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Heywood Jablome Posted Nov 16, 2010, 9:23 pm |
Anyone have any idea how I go about reschld a PVP league event the server posted a draw and i was will working on times with the team i was playing?
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Crazy AL Posted Nov 17, 2010, 3:56 am |
Yeah, this is getting a little ridiculous. This makes the 2nd match I have been trying to schedule that ended up in me forfeiting. I have gone from one of the top teams due to my skill & experience based upon matches I played to middle of the road due to scheduling issues. I don't see how this really determines anything regarding the PvP league when matches are decided in this way. | ||||||
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d0dger Posted Nov 17, 2010, 4:36 am |
I think Sam's idea was to recruit 3 man teams to cover all times. | ||||||
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Crazy AL Posted Nov 17, 2010, 5:04 am |
The two times I have actually fought, I did it myself. That isn't working either. | ||||||
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Crazy AL Posted Nov 17, 2010, 5:08 am |
The problem is the way the matches are scheduled. The process by which a day and time are decided works. Actually arriving at a time that suits both parties is the problem. One of the events I attempted to reschedule and thought I had done so, however the event proceeded at the previously scheduled time and the updated time did not go through.
The default time should not be the earlier of the two times, it should be the latter, and I believe that a given match should not take place when one party is unable to attend. The match should postpone 24 hours to give an opportunity to reschedule in case something comes up and not automatically autoresolve on the first instance. |
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*Bastille* Posted Nov 20, 2010, 3:46 am |
+ 1 | ||||||
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*Rev. V* Posted Nov 20, 2010, 5:33 am |
"I believe that a given match should not take place when one party is unable to attend. The match should postpone 24 hours to give an opportunity to reschedule in case something comes up and not automatically autoresolve on the first instance"
Yes, given that we are spread out all over the world, it would really be in the best interest of DW if some kind of mechanism were to be put in place to account for this fact.... |
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*sam* Posted Nov 20, 2010, 10:31 am |
I think you're misunderstanding how it works. The time chosen initially is one that is, as close as possible, matching one of the the 'preferred times' indicated by both sides. When you post a suggested time change, it's only a suggestion and is ignored unless your opponent agrees. If they don't agree, the original time is used. |
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*sam* Posted Nov 20, 2010, 10:33 am |
OK, so one side fields a team and the other doesn't. The event postpones 24 hours. The guy who fielded a team gets annoyed but rolls with it.. he fields another team the next day. His opponent doesn't show again. See the problem here? |
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*sam* Posted Nov 20, 2010, 10:35 am |
If we can come up with a better way to handle rescheduling, I'm happy to look into implementing it. But I'm convinced that events need to resolve as ties or no-shows if one or both sides aren't showing up.
I think the main problem at the moment is probably just to do with the way the information is shown on the webpage being confusing. People still don't understand how the system works.. |
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*Rev. V* Posted Nov 20, 2010, 12:52 pm |
Ah, yes, Sam...I hadn't thought about it in that way...but I can see where you're coming from. | ||||||
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*Bastille* Posted Nov 21, 2010, 12:58 am |
Yeah definitely. The only time rescheduling has been a problem is due to last minute RL changes, theres got to be some line where you say "oh well, can't make it" At the moment there is a suggested time from each team and the actual event time. If the two teams don't agree on a time, it seems to be a midpoint between the two suggested. Is that roughly right? Seems to be a bit more to it than that. |
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*Dark Tempest* Posted Nov 21, 2010, 10:38 am |
The actual event time is chosen from the times the team captains put into the server at the start of the season.
Each team can suggest a new time (which does NOTHING) If the other team chooses to accept that suggestion, then the match is rescheduled, otherwise the time does not change. I have never had a problem with this system and find that rescheduling combats is a breeze as long as lines of communication between opposing players are open. |
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Crazy AL Posted Nov 22, 2010, 3:51 am |
Well if this is how it works then this is the problem. The match should automatically get pushed out to whichever scheduled time is later. If days go by with both parties unsuccessfully choosing an agreeable time, the match should not autoresolve or go foward. As for the 24 hour suggestion, there should be only one 24 hour extension for a given match, although with the above suggestion, there really doesn't need to be a 24 grace period. If the match is pushed out to the later time, expecting that both parties joined the PvP division to actually fight a pvp match, then sooner or later, the match will be resolved. I for one typically move the matches up rather than push them out, however ultimately when I choose to fight is defined by my schedule which includes a wife, 3 kids and a full time work schedule. My biggest frustration is two of my matches have been determined without any direct involvment by me, not through lack of trying to get them scheduled. The bottom line is that this is a PvP dueling contest and no match should go unplayed by both parties. The season should just be extended to accomodate players and their schedules. |
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*Dark Tempest* Posted Nov 22, 2010, 4:06 am |
There has to be a cut off date by which all matches have to be played.
