerset.


Christopher Hamilton of Krashed and Burnt died at Road to Somerset.


Heriberto Medina of Deadman Wonderland died at Gates of Somerset.

Evan Leagues

The major leagues are nearly concluded, and with the title races hotting up, here are the current favourites:

Evan Race Ladder - Old School Perverts
Evan Deathrace Ladder - FOOSBOOG
Evan Arena Combat Ladder - Lord of Rockets
Evan Paintball Combat Ladder - A1 Cruizers

In addition, the leaders of the minor leagues are:

Gateway Pedestrian Combat League - Electric Dave
Somerset Combat League - ChakramQueen



Brutal Defense

Clay 'Pigeon' Rojas stumbles into the Inn. Shivering uncontrollably, a few members notice Clay and rush over to help him. They get him over by the fireplace and cover him with warm blankets. Once they get a few stiff drinks in him, he starts to talk.

"The four us, The Renshai, The Tronophiles, Quantum Symphony and The Darkside, lined up waiting for the pirates to come charging in. We all looked at each other with wide eyes when we counted 17 of them."

"We barely had time to turn before the bullets and rockets came flying in! We scattered like cockroaches when the lights are turned on. We knew already that there were gonna be casualties, we just had to outlast them damn Slavers!"

"The Tronophiles got blasted over a snowbank. Then the hoard drove over and gutted their vehicle. Brains everywhere, it was gruesome! Then The Renshai got taken down next once their vehicle flipped on its roof from multiple rocket hits."

"We had five of those buggers chasing us while the QS crew utilized terrain to dodge the half dozen chasing them. There were a lot them to take down and it wasn't gonna be easy."

"We found a good spot to flip around. We quickly took down one then a merc came over a slope. We hit it in the side and knocked it into a large pit. Creeping to the lip, we starting firing on it. Then the snow gave way and we fell in with the merc and started close range dog fighting.

"QS radioed their status and they needed backup ASAP. So we turn in hard toward the merc's breach side and gun recoil flipped us over! Boop, still weakened, mustered all her strength and pyro'd that thing good!"

"I volunteered to get out and do what only option we had, fight on foot. I pumped a few SMG rounds into them to finish off their gunner. That thing was a burning inferno and I've seen way too many explosions to know I was in danger. I freaked!, sorry boss, but I did and just hauled ass and ran!"

"Sally hopped out the car and flipped it back on its wheels in no time. Me, I was running and good thing to because as soon as Sally jumped in, the merc blew!

"I waved them on and yelled to go help QS. I had enough guns on me to take care of myself. I just climbed up on the highest hill to watch the rest of the fight."

"With only half of the Slavers gang taken out of action, Boop and Sally charged ahead. They took out a couple more Slavers on their way to meet up with Felica and her crew."

"QS guys drive pretty darned good. They were able to get a few of them to chase them into Morgan Lake and they got stuck and drowned. And that's when we finally met back up with them."

"We agreed that we had to get back to town where the rest of the Slavers were waiting for us. We both took down 2 more and then darted for the front gates. There were four more left and we were hoping that they would chase us and slide on the snow and into the Lake."

"Once we got into town, we flipped around just inside the gates. The Slavers came charging in. We both fired our guns, hoping the blasts would push them in the icy water. But no, why would this defense have anything easy to it!"

"Just when I knew it was gonna get tough again... ::Click click click!:: I heard Boop yell all the way from town that they ran out of ammo!! I knew it was gonna end ugly now."

"Boop threw that thing in reverse and backed up between a building and the town wall to protect the low armored sides. Then we heard Felica yell out that they just ran out of ammo too!! And then they threw theirs in reverse too."

"4 Slavers left and all we had left were our SMGs. If we were going down today, it would be defending our town till the last drop of blood hit the snow. I saw the look in Felica's eyes, she knew what I was thinking and her crew jumped out to fight on foot."

"Then, out of nowhere, our Apache took a rocket to the side. It knocked Boop out cold and Sally's leg was ripped off from the explosion! A lump in my throat lodged there as I see my crew in danger. And then it gets worse... TWO LARGE BEARS!! both of them looking for food, turned and started charging in at them!"

