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Happy Hour, pvp - mmm good
*Burden*
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Also, car cannons ;)

It was a very good fight though. I had lots of fun.
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Posted May 1, 2011, 1:57 am Last edited May 1, 2011, 2:01 am by *Burden*
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*Burden* said:
Also, car cannons ;)

It was a very good fight though. I had lots of fun.


only one car cannon.
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Posted May 1, 2011, 2:55 am
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Session 3 report:

36 minutes into Happy Hour I got a hit, PVP flagged opponent. I had mixed the contents and CR balancing order for my squad more muscle heavy since my earlier fight with Burden had been against 3 muscles.

Of course, that meant I loaded in with 2 muscles against 2 Apaches from the CR balancing. That sounds worse then it is since due to weaponry on my flail our total CR was still fairly close.

Anyway, very long fight as my opponent and I kept jockeying for position and trying to use hill cover and distance. I'd try to keep distance due to my longer range weapon capabilities and weaker armor, he'd try to lure me closer. We had a nice stand off with a hill between us.

In the end the lasers in my flail set fires and killed engines on his cars and just as I was about to offer him a price to let him run away so his gangers wouldn't have to walk home he surrendered.

I think it would have been far more satisfying for both of us if we'd had vehicles with more similar offensive and defensive capabilities and could have done dueling/dogfighting to determine the victor.

Perhaps some improvements to CR balancing could be done along these lines:

Instead of using a predetermined order, balance both total CR and per vehicle CR for match ups.

And/or have balancing total CR from weapons (offensive CR) vs total CR from armor (defensive CR) matching up more closely be part of the equation.
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Posted May 1, 2011, 6:26 pm
d0dger
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It doesn't seem that any other PVP fights have been happening during Happy Hour, other then the ones I'm kicking off.

Doesn't look like I'll be able to make session 4 now as it's scheduled, but I'm still hoping there's actually someone else out there lookng for PVP that might have a go and drop a report here.

See you all in the Wilderness.
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Posted May 1, 2011, 6:30 pm
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Well if you load a HL/L flail for PvP you pay the Price...
The CR Price, seemed balanced enough to me :)
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Posted May 1, 2011, 6:45 pm
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FireFly said:
Well if you load a HL/L flail for PvP you pay the Price...
The CR Price, seemed balanced enough to me  :)


Didn't say it wasn't ultimately balanced, just said it might have been more fun that way, for both of us.
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Posted May 1, 2011, 6:47 pm
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Am I reading you right, but are you saying that muscle vehicles should be balanced against muscle vehicles more?

That's a bit stupid, as in that case HL's would become complete bull :)
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Posted May 1, 2011, 7:07 pm
*goat starer*
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FireFly said:

That's a bit stupid, as in that case HL's would become complete bull :)


they are
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Posted May 1, 2011, 8:13 pm
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HL's are pretty bull.

Aw dodger, I'll PVP with you.
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Posted May 1, 2011, 8:44 pm
d0dger
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FireFly said:
Am I reading you right, but are you saying that muscle vehicles should be balanced against muscle vehicles more?

That's a bit stupid, as in that case HL's would become complete bull :)


I'm saying total offensive CR and defensive CR of the vehicles in the squad taken into consideration for PVP CR balancing.
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Posted May 1, 2011, 10:11 pm
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