There has to be a way of punishing players that use the system for griefing, constantly moving the time back or something like that. Other than those two issues I think your suggestion could work. |
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*goat starer* Posted Nov 22, 2010, 10:06 am |
I still think that resolving scheduling issues is easy...
- throw people out of the league when they no show twice - make people have 3 team members - make 'suggestions' require a response. eg. If I suggest a new time the other player must either accept or decline it and suggest an alternative. If they fail to actively decline then the match goes ahead at my suggested time. Then it is just up to people to talk to one another. I am currently trying to schedule a match against Kom, Latte and Joel... all in a North American Timezone whilst both active members of my team are in Europe.. but i am confident we will get a time because we are talking to one another. |
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*sam* Posted Nov 22, 2010, 10:12 am |
I'm not sure what scheduled times you're referring to here. I think you mean that, if an event is due to start and one or both parties have no squad assigned, it should get automatically delayed to ... when ... ?
Ideally, yes. The reality is though that we have to deal with situations where players aren't agreeing times.
That's not feasible. |
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*sam* Posted Nov 22, 2010, 10:16 am |
[quote=goat starer]
- throw people out of the league when they no show twice [/quote] What if it's due to something outside of their control, including a misunderstanding of the system? But maybe we could start to take points off them. [quote=goat starer] - make people have 3 team members [/quote] This could certainly help [quote=goat starer] - make 'suggestions' require a response. eg. If I suggest a new time the other player must either accept or decline it and suggest an alternative. If they fail to actively decline then the match goes ahead at my suggested time. [/quote] This would however limit the number of suggestions each team can make for a particular combat. Otherwise you'll get 'tactical time suggesting' or even 'suggestion spamming' |
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*goat starer* Posted Nov 22, 2010, 10:50 am |
As George W Bush said..
misunderstand me once.. shame on you... misunderstand me twice... you get thrown out of the league. or something like that... docking points i like!! At the moment the leagues require us to set 3 preffered times. What would be much better would be to set open and closed hours... like a camp. The server can then simply look for overlaps in the blocks of open hours and set the server generated time to match. This would hopefully reduce the number of occasions when rearranging has to take place. |
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*Longo* Posted Nov 22, 2010, 3:49 pm |
Sam-
I know ya hate the idea....but ladder style play would be the best. I know you dont want everything played out in the first week...but this would solve alot of the listed problems.... |
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Crazy AL Posted Nov 22, 2010, 5:42 pm |
I agree the season shouldn't just extend indefinitely. Allow a larger window before a match is scheduled than is currently allowed. Some days I have more time than others and I could get two or possibly three matches in on one day.
As for griefing through the schedule, I just don't understand why someone would bother to go to the trouble of signing up and paying for entrance into the PvP league just to grief. I am here to fight other players so I have a problem with the scheduling challenges causing me to miss a fight that I am fully willing to go through with and that challenge causing my record to suffer. "I'm not sure what scheduled times you're referring to here. I think you mean that, if an event is due to start and one or both parties have no squad assigned, it should get automatically delayed to ... when ... ?" It should default to the later of the two suggested times that are chosen by the involved teams. If I have a match with Snipe schedule for 12-1 @ 10:00 server time, and I suggest 12-2 @ 10:00 server time and he counters with 12-3 @ 10:00 server time, the match should automatically move foward to 12-3 @ 10:00 server time. Obviously the original scheduled time doens't work since both suggestions are after the scheduled time so at least allowing the extra time from the suggested times to work out one that works for both would help. If that were done, it would probably solve 95% of the scheduling issues that resulted in one of both parties not showing up for their match. This, plus allowing for a greater timeframe BEFORE the scheduled time for a match should fix everything. |
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*Longo* Posted Nov 23, 2010, 4:58 pm |
Another option might be to have an "Evening" Pvp League, and a "Daytime" pvp league, maybe with 3 Divisions each. Daytime would have a 6 hr window where events could be scheduled, as would the Evening League. |