"Felica's crew started pumping rounds into anything moving. The bears went down after getting pelted with bullets. Then they switched back to the Slavers and took one out and they headed for cover around the building. They waited there for a Slaver to drive out of the alleyway. It peaked out just far enough to get a gangster style bullet parade into it's breached side!"

"I couldn't believe it! We still have a chance. I hope it ends fast because Sally was bleeding out bad! Felica and her gang held their ground. 2 Slavers left and the first was driving around towards them. More gun fire sent the Windy II into the guard tower. I was urging it to fall into the lake, but it would not be that easy, not today."

"That Windy II got off 2 lucky shots thru the guard tower and took down Felica and one of her crew! I couldn't believe she was about to take the last two down and now she got shot!"

Only Amanda, from QS, was left to fight. I yelled for her to get into one of the Slavers cars. Then she ran as fast as she could towards one. Behind a building she ducked, than ran up on top of a bank of snow and fire a few rounds into the roof of that Slaver."

"I looked around to see what danger awaits. Amanda took cover and waited a bit to reload. I was so focused on watching Amanda, somehow that Windy II ended up in the lake!! Then I was even more shocked when Boop woke up and got out!"

"Then I heard ballistic fire from the last Slaver pick up. Boop was still a little woozy and looked like she wasn't sure where she was. ::PLAP:: paint gun round right on Boop!!, then another.... and another! The pick up came rolling in thru the gates and right towards a staggering and painted Boop. Her arms out stretched trying to feel her way to a safe spot till machine gun fire took her down!"

"Sally was bleeding out, Boop shot, so Amanda snuck in that shot up Slaver car. The pick up knew someone was left, just didn't know where. Random weapon fire into wrecked chassis to see if they got their prey, but no luck."

"Amanda stays hidden while the pick up drives thru town slowly. They got a keen sense of smell and they know someone is hiding. :THUMP: The pick up ran into one of the bear carcasses that Felica shot. Irritated, the Slaver stepped on the gas an rammed the carcass. Somehow it got stuck in the front bumper, so he continued driving with bear head flopping around the tire."

"Amanda peeks out and sees the pick up. She gets the truck in her sights and waits for the right moment. The truck turns sharply and finally loses the carcass. You can see the Slaver look back to see if it is gone."

::Smash!!:: "AAAayyyyyy!!" yells the Slavers in the pick up. "They were too busy looking for the floppy bear head that they ran into the town wall!" "AAAAaaaayayyyyyyy!!" they scream again as the truck tires slip and they head straight down into Morgan Lake!!"

"After all that went bad for us all battle long, we finally got the one break we needed! WE ACTUALLY WON!! I fell back into the snow, flailed my arms and legs and made spastic snow angels!.

Boop and Sally?!? Oh no!!, I look up and see Amanda rushing over to Boop. She lowers and shakes her head. At that point I knew Boop didn't make it. Amanda went to our Apache where she heard groans of pain. She pulls out Sally, a bloody mess, but still alive. She carried her just a few meters to get to the Inn."

"After that, I just started my run back to town. It was late, dark and very cold. I started losing feeling in my toes from the soft snow, but I finally made it back."

"We are getting thin up here boss, but I ain't leaving. I will stay here and fight as long as you wish me to be here. I will round up the rest of the guys to get our crew set. I know we don't have much time because we are about to go thru this mess again at sundown!"


Let it be known to all who pass here that the gangs that gave their lives here tonight, The Renshai, The Tronophiles, Quantum Symphony are truly Heros of Morgan and their names will never be forgotten.

Felica 'Love' Doll
Betty 'Boop' Paradiso
Robert Whittaker
Vanessa Never Fritz
Michael 'The Daredevil' Tran

by
*The X Man*
The Darkside



Political Update

Relationships between the slavers and the merchants has improved substantially, following the delivery of three hundred strong backed workers to the factories in Texan.



Homer Humphries

This month, we caught up with Homer Humphries of Electric Dave, one of Evan`s most skilled mechanics.
Current DW Gazette Editors: Sam, Hati, Racing Robbie, Bastille, Rezeak, SmokeyKilla, X_Man.