Player-owned camps are located throughout the continent, and are constructed using fortifications and buildings/resources of various types. A camp's manufacturing and finances are managed by its owner; other members of the camp may hold lockups and keep their vehicles and characters there. The sharing of expenses and profits is negotiated between the camp owner and its other members.

The Junkyard
Hollow Grounds
Heavy Metal
Fort Raijuuk
The Pit Stop
Fury Road
Redneck Coalition Headquarters
Festung der Nachtwache
Cry Havoc
Camp David
Somerset Sanitarium
The Black Stump
Heavy Metal Headquarters
Heavy Metal Hemp Farm
The Alley
Heavy Metal Scrapyard
White House Official Rural Enterprise
Seaside Retirement Home
Roads to Madness
Sniper Academy
Island of Misfit Toys
The Train Station