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Engine v.106, Scripts v.220, Media v.85, Playback!
*sam*
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This patch adds event playback! Something we've all been waiting for, for a long time.

I was initially going to start with races only but it made more sense to do all event types rather than have some recorded and then have to delete them due to obsolete file formats.

You'll see a new button in the lobby which allows you to choose events to play back (all events from now on are being recorded).

There will be a system that deletes playbacks that have been viewed less than twice, after a week.. each playback file is quite large on the server.

There's also a couple of other little fixes.. one you will notice is that turns often roll quicker now  :cyclops:
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 5:24 pm
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I remember back when you thought this was impossible, great work!
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vet wv

Posted Dec 15, 2008, 5:31 pm
*sam*
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Just a couple of bugs but I have to go do family stuff for a while... back ASAP..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 6:02 pm
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Brilliant thanks Sam
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vet wv marshal pvp4 community pvp20,1,0

Posted Dec 15, 2008, 6:26 pm
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cant wait for it to be up and running
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vet marshal wv community

Posted Dec 15, 2008, 6:41 pm
*sam*
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It's all working now I think.. I was mostly slowed down by a pair of out-of-control hyped-up-on-Christmas kids I call my sons.. :rolleyes:
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 8:40 pm
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One change I've noticed - I ran an event this evening and then quit, and didn't get the "unexpected error" message. Has this bug been squashed?
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vet wv

Posted Dec 15, 2008, 9:06 pm
*sam*
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Quote:
One change I've noticed - I ran an event this evening and then quit, and didn't get the "unexpected error" message. Has this bug been squashed?


It's possible that it was a compiler error the last time around -- that's what I'm hoping anyway -- I have seen it happen before.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 9:08 pm Last edited Dec 15, 2008, 9:08 pm by *sam*
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There's still a few bugs in the playbacks - they seem to crash sometimes - but I think I have managed to fix the lobby mayhem when that happens anyway..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 10:14 pm
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*sam* said:
There's also a couple of other little fixes.. one you will notice is that turns often roll quicker now  :cyclops:


Do you mean the gameplay turns will be quicker, or turning (changing direction) in a car will result in rolling the car over more often?

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vet wv gwextrav e2g marshal pvp4 pvp3 pvp2

Posted Dec 15, 2008, 10:27 pm
*sam*
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Quote:
Do you mean the gameplay turns will be quicker, or turning (changing direction) in a car will result in rolling the car over more often?


less of a delay after you submit your moves and the turn happening.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 15, 2008, 10:30 pm
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*sam* said:
There will be a system that deletes playbacks that have been viewed less than twice, after a week.. each playback file is quite large on the server.


Perhaps we could be given the option to save files locally, and play them for our own jolly amusement from our harddrives. Perhaps this could ease your conscience over erasing the less viewed replays ;)

Great, great addition. Feels like a milestone, somehow.
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vet marshal wv

Posted Dec 16, 2008, 12:34 am
*sam*
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Quote:
Perhaps we could be given the option to save files locally, and play them for our own jolly amusement from our harddrives


They need to run from the server, unfortunately..

To be honest, any event that has been viewed less than twice is clearly not worth watching anyway! We're currently running around 1700 events per week!
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 16, 2008, 9:36 am
*sam*
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Scripts v.220 fixes the two most serious bugs in the playback system - one was causing the server to crash and the other was causing the VCR controls to stop doing anything.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 16, 2008, 11:38 am
Jim
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would be nice to have a user rating system (like youtube) for sorting out the interesting recordings  :p, like this say  :cyclops:

http://alk.untergrund.net/pics/mock.png
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vet

Posted Dec 16, 2008, 1:38 pm
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*sam* said:
To be honest, any event that has been viewed less than twice is clearly not worth watching anyway! We're currently running around 1700 events per week!

Could you create a certain threshold of views, past which it would require less views before deleting?  I'm thinking a special event or a really amazing encounter that gets tons of views early on, then a steady stream of people rewatching for months later, but not necessarily two a week every week?
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vet marshal wv

Posted Dec 16, 2008, 3:07 pm
*sam*
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It's not two every week, it is:

(1) if less than 2 views in the first week
(2) if less than 4 views in the first month
(3) if less than 6 views in the first 4 months
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 16, 2008, 3:52 pm
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Maybe give each gang a set number of slots they can save events in indefinitely. Three each? Maybe make additional slots something you can buy with in-game cash as a way of taking some cash out of the system... The person who is saving any given event past it's shelf life has to manually spawn it into the lobby list.
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vet wv

Posted Dec 16, 2008, 4:58 pm Last edited Dec 16, 2008, 5:00 pm by Jety
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I bet people will tend to look at events that other people have looked at, regardless of whether they're interesting or not
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vet

Posted Dec 16, 2008, 5:33 pm
*sam*
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You're suggesting darth and his sublime RGM shooting isn't interesting? ;-)
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Dec 16, 2008, 7:42 pm
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